On June 18 2013 22:19 Raygun wrote:
I thought best of one would lead to a shorter night. These breaks are insane.
I thought best of one would lead to a shorter night. These breaks are insane.
2 groups in 4.5 hours is pretty fast
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fuzzylogic44
Canada2633 Posts
June 18 2013 13:20 GMT
#2141
On June 18 2013 22:19 Raygun wrote: I thought best of one would lead to a shorter night. These breaks are insane. 2 groups in 4.5 hours is pretty fast | ||
Koshi
Belgium38797 Posts
June 18 2013 13:20 GMT
#2142
On June 18 2013 22:17 Wintex wrote: Show nested quote + On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Yeah, I was convinced that holding down the A-B buttons gave you a bigger shot on capturing. | ||
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BLinD-RawR
ALLEYCAT BLUES49497 Posts
June 18 2013 13:21 GMT
#2143
On June 18 2013 22:19 DarkLordOlli wrote: Show nested quote + On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens oh man lol | ||
Wintex
Norway16835 Posts
June 18 2013 13:21 GMT
#2144
On June 18 2013 22:19 DarkLordOlli wrote: Show nested quote + On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens Missingno. was cool ![]() | ||
Koshi
Belgium38797 Posts
June 18 2013 13:21 GMT
#2145
On June 18 2013 22:19 DarkLordOlli wrote: Show nested quote + On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens I don't think it was the first spot :D. | ||
AgentW
United States7725 Posts
June 18 2013 13:21 GMT
#2146
On June 18 2013 22:19 Raygun wrote: I thought best of one would lead to a shorter night. These breaks are insane. If you think about it though, it's at best going to be the exact same number of games as the GSL format (because two groups) with the insane commercials. Still, I was stunned when I woke up at 8:30 AM local time this morning to find the second group only half way done (usually they've been done for about 15 minutes by then). | ||
Dodgin
Canada39254 Posts
June 18 2013 13:21 GMT
#2147
On June 18 2013 22:20 fuzzylogic44 wrote: Show nested quote + On June 18 2013 22:19 Raygun wrote: I thought best of one would lead to a shorter night. These breaks are insane. 2 groups in 4.5 hours is pretty fast its only 10 games though, in the other format it can be up to 15 games in one group. | ||
Schelim
Austria11528 Posts
June 18 2013 13:21 GMT
#2148
On June 18 2013 22:20 Koshi wrote: Show nested quote + On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Yeah, I was convinced that holding down the A-B buttons gave you a bigger shot on capturing. no, you have to repeatedly hit A to capture it and repeatedly hit B if you want it to get away! | ||
bo1b
Australia12814 Posts
June 18 2013 13:22 GMT
#2149
On June 18 2013 22:19 DarkLordOlli wrote: Show nested quote + On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens 6th item? | ||
FetTerBender
Germany1393 Posts
June 18 2013 13:22 GMT
#2150
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Thrillz
4313 Posts
June 18 2013 13:22 GMT
#2151
On June 18 2013 22:20 fuzzylogic44 wrote: Show nested quote + On June 18 2013 22:19 Raygun wrote: I thought best of one would lead to a shorter night. These breaks are insane. 2 groups in 4.5 hours is pretty fast Considering it's Bo1, not really if you are talking about the amount of games. This is due to the fact that they take a break every game, whereas it doesn't happen in bo3. | ||
Schelim
Austria11528 Posts
June 18 2013 13:23 GMT
#2152
On June 18 2013 22:22 bo1b wrote: Show nested quote + On June 18 2013 22:19 DarkLordOlli wrote: On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens 6th item? yeah, it was the 6th. you had to do it with those +level and +stat items too though. and gold nuggets. | ||
c0ldfusion
United States8293 Posts
June 18 2013 13:23 GMT
#2153
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BLinD-RawR
ALLEYCAT BLUES49497 Posts
June 18 2013 13:24 GMT
#2154
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Olli
Austria24417 Posts
June 18 2013 13:24 GMT
#2155
On June 18 2013 22:22 bo1b wrote: Show nested quote + On June 18 2013 22:19 DarkLordOlli wrote: On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens 6th item? GODDAMNIT BO1B I quit the LR | ||
Wintex
Norway16835 Posts
June 18 2013 13:25 GMT
#2156
On June 18 2013 22:21 Koshi wrote: Show nested quote + On June 18 2013 22:19 DarkLordOlli wrote: On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens I don't think it was the first spot :D. It was :D | ||
packrat386
United States5077 Posts
June 18 2013 13:26 GMT
#2157
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bo1b
Australia12814 Posts
June 18 2013 13:26 GMT
#2158
On June 18 2013 22:24 DarkLordOlli wrote: Show nested quote + On June 18 2013 22:22 bo1b wrote: On June 18 2013 22:19 DarkLordOlli wrote: On June 18 2013 22:17 Wintex wrote: On June 18 2013 22:15 BLinD-RawR wrote: On June 18 2013 22:14 bo1b wrote: On June 18 2013 22:12 Wintex wrote: On June 18 2013 22:10 Highwinds wrote: On June 18 2013 22:09 fuzzylogic44 wrote: On June 18 2013 22:03 Jerom wrote: O boy, swarm hosts :/ This game is going to be long and boring.. People keep wrongly assuming this. Swarm Hosts are like Siege Tanks... they can make long or short games. Often they are used to barrel into the enemy to seal the game. Zerg has always lacked the tools to finish off opponents and that's what Swarm Hosts were created for. Always lacked the tools ![]() Finishing a game in the midgame with infestor ling vs a defensive T was hard. Mutalingbling probably had the possibility to finish him more. The game is so dynamic nowadays that we see more killmoves and exploitations of positioning wrongly. loving the game atm./ Down, Down, Down, Back Kick nawmsayin? up up down down left right left right B A start select I did these types of combos when playing pokemon trying to capture a legendary.. Fool, just surf up and down the right of Cinnabar Island with Masterball as your first item in the bag and see what happens 6th item? GODDAMNIT BO1B I quit the LR Cool it noob, only a true nerd like myself can catch a lvl 129 zubat. I look back and shake my head at my 6 year old life :\ | ||
TheDwf
France19747 Posts
June 18 2013 13:26 GMT
#2159
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slowbacontron
United States7722 Posts
June 18 2013 13:26 GMT
#2160
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