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Stop the balance whining please. |
On August 12 2013 11:25 BigFan wrote: ouch. Polt losing so much but wtf, how the hell did he win that? :O
the same way all the terrans are winning lately against zerg. 3/3 marines + widowm mines. insta gg
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DEM ZERG TEARS HAHAHAHAHA
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i have no excuse for losing as many games on ladder as i do as a terran
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On August 12 2013 11:25 BigFan wrote: ouch. Polt losing so much but wtf, how the hell did he win that? :O marine widow mine is pretty good.
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Terran is totally not getting buffed ever again, lol.
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On August 12 2013 11:24 sparklyresidue wrote: 2/2 shouldn't be THAT weak against 3/3...
Did he have any armor upgrades on his mutas? They just evaporated. Stuck on that tech for way too long.
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Mutas are not lategame units. I don't know why Jaedong can't get that. Marines scale really well against them, and you NEED T3 tech.
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On August 12 2013 11:25 Abominous wrote: Yeah, I'm tuning out of this...this is ridiculous, this Innovation style TvZ is ridiculous... pls stop salty.
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No skillcap vs skillcap. TvZ depends on how well the Terran plays.
Having said this, GJ Polt!
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On August 12 2013 11:24 Godwrath wrote:Show nested quote +On August 12 2013 11:23 Vindicare605 wrote:On August 12 2013 11:22 jubil wrote:On August 12 2013 11:19 Vindicare605 wrote:On August 12 2013 11:18 Zambrah wrote:On August 12 2013 11:17 Vindicare605 wrote:On August 12 2013 11:16 Qikz wrote:On August 12 2013 11:14 vesicular wrote:On August 12 2013 11:11 Qikz wrote:On August 12 2013 11:09 scaban84 wrote: [quote] Mines are just too efficient period. The fact that they cost almost as much as a baneling. Multi-use. active target. You can't ignore the math. The mines are not the issue, when are people finally going to open there eyes and see that it's the bio? The mine hits, sure whatever and mines are actually useless for mech, but bio has and probably always will be terribly over efficient because of the game being designed around it. The mine gets nerfed and nothing changes, bio will still be too good. Blame mules and scans. Mules means more bio, scans can't be killed (unlike overseers) nullifying bane landmines. No, don't blame mules and scans, blame the real issue. Bio. Bio being as good as it is kills all hope of ever having diverse Terran matchups. It isn't just bio being good, it's also Mech being bad. Terrans don't have a choice. Mech isn't a viable alternative for Terrans that even wanted to play something else. I'd kill to see Tanks become the standard again instead of Mines. In fact, I'd love to see Tanks in every matchup... I love Tanks, okay? >.> Never going to happen. Mines even if they were nerfed are just designed in such a way that they overlap and surprass the role of Siege Tanks in the match up. As long as the widow mine exists, Marine/Tank in TvZ is never coming back. Uhhhh, I go marine/marauder/tank whenever zerg goes roach/hydra, and if the game goes long enough, extra factories for tanks. Personally I struggle with 4m against roach/hydra, you need tanks for that. Obviously I mean at the pro level. You can use almost any style you want on the ladder. You need the tanks for timings from roach hydra. Only when you build up enough medvacs bio can take on roach hydra efficiently.
True, the tank is still useful as a defensive tool against certain timing attacks. But is that really what people are talking about when they say they want tanks to return to the match up?
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Shit! Jaedong lose 
I wake up too late, at 10:07am GMT+8..
I missed first 2 games, is it 1 sided in polt favor? or similar to 3rd game . . .
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No t3 for JD, against 3/3 bio you need ultralisk/infest.
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hmm feels very strange to see polt winning that game. Very strange
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Wtf I can't believe Polt won that...Jaedong needs to try some infestor play or something
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On August 12 2013 11:25 aksfjh wrote: What a textbook TvZ right there.
Did they leave out the chapter about reacting to banelings in your mineral line?
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On August 12 2013 11:25 Diogenes wrote: Jaedong wasted too much gas on baneling suicides on scv's instead of teching. Given how little defense polt had, a ling runby would've accomplished the same thing. Jaedong's decision making just isn't that great as the game gets longer. Relies too much on his insane mechanics. wait. you can't simply give a reason why jaedong lost. you need to balancewhine about poor Z!
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Husky's water isn't cold. Oh man we might lose another intern folks.
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Loses 3 bases worth of scvs and is down 50+ supply for over 5 minutes.
Who gives a shit I'll just attack with marines and mines anyway until I kill a single base and win the game.
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People mentioning tech switch? Into what? Ultras keep getting kited, Broodlords heh...Swarmhosts?
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Man, with Polt, you just never feel out of it.
Felt JD could've tech switched earlier. Stayed on muta/ling too long
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