[Code S] RO16 Group B 2013 GSL Season 1 - Page 77
Forum Index > StarCraft 2 Tournaments |
![]()
KristofferAG
Norway25712 Posts
| ||
Orek
1665 Posts
On February 08 2013 21:39 opterown wrote: http://www.teamliquid.net/tlpd/sc2-korean/players/662_Symbol/games/vs/T/on/479_Crux_Daybreak 14-0 in the last 16 months is impressive. | ||
TheDwf
France19747 Posts
| ||
ZenithM
France15952 Posts
| ||
Vindicare605
United States16032 Posts
Ugh this is frustrating to watch. | ||
ZenithM
France15952 Posts
| ||
Mensol
14536 Posts
| ||
![]()
Shellshock
United States97274 Posts
On February 08 2013 21:39 Shellshock1122 wrote: 6:00 reactor for Marineking 2 more factories for Marineking Roach warren for Symbol 2 more gas for Marineking reactored hellion production for Marineking ling speed for Symbol 7:00 double armory for Marineking Roach production started for Symbol baneling nest for Symbol 8:00 double tank production started for Marineking siege mode research started for Marineking tons of lings out for Symbol moving across the map double evo for Symbol 1-1 started for Marineking 11 banes morphing for Symbol Marineking trying to wall off but roaches are attacking the wall 9:00 banelings move into the natural 20 scvs are killed Marineking loses a tank at the end Marineking is down by 26 workers 10:00 Lair started for Symbol 1-1 roach upgrades started for Symbol ebay for Marineking macro hatch for Symbol more lings run into the natural of Marineking and kill a tank roaches deny hellions at the 3rd 11:00 4th base for Symbol 2-2 started for Marineking another factory for Marineking overlord speed and drop started for Symbol Marineking floating out his 3rd OC overlord creep block is too slow to deny Marineking's 3rd 12:00 missile turrets started for Marineking thors started for Marineking Roaches moving across the map Roach speed on the way 5th base for Symbol 13:00 Marineking scouts the 4th and 5th of Symbol Spire for Symbol overlords moving across the map Symbol loading up his overlords Marineking scouts the overlords Marineking is trying to move back into his main 14:00 Symbol drops on the army of Marineking 2-2 started for Symbol thors are killed by the roaches 4th CC for Marineking Muta production started for Symbol 15:00 2 more factories for Marineking more missile turrets going up for Marineking +3 attack started for Marineking infestation pit started for Symbol more thors being remade for Marineking 6th base for Symbol +3 armor for Marineking 13 mutas out already | ||
zEEzz
93 Posts
| ||
CruelZeratul
Germany4588 Posts
| ||
mijellin
China740 Posts
| ||
![]()
Pandemona
![]()
Charlie Sheens House51449 Posts
| ||
Vindicare605
United States16032 Posts
On February 08 2013 21:43 CruelZeratul wrote: I wonder if Widow Mines really give Mech enough anti air to work better against something like that (+mass Muta switch) More than enough actually. Widow Mines are ridiculously good vs Zerg on the beta. | ||
Extenz
Italy822 Posts
| ||
![]()
Olli
Austria24417 Posts
On February 08 2013 21:43 CruelZeratul wrote: I wonder if Widow Mines really give Mech enough anti air to work better against something like that (+mass Muta switch) Muta vs mines is like that scene from The Dark Knight where the Joker makes the pencil disappear. Except terran manner mules instead of shouting "TAAADAAAAA!" | ||
ZenithM
France15952 Posts
| ||
ETisME
12265 Posts
| ||
TheDwf
France19747 Posts
| ||
Taefox
1533 Posts
![]() | ||
Tsubbi
Germany7967 Posts
| ||
| ||