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[NASL] Season 4 Grand Finals Day 2 - Page 108
Forum Index > StarCraft 2 Tournaments |
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KadaverBB
Germany25649 Posts
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farvacola
United States18818 Posts
On a more positive note, Violet looks to have taken an insurmountable lead in game 1 ![]() | ||
2stra
Netherlands928 Posts
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SwizzY
United States1549 Posts
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SpikeStarcraft
Germany2095 Posts
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hesho89
Canada106 Posts
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kaokentake
383 Posts
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ultratorr
Canada332 Posts
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ThomasjServo
15244 Posts
On December 10 2012 10:55 KadaverBB wrote: Bleh ![]() On Daybreak specifically, not the first time the pathing has caused them to become stuck for sure. | ||
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Shellshock
United States97274 Posts
On December 10 2012 10:50 Wombat_NI wrote: Just going to pull a top 10 list out of my ass. 1. MVP 2. DRG 3. Leenock (pretty interchangeable with 4) 4. Life 5. Taeja: The Summer of Taeja was incredible Starcraft 6. Stephano: People are forgetting just how good he was for a while. 7. Gumiho: Clutch teamleague monster, 2 GSTL titles 8. MC: Always there or thereabouts, however he is very inconsistent. 9. Seed: Broke the Protoss duck in GSL. 10. HerO: Consistently good play I'd stick in Rain, but he's not been around for the whole year. He's also just dropped to Code B. If he showed the kind of play we've seen from him so far, over a longer period he'd 100% be in here. Is this for player of the year? How could mkp not crack top 10 for what he did in the first half of the year and now back to back ro8 code S? | ||
Maloreon
United States911 Posts
On December 10 2012 10:49 kaokentake wrote: casters should now be banned from saying "nice" or "great" or whatever variation of the word fungal/storm/emp/forcefields my god its so annoying just say "some forcefields go down" I really wish we could have "super serious" cast with only literal discussion of what is happening in the game... it'd be funny how bad that would be and we'd quickly revert. Caster 1: MVP makes units. He attacks with them. This has lead to him winning some games and ultimately some tournaments. Probably more than most pros. Caster 2: I agree. He is good at making units. Meanwhile in our game Leenock is making a Nydus network, a decision which is only good if your opponent has no vision of his base and will probably fail. Caster 1: Leenock has entered his opponents base because his opponent made a mistake. Leenock uses an overlord which should not have been in the enemy base at all to spread creep. Leenock drops a creep tumor. This will spread creep in his opponents base. Buildings cannot be built on top of creep, so he will want to kill that at some point. another example Caster 1: There is an engagement in the middle of the map between their armies. This might be important. They are both at 200 supply. A storm goes down. Caster 2: Yes, that is a storm. MVP moves his units away from the storm but he took some damage. Caster 1: There is another storm. Caster 2: Indeed. There is a storm being cast. MVP has lost a few marines. He will likely make more at the Barracks by hitting the A key a few times. Caster 1: Nerf a-key. lol.... | ||
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Fionn
United States23455 Posts
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Emzeeshady
Canada4203 Posts
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Exigaet
Canada355 Posts
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_Galad_
Greece184 Posts
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FuzzyJAM
Scotland9300 Posts
On December 10 2012 10:55 ClairvoyanceSC2 wrote: Hey whoever made daybreak, fix that fucking crevice. Collosus keeps getting fucking trapped there Not sure about the third one, but the first two went the wrong way and were attacking spines. Nothing to do with the map, it was just bad army control. | ||
Sabu113
United States11035 Posts
On December 10 2012 10:56 ThomasjServo wrote: On Daybreak specifically, not the first time the pathing has caused them to become stuck for sure. This happened to HerO earlier in this tournament. Daybreak is hard enough without this... well ugh. -.- He should have been prepared for that. | ||
ref4
2933 Posts
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Zheryn
Sweden3653 Posts
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PhoenixVoid
Canada32736 Posts
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