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[ATC] Liquid vs Karont3, mouz vs Acer, Week 8 - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Dauntless
Profile Joined May 2010
Norway548 Posts
Last Edited: 2013-05-30 15:41:19
May 30 2013 15:39 GMT
#61
Fuck, that didn't go as I hoped.

Nice opening by Luci, but HerO lost it when he couldn't deal with all the Ghosts..

I hate how much better scan/snipe is than obs/feedback. 15 Ghosts can walk through a storm no problem, but if you stack up HT's like that all it takes is one EMP and they're useless.

Edit: I think HerO was trying to set up a Cannon wall in the middle, as that is far more reliable than obs vs like 6 OC+Vikings..
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
May 30 2013 15:40 GMT
#62
On May 31 2013 00:37 Nebuchad wrote:
This game clearly displays why terrans pull their scvs before storm, late game TvP is really impossible to play


I'll presume that was sarcasm, because we clearly weren't watching the same game.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 30 2013 15:40 GMT
#63
What do you guys think about a feedback range buff to counter this?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
ninjamyst
Profile Joined September 2010
United States1903 Posts
May 30 2013 15:41 GMT
#64
Isn't this like the 3rd game HerO lost recently to ghosts because of lack of obs??
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
May 30 2013 15:41 GMT
#65
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?


22 seems fine. Opinion ?
Terran & Potato Salad.
EthanML
Profile Joined May 2011
Northern Ireland55 Posts
May 30 2013 15:42 GMT
#66
Rematch motherfuckers. Hopefully lag doesn't cripple HerO too much.
ibo422
Profile Joined April 2012
Belgium2844 Posts
May 30 2013 15:42 GMT
#67
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

I prefer a lil speed boost for the ht's!
kju
Profile Joined September 2010
6143 Posts
Last Edited: 2013-05-30 15:43:49
May 30 2013 15:43 GMT
#68
2more minutes and HerO gets up the cannon wall to win the game


daybreak,,,, sigh
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-05-30 15:43:33
May 30 2013 15:43 GMT
#69
On May 31 2013 00:41 Lukeeze[zR] wrote:
Show nested quote +
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?


22 seems fine. Opinion ?


LOL, try dropping me now suckers :D
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Dauntless
Profile Joined May 2010
Norway548 Posts
Last Edited: 2013-05-30 15:44:05
May 30 2013 15:43 GMT
#70
Protoss could really use some mobile ground detection.. Feedback range buff would be extremely helpful, but I'm not sure if that's the right direction to take.

Edit: Rematch! Bo2!
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
MosART
Profile Joined May 2010
United States1899 Posts
May 30 2013 15:43 GMT
#71
Sending out HerO again would be bad, if HerO wants to play another macro game. HerO will only win if he does a 1-2 bases all-in.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 30 2013 15:44 GMT
#72
On May 31 2013 00:42 ibo422 wrote:
Show nested quote +
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

I prefer a lil speed boost for the ht's!


Maybe an amulet of some kind
Mark Munoz looks like Gretorp
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 30 2013 15:45 GMT
#73
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

Vipers disagree.
Former SC2 writer for Millenium - twitter.com/Boucot
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-05-30 15:45:57
May 30 2013 15:45 GMT
#74
On May 31 2013 00:43 MosART wrote:
Sending out HerO again would be bad, if HerO wants to play another macro game. HerO will only win if he does a 1-2 bases all-in.


HerO played fucking insanely well last game, it's just Ghost/Viking doesn't care about playing well :/

On May 31 2013 00:45 Boucot wrote:
Show nested quote +
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

Vipers disagree.


Oh, that's true...
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
ibo422
Profile Joined April 2012
Belgium2844 Posts
May 30 2013 15:46 GMT
#75
Indeed!

Btw, where are the recommend games polls?! Lucifron played a flawless game and that game should be seen by everyone!
HonorZ
Profile Blog Joined August 2010
France858 Posts
May 30 2013 15:46 GMT
#76
Luci's build is really cool ! two rax reapers yay !
"If you don't drop sweat today you'll drop tears tomorrow"
Dauntless
Profile Joined May 2010
Norway548 Posts
May 30 2013 15:47 GMT
#77
On May 31 2013 00:45 Boucot wrote:
Show nested quote +
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

Vipers disagree.

Honestly though, Vipers are countered too hard by HT, imo.
They should've have some kind of shield vs feedback. Maybe an immunity to spells for a duration.
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 30 2013 15:48 GMT
#78
GREAT response by HerO with that nexus before gates
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Scumi
Profile Joined March 2011
Germany108 Posts
May 30 2013 15:48 GMT
#79
They should've sent out TLO. Would be a nice rematch.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 30 2013 15:48 GMT
#80
On May 31 2013 00:47 Dauntless wrote:
Show nested quote +
On May 31 2013 00:45 Boucot wrote:
On May 31 2013 00:40 DarkLordOlli wrote:
What do you guys think about a feedback range buff to counter this?

Vipers disagree.

Honestly though, Vipers are countered too hard by HT, imo.
They should've have some kind of shield vs feedback. Maybe an immunity to spells for a duration.


Lol, that would be imbalanced as hell
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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