[Code A] RO48 Challenger WCS Korea Season 1 2013 - Page 16
Forum Index > StarCraft 2 Tournaments |
Jmanthedragonguy
Canada1202 Posts
| ||
sage_francis
France1823 Posts
| ||
Dodgin
Canada39254 Posts
hmm | ||
Tsubbi
Germany7967 Posts
On May 01 2013 14:56 Khaldor wrote: You realize that I didnt even say that, but Wolf, right? stop surfing tl while commentating! :D | ||
samurai80
Japan4225 Posts
On May 01 2013 14:50 Creem wrote: Such a boring game. I really dislike watching the plethora of timings that toss can chose from as they're all incredibly hard to spot and defend. I believe toss is by far the most binary race and I'd love to see more strategic elements being implemented by Blizzard so PvX gets closer to the (almost) perfect matchup that is ZvT. ZvT is was Sc2 is about - micro and macro. ?? This is what is great with HotZ PvX. I really like PvX matches now and ZvT is not always as cool as u say. Only ZvZ is bad in HotS imo. But well toss are used to you guys whining. | ||
neoghaleon55
United States7435 Posts
Artosis and the Meta/SotG crew thinks this Protoss style is unbeatable. Catz doesn't so we'll see. | ||
rj rl
648 Posts
| ||
Sabu113
United States11035 Posts
On May 01 2013 14:57 Dodgin wrote: Trap has a macro nexus. hmm Actually it's part of hsi planetary wall. | ||
samurai80
Japan4225 Posts
| ||
sitromit
7051 Posts
| ||
![]()
NovemberstOrm
Canada16217 Posts
| ||
![]()
Shellshock
United States97274 Posts
On May 01 2013 14:55 Shellshock1122 wrote: 11:00 4th base for Sniper 2nd stargate finishes for Trap void ray and tempest production for Trap 3rd stargate for Trap +1 air carapace for Sniper corruptors started for Sniper +2 air attack started for Trap 12:00 double void ray production for Trap now 2 more gates for Trap Roaches coming out for Sniper 13:00 +1 range attack started for Sniper Sniper going for a roach ling corruptor attack at the natural of Trap void rays activate prismatic alignment for Sniper backs off 14:00 Sniper comes back in as prismatic alignment ends photon overcharge on the natural nexus Sniper loses all of his corrupotrs and has to retreat +2 air carapace started for Sniper +1 plasma shields for Trap 15:00 infestation pit for Sniper nexus being put between 4th and natural region of Trap's base burrowed ling denies Trap's 4th +3 air attack started for Trap 16:00 Sniper making more corruptors Twilight council for Trap 5th base for Sniper 2 more gates for Trap 17:00 enduring locusts for Sniper 4th base for Trap 2nd spire for Sniper Templar archives for Trap Sniper trying to break the wall into Trap's 3rd but is repelled 18:00 charge research for Trap +2 ground attack for Trap +1 air attack for Sniper Hive for Sniper HTs on the map for Trap Swarm host production for Sniper overlord sped for Sniper roach ling attack at the 3rd of Trap 19:00 Trap moving across the map with his void rays +2 range attack for Sniper macro hatch for Sniper 2 robos for Trap oracle for Trap 14 more corruptors for Sniper 20:00 Void rays attacking the 4th of Sniper zealot runby at the 5th of Sniper roaches harassing the 3rd of Trap +2 plasma shields for Trap infestor production started for Trap Corruptors fighting the air army the tempests are all killed | ||
Sabu113
United States11035 Posts
cmon sniper. edit: didnt need to lose a base to zealots. | ||
![]()
stuchiu
Fiddler's Green42661 Posts
| ||
RogerChillingworth
2781 Posts
| ||
sage_francis
France1823 Posts
On May 01 2013 14:56 Khaldor wrote: You realize that I didnt even say that, but Wolf, right? haha this is true ! | ||
DOUDOU
Wales2940 Posts
| ||
![]()
NovemberstOrm
Canada16217 Posts
| ||
samurai80
Japan4225 Posts
On May 01 2013 14:59 RogerChillingworth wrote: ok, khaldor, zealot warp-ins on the zerg's 5th base aren't "smart". everyone does it at this point in the game...it's an obvious thing to do- _ Why not say it ? Everyone doing it is smart to do it (which means not doing would not be smart). | ||
Dodgin
Canada39254 Posts
| ||
| ||