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[OSL] Ro32 Groups A&B 2013 WCS KR Season 2 - Page 64

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 62 63 64 65 66 118 Next
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-06-18 11:16:05
June 18 2013 11:14 GMT
#1261
On June 18 2013 20:14 AlternativeEgo wrote:
Show nested quote +
On June 18 2013 20:12 Schelim wrote:
On June 18 2013 20:09 DarkLordOlli wrote:
On June 18 2013 20:09 Schelim wrote:
On June 18 2013 20:08 Scarecrow wrote:
If it reaches it's apex ZvZ might start to look like dota, waves of ranged + melee creeps with hero (infestor) support!

i think the heroes are more likely to be vipers in the future


If I see a viper pull a viper pulling a viper I will lose my shit

hahaha, you'll have players pulling their own vipers back from the pulls by the other guy's vipers


Or maybe pull roaches as if they had blink. Blink roaches. Imagine that.


Tanks are the blink unit

It'd be so cool. Just imagine:

"Oh are those - BLINK BOOOOOOOOOOOOOOOM"
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
poisui
Profile Joined July 2011
1088 Posts
June 18 2013 11:15 GMT
#1262
As expected from Kespa. =)
THM
Profile Joined November 2010
Bulgaria1131 Posts
June 18 2013 11:15 GMT
#1263
Flash owning his group like a boss! Waiting to see Bogus do the same
Zenbrez
Profile Joined June 2012
Canada5973 Posts
June 18 2013 11:15 GMT
#1264
Well, 1 group down where the 2 best players made it through. Just have to hold my breath for 7 more groups O.o

I am enjoying this format though
Refer to my post.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
June 18 2013 11:15 GMT
#1265
On June 18 2013 20:14 AlternativeEgo wrote:
Show nested quote +
On June 18 2013 20:12 Schelim wrote:
On June 18 2013 20:09 DarkLordOlli wrote:
On June 18 2013 20:09 Schelim wrote:
On June 18 2013 20:08 Scarecrow wrote:
If it reaches it's apex ZvZ might start to look like dota, waves of ranged + melee creeps with hero (infestor) support!

i think the heroes are more likely to be vipers in the future


If I see a viper pull a viper pulling a viper I will lose my shit

hahaha, you'll have players pulling their own vipers back from the pulls by the other guy's vipers


Or maybe pull roaches as if they had blink. Blink roaches. Imagine that.


There is a custom map Terran mech units can blink. Played it for fun against a friend (TvP) and made a blink tank push. We were all laughing in Teamspeak and he wasn't getting it, because he wasn't even watching the fight (the fuck?). .D Blinkhellbats so fun in economy.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
June 18 2013 11:15 GMT
#1266
On June 18 2013 20:12 DarkLordOlli wrote:
Show nested quote +
On June 18 2013 20:11 ZenithM wrote:
On June 18 2013 20:08 Grumbels wrote:
both zergs build a few swarm hosts for map control with locusts that end up shooting each other -> omg boring free units!
both terrans build a few siege tanks for map control barely out of range of each other -> sick positional play!

Well, if Player A's locusts can attack Player B's locusts, the converse is also true. That single fact doesn't hold with siege tanks, so there you go, not that great of a comparison already ;D


In siege tanks wars something dies at least

do you watch games just to have them confirm your preexisting negative opinions? in the last game there wasn't any sort of lengthy stalemate, there were constant decisive battles. are you just triggered by the 'free units' thing that you have internalized as bad?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
June 18 2013 11:16 GMT
#1267
That is a lot of low Drones, jeez.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
June 18 2013 11:16 GMT
#1268
On June 18 2013 20:14 DarkLordOlli wrote:
Show nested quote +
On June 18 2013 20:14 AlternativeEgo wrote:
On June 18 2013 20:12 Schelim wrote:
On June 18 2013 20:09 DarkLordOlli wrote:
On June 18 2013 20:09 Schelim wrote:
On June 18 2013 20:08 Scarecrow wrote:
If it reaches it's apex ZvZ might start to look like dota, waves of ranged + melee creeps with hero (infestor) support!

i think the heroes are more likely to be vipers in the future


If I see a viper pull a viper pulling a viper I will lose my shit

hahaha, you'll have players pulling their own vipers back from the pulls by the other guy's vipers


Or maybe pull roaches as if they had blink. Blink roaches. Imagine that.


Tanks are the blink unit


Now I want 2v2 games back for HotS. EGMC do it.
Mark Munoz looks like Gretorp
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
June 18 2013 11:16 GMT
#1269
what a hit!
but no drones die lol
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
June 18 2013 11:16 GMT
#1270
10 drones at 5 health
Highwinds
Profile Joined August 2010
Canada955 Posts
June 18 2013 11:16 GMT
#1271
would have liked to see yugioh do a macro game. I thought he proved himself earlier. I guess he just figured Soulkey would go for a greedy whirlwind build.
Yes It's a Good Day. 저는 아이유 사랑해요!
ZenithM
Profile Joined February 2011
France15952 Posts
June 18 2013 11:16 GMT
#1272
On June 18 2013 20:12 Wombat_NI wrote:
Show nested quote +
On June 18 2013 20:12 DarkLordOlli wrote:
On June 18 2013 20:11 ZenithM wrote:
On June 18 2013 20:08 Grumbels wrote:
both zergs build a few swarm hosts for map control with locusts that end up shooting each other -> omg boring free units!
both terrans build a few siege tanks for map control barely out of range of each other -> sick positional play!

Well, if Player A's locusts can attack Player B's locusts, the converse is also true. That single fact doesn't hold with siege tanks, so there you go, not that great of a comparison already ;D


In siege tanks wars something dies at least

Does my interest dying count when it comes to locustwars?

I think one day Zergs will start microing locusts and the swarmhost wars will be truly interesting.
Nah, I don't actually think that, it's already a drag for them to micro their non-free units ;D
Olli
Profile Blog Joined February 2012
Austria24422 Posts
June 18 2013 11:17 GMT
#1273
On June 18 2013 20:15 Grumbels wrote:
Show nested quote +
On June 18 2013 20:12 DarkLordOlli wrote:
On June 18 2013 20:11 ZenithM wrote:
On June 18 2013 20:08 Grumbels wrote:
both zergs build a few swarm hosts for map control with locusts that end up shooting each other -> omg boring free units!
both terrans build a few siege tanks for map control barely out of range of each other -> sick positional play!

Well, if Player A's locusts can attack Player B's locusts, the converse is also true. That single fact doesn't hold with siege tanks, so there you go, not that great of a comparison already ;D


In siege tanks wars something dies at least

do you watch games just to have them confirm your preexisting negative opinions? in the last game there wasn't any sort of lengthy stalemate, there were constant decisive battles. are you just triggered by the 'free units' thing that you have internalized as bad?


There was a longer stalemate than there should have been only broken by more free units on one side.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
WombaT
Profile Blog Joined May 2010
Northern Ireland27346 Posts
June 18 2013 11:17 GMT
#1274
On June 18 2013 20:15 Grumbels wrote:
Show nested quote +
On June 18 2013 20:12 DarkLordOlli wrote:
On June 18 2013 20:11 ZenithM wrote:
On June 18 2013 20:08 Grumbels wrote:
both zergs build a few swarm hosts for map control with locusts that end up shooting each other -> omg boring free units!
both terrans build a few siege tanks for map control barely out of range of each other -> sick positional play!

Well, if Player A's locusts can attack Player B's locusts, the converse is also true. That single fact doesn't hold with siege tanks, so there you go, not that great of a comparison already ;D


In siege tanks wars something dies at least

do you watch games just to have them confirm your preexisting negative opinions? in the last game there wasn't any sort of lengthy stalemate, there were constant decisive battles. are you just triggered by the 'free units' thing that you have internalized as bad?

That game had a pretty cool, several screens covered engagement.

However you only have to watch turtlehost games vProtoss to at least have a vague idea of where ZvZ would go if that became the go-to style.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
packrat386
Profile Blog Joined October 2011
United States5077 Posts
June 18 2013 11:18 GMT
#1275
gogo soulkey. Finish him. Also I had to run out again, ow did the 10 pool go down?
dreaming of a sunny day
Keeemy
Profile Joined November 2012
Finland7855 Posts
June 18 2013 11:18 GMT
#1276
Yay SK, but I'm a huge ass fan of Yugioh so this is a bit sad even when Soulkey advances.

GGyo.
Hello
ichnaschekot
Profile Joined January 2011
380 Posts
June 18 2013 11:18 GMT
#1277
I would really have liked Yugioh to win. Sad
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
June 18 2013 11:18 GMT
#1278
Dem roaches gonna finish it...
There's a fine line between bravery and stupidity.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
Last Edited: 2013-06-18 11:19:33
June 18 2013 11:19 GMT
#1279
Nevermind
AdministratorBreak the chains
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
June 18 2013 11:19 GMT
#1280
yay soulkey, glad he didn't lose out in the bo1 stage. always sad when the previous winner fails early so hopefully he can go far this season~
@QxGDarkCell ._.
Prev 1 62 63 64 65 66 118 Next
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