On September 06 2013 20:27 Big J wrote: DongRaeGu vs INnoVation Game 3 Map: Yeonsu 0:00 DongRaeGu starting in the top right INnoVation starting in the bottom left
3:00 Barracks/gas for INnoVation hatch first, pool, gas for DRG
4:00-5:30 Reaper gets driven out by zerglings 2 more CCs and reactored hellions for INnoVation DRG scouts everything
6:00 Zergling speed finishing, 3rd base for DRG Reaper scouts DRGs main base stim on the way 50 to 46 supply for DRG
9:00 INnoVation trying hard to hold back the creep spread, but DRG protects it with a spine crawler scouting overlord gets killed Slightly faster 1-1 for DRG lair and starport finishing up
10:00-11:00 Spire and baneling nest for DRG Combat shields for INnoVation Creep spread getting really big again 120 to 105 supply for DRG
12:00 Creep spread reaching Innovations third INnoVation trying to clean it up, but gets pushed back mutas on the way 2-2 for both players
14:00 Engagement on creep outside of Innovations 3rd Drop dealing some damage 170 to 155 for Innovation
15:00 DRG cleans up INNovations push towards the 3rd/4th base area 170 to 160 supply for DRG no 4th for Innovation, 3-3 on the way
17:00-18:00 double drop towards DRGs main base gets spotted and cleand up Meanwhile Innovation pushes out and drops the 4th
18:00-19:00 DRG rolls through 160 to 140 supply Double drop towards the main again
Holy shit DRG just wiped out Innovation's army. I really feel like the #1 thing for muta ling bane ZvT is creep spread, and DRG's is phenomenal this game (though the map seems kind of tailored for that).
On September 06 2013 20:28 Big J wrote: [quote] 3:00 Barracks/gas for INnoVation hatch first, pool, gas for DRG
4:00-5:30 Reaper gets driven out by zerglings 2 more CCs and reactored hellions for INnoVation DRG scouts everything
6:00 Zergling speed finishing, 3rd base for DRG Reaper scouts DRGs main base stim on the way 50 to 46 supply for DRG
9:00 INnoVation trying hard to hold back the creep spread, but DRG protects it with a spine crawler scouting overlord gets killed Slightly faster 1-1 for DRG lair and starport finishing up
10:00-11:00 Spire and baneling nest for DRG Combat shields for INnoVation Creep spread getting really big again 120 to 105 supply for DRG
12:00 Creep spread reaching Innovations third INnoVation trying to clean it up, but gets pushed back mutas on the way 2-2 for both players
14:00 Engagement on creep outside of Innovations 3rd Drop dealing some damage 170 to 155 for Innovation
15:00 DRG cleans up INNovations push towards the 3rd/4th base area 170 to 160 supply for DRG no 4th for Innovation, 3-3 on the way
17:00-18:00 double drop towards DRGs main base gets spotted and cleand up Meanwhile Innovation pushes out and drops the 4th
18:00-19:00 DRG rolls through 160 to 140 supply Double drop towards the main again
20:00 Drop denied another drop at the 4th gets intercepted 180 to 150 supply still no 4th base for Innovation
In addition to DRG played well, it also seems like he is the first Zerg to understand that once you attack, you do attack and not move back, because that will exactly lead to big mine shots. Good play by both on Yeonsu. Great bo3