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[Code S] Grand Finals WCS Korea Season 1 2013 - Page 225

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Jmanthedragonguy
Profile Joined August 2012
Canada1202 Posts
June 01 2013 08:10 GMT
#4481
Hmm..
neggro
Profile Joined August 2012
United States591 Posts
June 01 2013 08:10 GMT
#4482
lol ling separation
Makro
Profile Joined March 2011
France16890 Posts
June 01 2013 08:10 GMT
#4483
come on innovation :/
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
i.of.the.storm
Profile Joined April 2009
United States795 Posts
June 01 2013 08:10 GMT
#4484
On June 01 2013 17:08 Mafab wrote:
SK just hates hitting SCVs with banelings.


Soulkey actually has a personal code of honor to not target civilians with WMDs, or something. So bizarre. I guess the banes have been giving roaches a diversion but that's really not what you want to use them for....
Maru - The Terran hope is alive!
Mafab
Profile Blog Joined October 2011
Germany458 Posts
June 01 2013 08:10 GMT
#4485
On June 01 2013 17:10 Oboeman wrote:
again, smart use of banelings. they are there to enable your roaches, not really to kill scvs.

Ooooooor to randomly crash into a full health OC.
thegnome
Profile Joined December 2012
Brazil68 Posts
June 01 2013 08:10 GMT
#4486
cheese an all-in are the new standard games nowadays
aNGryaRchon
Profile Joined August 2012
United States438 Posts
June 01 2013 08:10 GMT
#4487
sk must not fuck up
Power overwhelming!!!
iXphobos
Profile Joined July 2010
Germany1465 Posts
June 01 2013 08:10 GMT
#4488
Soulkey shouldn't micro his banes at all. He's just making it worse.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
June 01 2013 08:10 GMT
#4489
On June 01 2013 17:07 DusTerr wrote:
Show nested quote +
On June 01 2013 17:04 Brett wrote:
Can a terran player explain why they don't build 1-3 tanks with their factory when/after they take their natural before switching to the mass mine play? As a P player I can't see the exact downside.


It's a lot easier now with no siege research... but usually you really want the hellions first for some control / scouting

(personally I go straight into a tank after a few hellions on ladder)

Just seems like the tanks will actually be useful going forward in the game, and also double as the perfect counter to these roach/bane timings, whereas the hellions really do... well, nothing.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
Last Edited: 2013-06-01 08:11:09
June 01 2013 08:10 GMT
#4490
terran has all the tools to stop this shit while being very greedy anyways, 3 cc double ebay only hellions just dont understand why innovation does this especially in these positions, just do tank marine and its so easy to push the zerg while being safe early on
Bam Lee
Profile Joined June 2012
2336 Posts
June 01 2013 08:10 GMT
#4491
i guess symbol had the right solution afterall.
Innovation just needs to play tanks in 1 game -_-
liberate71
Profile Joined October 2011
Australia10252 Posts
June 01 2013 08:10 GMT
#4492
On June 01 2013 17:09 Havik_ wrote:
Well its clear who the better player in this series is.


Oh god
Minelord Stimfestor, also known as karma.
Grim Hatter
Profile Joined September 2010
Poland52 Posts
June 01 2013 08:10 GMT
#4493
This match looks almost exactly like Innovation vs Symbol.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
June 01 2013 08:10 GMT
#4494
On June 01 2013 17:10 Fionn wrote:
Show nested quote +
On June 01 2013 17:09 opterown wrote:
ok it's now an even game


Except for the 50+ difference in workers.

even game
ModeratorRetired LR Bonjwa
TL+ Member
Fionn
Profile Blog Joined October 2009
United States23455 Posts
June 01 2013 08:10 GMT
#4495
On June 01 2013 17:10 .kv wrote:
Show nested quote +
On June 01 2013 17:08 Fionn wrote:
Inno should win this


1rax and 1fact can't hold that just fyi


I actually thought he was building a tank behind his marauder production.

Guess not.
Writerhttps://twitter.com/FionnOnFire
shabby
Profile Joined March 2010
Norway6402 Posts
June 01 2013 08:10 GMT
#4496
On June 01 2013 17:10 Fionn wrote:
Show nested quote +
On June 01 2013 17:09 opterown wrote:
ok it's now an even game


Except for the 50+ difference in workers.


Which is why it's now an even game, I suppose.
Jaedong, Gumibear, Leenock, Byun
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 01 2013 08:10 GMT
#4497
On June 01 2013 17:10 HolyArrow wrote:
Why do I feel like Zergs still don't detonate their banes at the right times? There are so many times I'm watching games and keeping an eye on a couple banelings in the fight, and I see them next to a big group of SCVs, they walk right by, and then die later without doing any damage.

Like TLO when he had banes in Mvp's main? :D
The Bomber boy
Jerom
Profile Joined April 2011
Netherlands588 Posts
June 01 2013 08:10 GMT
#4498
Why did this strat work ? I can't find anything innovation should've done differently.
ShroudeD
Profile Joined August 2012
Greece1333 Posts
June 01 2013 08:11 GMT
#4499
All in after all in
Mvp,Fantasy 4ever
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
June 01 2013 08:11 GMT
#4500
I smell terran blood
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Prev 1 223 224 225 226 227 381 Next
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