[ATC] Liquid vs Karont3, mouz vs Acer, Week 8 - Page 3
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TheRooster
Sweden719 Posts
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MosART
United States1899 Posts
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imallinson
United Kingdom3482 Posts
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ibo422
Belgium2844 Posts
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Xaeldaren
Ireland588 Posts
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WhurreOdu
Austria1739 Posts
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Nebuchad
Switzerland12391 Posts
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AlternativeEgo
Sweden17309 Posts
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Leviance
Germany4079 Posts
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Olli
Austria24422 Posts
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SinCitta
Germany2127 Posts
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HonorZ
France858 Posts
On May 31 2013 00:34 imallinson wrote: What is it with Protoss recently not getting enough observers to deal with ghosts. I feel like each time the obs are killed ! | ||
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NovemberstOrm
Canada16217 Posts
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Olli
Austria24422 Posts
On May 31 2013 00:34 imallinson wrote: What is it with Protoss recently not getting enough observers to deal with ghosts. Luci had something like 6 CCs. He can permanently scan and kill observers. That's why Ghost/viking is so ridiculously strong, protoss detection is terrible against it | ||
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Boucot
France15997 Posts
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HonorZ
France858 Posts
On May 31 2013 00:37 Nebuchad wrote: This game clearly displays why terrans pull their scvs before storm, late game TvP is really impossible to play I feel like scv pull is more the process of thinking like "ok i can kill him now" and often being proved wrong ^^ | ||
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Longtimer
490 Posts
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Desertfaux
Netherlands276 Posts
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imallinson
United Kingdom3482 Posts
Yeah but Protoss only ever seem to have one with their army and always in a really easily snipable position. Just noticed it a lot the past week or so. | ||
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xsnac
Barbados1365 Posts
On May 31 2013 00:37 Nebuchad wrote: This game clearly displays why terrans pull their scvs before storm, late game TvP is really impossible to play rly ? how can protoss counter 20 ghosts ? is balance i think in late game . hero took bad engagement and never fought with a maxed out army even when main battles were going on , hero was warping constantly @ 4 a clock base . | ||
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