[Code S]Ro32 Group F WCS KR GSL Season 3 2013 - Page 62
Forum Index > StarCraft 2 Tournaments |
Stop balance whining. Do we seriously need a mod note for this? Disappointing. | ||
Amestir
Netherlands2126 Posts
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Vindicare605
United States16032 Posts
HOLY COW DRG! ARE YOU THE REAL DRG OR ARE YOU CYBORG DRG?! | ||
Keeemy
Finland7855 Posts
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liberate71
Australia10252 Posts
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bo1b
Australia12814 Posts
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Big J
Austria16289 Posts
On September 06 2013 20:37 Big J wrote: 14:00 Engagement on creep outside of Innovations 3rd Drop dealing some damage 170 to 155 for Innovation 15:00 DRG cleans up INNovations push towards the 3rd/4th base area 170 to 160 supply for DRG no 4th for Innovation, 3-3 on the way | ||
Thrillz
4313 Posts
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LimitSEA
Australia9580 Posts
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liberate71
Australia10252 Posts
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shabby
Norway6402 Posts
On September 06 2013 20:37 Vindicare605 wrote: OMG THAT BANELING SPLIT! HOLY COW DRG! ARE YOU THE REAL DRG OR ARE YOU CYBORG DRG?! Been waiting for banelingsplits for 3 years now. If terrans can split marines, zergs should be able to split blings. | ||
TheDwf
France19747 Posts
On September 06 2013 20:37 Heartland wrote: So DRG's strat is to extend creep and fight closer to Innovation's bases? Is that to maintain map control and to be able to launch counterattacks easier? Think of creep like a passive stim for Zerg's ground units. Banelings are much, much more efficient on creep. | ||
Big J
Austria16289 Posts
On September 06 2013 20:38 Big J wrote: 15:00 DRG cleans up INNovations push towards the 3rd/4th base area 170 to 160 supply for DRG no 4th for Innovation, 3-3 on the way 17:00-18:00 double drop towards DRGs main base gets spotted and cleand up Meanwhile Innovation pushes out and drops the 4th | ||
LimitSEA
Australia9580 Posts
On September 06 2013 20:38 shabby wrote: Been waiting for banelingsplits for 3 years now. If terrans can split marines, zergs should be able to split blings. I do vaguely recall a game where July split his banes vs MKP. | ||
Amestir
Netherlands2126 Posts
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ZenithM
France15952 Posts
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Keeemy
Finland7855 Posts
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Lorning
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Belgica34432 Posts
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Thrillz
4313 Posts
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Daralii
United States16991 Posts
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Heartland
Sweden24578 Posts
On September 06 2013 20:38 TheDwf wrote: Think of creep like a passive stim for Zerg's ground units. Banelings are much, much more efficient on creep. Yeah, that's a good point. | ||
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