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[WCS] Day 1 RO16 Groups Season 2 Grand Finals 2013 - Page…
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Big G
Italy835 Posts
User was warned for this post | ||
plogamer
Canada3132 Posts
On August 24 2013 03:06 energized wrote: I would say both games were equally entertaining but Taeja-Inno is slightly higher level of play. Definitely higher. | ||
Azurues
Malaysia5612 Posts
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Plexa
Aotearoa39261 Posts
On August 24 2013 03:07 liberate71 wrote: This game is so good its needs its own article I think you're right. | ||
bourne117
United States837 Posts
On August 24 2013 03:02 govie wrote: ESF > Kespa. Teaja proved it once more^^ ![]() Liquid isn't in ESF so it should be Foreign teams > ESF > Kespa ![]() | ||
spena
Canada116 Posts
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fried_rice
198 Posts
Yep, you always need at mininum a couple Ravens for PDDs to engage mass Marauders or you get insta rolled | ||
seoul_kiM
United States545 Posts
On August 24 2013 03:07 Big G wrote: rotfl I stopped watching after MC vs Jaedong and now I see this...but I'm pretty sure SC2 is dead! brain dead? | ||
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The_Templar
your Country52797 Posts
On August 24 2013 03:07 Big G wrote: rotfl I stopped watching after MC vs Jaedong and now I see this...but I'm pretty sure SC2 is dead! ok | ||
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stuchiu
Fiddler's Green42661 Posts
On August 24 2013 03:07 DidYuhim wrote: SK is recently losing games he's supposed to win. Like the game against SuNo. Bogus' TvT used to be "not up to par", but now it's just horrible to watch. I don't know what STX coaches are thinking. He even got 2-0'd by Parting recently. No Supernova was supposed to win that. His TvZ is extremely good right now and it's unique. You can't beat that the first go around. | ||
SayTT
Sweden2158 Posts
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eMGmoG
Switzerland244 Posts
On August 24 2013 03:04 Rhaegal wrote: Innovation handicapped himself by going mech. No one does it anymore after hellbat nerf because it's just straight up bad. yea, mech is good in 10% of the time, and even then the execution has to be perfect, mistakes are much more punishable and in a scrappy lategame, bio is anyway superior. dont know why innovation doesnt play marine tank, i think it would fit his playstyle alot better | ||
Sprouter
United States1724 Posts
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Ahelvin
France1866 Posts
It begs for a battle report ![]() | ||
plogamer
Canada3132 Posts
On August 24 2013 03:07 stuchiu wrote: Taeja-Inno is a macro version of MMA v Gumiho. Mostly because of how the maps forced the players to play. Oh that is pretty true. | ||
Swisslink
2949 Posts
On the other side, INnoVations decisions were questionable sometimes, imo. And: We have had a lot of insanely awesome games lately. | ||
jubil
United States2602 Posts
On August 24 2013 03:05 M.R. McThundercrotch wrote: Holy balls. I'll jump on the bandwagon of doubting full mech. The Thor is just too bad and the Marauder is just too good. Weak anti-air and Marauders break siege lines. Would more Widow Mines have been better? At one point inno made a round of 6 mines and put them near his tanks, presumably to either protect tanks from drops or in anticipation of a skyterran switch; but bio killed them too quickly + medivac boost means the activation/firing time of mines is too long and enough bio got dropped that Innovation got crushed in that engage (near Taeja's central base) Vikings better for antiair I guess. Also ravens for pdd maybe. | ||
BeyondCtrL
Sweden642 Posts
On August 24 2013 03:03 DidYuhim wrote: And so, both Bogus and Soulkey are in a huge slump. Loses a close game showing off the highest level of skill seen all year, maybe all time. In a slump. | ||
NPF
Canada1635 Posts
On August 24 2013 03:07 MrCon wrote: Game of the year produced the poll of the year =) There will always be those 2 evil people that down vote because they can and why not huh | ||
Weavel
Finland9221 Posts
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