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[Code S] RO16 Group A 2013 GSL Season 1 - Page 40

Forum Index > StarCraft 2 Tournaments
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mprs
Profile Joined April 2010
Canada2933 Posts
February 07 2013 10:30 GMT
#781
Losing a long TvT can't be too much fun for Taeja. He had the lead (maxed supply, and had a bigger bank, more tanks) until that very last base drop.
We talkin about PRACTICE
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
February 07 2013 10:30 GMT
#782
Great first match!C'mon Taeja bring it back!^_^
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Elroi
Profile Joined August 2009
Sweden5588 Posts
February 07 2013 10:30 GMT
#783
tvt is really similar to bw, only that sensor towers are killing a lot of the suspense imo...
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
xN.07)MaK
Profile Joined January 2006
Spain1159 Posts
February 07 2013 10:30 GMT
#784
Someone needs to tell Taeja that he just needed to defend. This guy is so aggro that he threw away his advantage. A couple of minutes more of defending, and the bc switch would have win him the game
El micro es el último recurso que les queda a los que no producen lo suficiente
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
February 07 2013 10:30 GMT
#785
On February 07 2013 19:29 Hiea wrote:
Why did Innovation not transition into BCs? He played so great, got a nice lead but because of their unit combs, he just couldn't attack properly anymore.


Thats not his style.
Give thanks and praise!
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
February 07 2013 10:30 GMT
#786
On February 07 2013 19:29 NightOfTheDead wrote:
Wow, nuking to make tanks unsiege, cancelling and moving in marines, just wow.


People have been doing that since 2010
prophetGMS
Profile Joined November 2012
France129 Posts
February 07 2013 10:30 GMT
#787
BOGUS!!!
Omg il love these TvT
the level of this Code S is insane
BroodWar for ever
Arceus
Profile Blog Joined February 2008
Vietnam8332 Posts
February 07 2013 10:30 GMT
#788
Bogus' decision making is daring & awesome at the same time. Great game
figq
Profile Blog Joined May 2010
12519 Posts
February 07 2013 10:30 GMT
#789
What is that thunder I'm hearing?

Oh it's elephant stomping!
If you stand next to my head, you can hear the ocean. - Day[9]
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
February 07 2013 10:30 GMT
#790
On February 07 2013 19:29 Hiea wrote:
Why did Innovation not transition into BCs? He played so great, got a nice lead but because of their unit combs, he just couldn't attack properly anymore.


Taeja had a fusion core but he could never catch a break because innovation kept pushing him with nukes.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 07 2013 10:30 GMT
#791
On February 07 2013 18:16 Type|NarutO wrote:
Man that group is sick.

DongRaeGu > Bomber @ Akilon Flats
DongRaeGu < Bomber @ Cloud Kingdom
DongRaeGu > Bomber @ Daybreak

TaeJa < INnoVation @ Daybreak
TaeJa < INnoVation @ Whirlwind



Match 1 winner correct;
Match 2 maps correct, winner map 1 correct

Do it bogus :D
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
SoFrOsTy
Profile Joined December 2011
United States525 Posts
February 07 2013 10:31 GMT
#792
But.. in Sc 2 fashion. I would not be surprised to see Innovation lose the next 2 lol.
Julyzerg ftw
pdd
Profile Blog Joined November 2010
Australia9933 Posts
February 07 2013 10:31 GMT
#793
On February 07 2013 19:29 NightOfTheDead wrote:
Wow, nuking to make tanks unsiege, cancelling and moving in marines, just wow.

That tactic has been used many times before. In fact it's one of the counters to Mech play, as it's even more important to keep your tanks sieged in Mech.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Disengaged
Profile Joined July 2010
United States6994 Posts
February 07 2013 10:31 GMT
#794
On February 07 2013 19:29 negativedge wrote:
that was almost a new kind of TvT by bogus


Nope.

Its been done many times by people way before him.
Girondelle
Profile Joined December 2010
France969 Posts
February 07 2013 10:31 GMT
#795
Ridiculously good first game, Innovation just didn't transition to air and killed Teaja with marine/tank (and nukes)
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 07 2013 10:31 GMT
#796
GSL S1 2013 Code S Ro16 Group A
TaeJa vs INnoVation
Game 2 (0-1)
Map: Whirlwind

0:00
TaeJa spawns in the top right
INnoVation spawns in the bottom right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Savant.GL
Profile Joined July 2012
Germany502 Posts
February 07 2013 10:31 GMT
#797
On February 07 2013 19:29 Breach_hu wrote:
Show nested quote +
On February 07 2013 19:27 Savant.GL wrote:
I think Mines will be really great in TvT.

Currently it feels like a few tanks can't hold off a much larger marine force which is what they should be able to do.

However a few mines and some tanks should be able to hold off a larger force whilst the rest of your army is off attacking different parts and getting position


Sadly, having 2 tanks instead of 3 mines are better in HotS.


I'm not saying you need to have one or the other, I think a combination of mines and tanks will be a really brutal positional force that can hold off a much larger army, which just tanks can't really do.
Savant
Fjodorov
Profile Joined December 2011
5007 Posts
February 07 2013 10:31 GMT
#798
Best game ive seen in a long time. These players have reached such a high level its unbelievable.
SlixSC
Profile Joined October 2012
666 Posts
February 07 2013 10:31 GMT
#799
On February 07 2013 19:29 Big J wrote:
Games like this just make me think you shouldn't build tanks at all in TvT. Just build more marines and medivacs and doomdrop over and over again.


Nope, if you don't make tanks in TvT you just lose direct engagements. What your opponent does is he makes a double turrets ring in his main and attacks right into you, marines evaporate vs 20 tanks.
Kreb
Profile Joined September 2010
4834 Posts
February 07 2013 10:31 GMT
#800
Loving the 4-7 medievac drops. They're risky, but wreck so much havoc when unloaded compared to the normal 1-2 medievac drops which just kills 4 SCVs and then lifts off.
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