[Up/Down] Group D 2013 GSL Season 1 - Page 21
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Laryleprakon
New Zealand9496 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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Thrillz
4313 Posts
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CikaZombi
Serbia630 Posts
On January 09 2013 19:01 Pheint wrote: I think a large problem was Daybreak itself. The map design is such that Terran can deny those two middle bases from Protoss indefinitely and just starve toss out until it's cost inefficient to defend it, protoss retreats, and terran can take the bases. Indeed, but Byun played it perfectly. We gotta give him that ![]() | ||
Meteora.GB
Canada2479 Posts
On January 09 2013 19:03 Pheint wrote: This game is also making me think Mules should cost supply. I don't see much justification for them not. Anyone care to justify them not costing any supplies? Because other spells such as infested terrans do not cost supply, either. Of course they obviously function differently, but that's one thing I can pull out I guess. Also kinda screws up terran build order timings? | ||
Rupyness
52 Posts
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Chubz
France119 Posts
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Hall0wed
United States8486 Posts
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OhThatDang
United States4685 Posts
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Emzeeshady
Canada4203 Posts
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Azzur
Australia6253 Posts
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ManicMarine
Australia409 Posts
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Salteador Neo
Andorra5591 Posts
You can get two-three storms on vikings and carriers might stand. Any other protoss composition gets stomped by mass EMPs. It's so obvious lol | ||
NaldoR
Singapore2198 Posts
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Seeker
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Where dat snitch at?36920 Posts
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Wintex
Norway16835 Posts
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Kiyo.
United States2284 Posts
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kju
6143 Posts
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andaylin
United States10830 Posts
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pdd
Australia9933 Posts
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