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[Code A] RO48 Day 2 2012 GSL Season 5 - Page 64

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 62 63 64 65 66 86 Next
kju
Profile Joined September 2010
6143 Posts
November 19 2012 11:42 GMT
#1261
left side op, heart will win
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
November 19 2012 11:42 GMT
#1262
imho infestors should cost 175 gas and become less fat, also broods have like 1 less range or something, then a buff to hydras, like 10 + hp and also a buff to ultras to make them more used, and maybe a buff to mutas to make them more used??
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
tylerf
Profile Joined March 2012
739 Posts
November 19 2012 11:42 GMT
#1263
On November 19 2012 20:38 SnipedSoul wrote:
Show nested quote +
On November 19 2012 20:37 Flonomenalz wrote:
3 supply Infestors actually sounds like a good idea.


Or 6 supply broodlords. I never understood why they are only 4 supply.

Corrupter adds 2 supply.
TeeTS
Profile Joined June 2011
Germany2762 Posts
November 19 2012 11:43 GMT
#1264
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !


yeah, that's why there are also around 10 broodlords in that mixture... It's not like he's fighting with infestors alone, lol. You need some Broodlords to support your infestors against colossus, that's right. but when you got a decent count, you can max out on infestors...
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
November 19 2012 11:43 GMT
#1265
On November 19 2012 20:42 tylerf wrote:
Show nested quote +
On November 19 2012 20:38 SnipedSoul wrote:
On November 19 2012 20:37 Flonomenalz wrote:
3 supply Infestors actually sounds like a good idea.


Or 6 supply broodlords. I never understood why they are only 4 supply.

Corrupter adds 2 supply.

no, brood lord is 2+2
ModeratorRetired LR Bonjwa
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 19 2012 11:43 GMT
#1266
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !

If you literally make only infestors and don't even have the presence of mind to have what broodlords you do have cover them from colossus fire then you don't belong in Code A, let alone Code S T_T
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 19 2012 11:43 GMT
#1267
Whelp, SoS should smash that pretty hard.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
November 19 2012 11:43 GMT
#1268
On November 19 2012 20:39 vthree wrote:
Show nested quote +
On November 19 2012 20:36 GreyKnight wrote:
i thought jangbi played his brood war pvz style well but lacked understanding of some sc2 fundamentals? dunno why people thought he played horrible.


Because you don't play bw style in SC2. I am not sure lacking understanding of sc2 fundamentals can be a valid excuse now. Yes, Jangbi switched late compare to other Kespa players but still, these players are playing 10+ hours a day.

That doesn't mean that much.

Due to how mechanically and mentally demanding Starcraft is, understanding of the strategic part is a rarity, since you cannot commit as much time into watching and carefully analysing VoDs. That's why coaching is so important as well, I simply don't think the Kespa coaches are all up to par on SC2 strategy yet, which is why they pursue SC2 coaches instead sometimes.

And just because you play a lot doesn't mean you understand the proper responses to every scenario. Jangbi could be winning a bunch of games on ladder playing the way he plays due to his excellent mechanics.
I love crazymoving
tylerf
Profile Joined March 2012
739 Posts
November 19 2012 11:43 GMT
#1269
On November 19 2012 20:43 opterown wrote:
Show nested quote +
On November 19 2012 20:42 tylerf wrote:
On November 19 2012 20:38 SnipedSoul wrote:
On November 19 2012 20:37 Flonomenalz wrote:
3 supply Infestors actually sounds like a good idea.


Or 6 supply broodlords. I never understood why they are only 4 supply.

Corrupter adds 2 supply.

no, brood lord is 2+2

Ah. I stand corrected.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 19 2012 11:43 GMT
#1270
On November 19 2012 20:40 GreyKnight wrote:
Show nested quote +
On November 19 2012 20:39 vthree wrote:
On November 19 2012 20:36 GreyKnight wrote:
i thought jangbi played his brood war pvz style well but lacked understanding of some sc2 fundamentals? dunno why people thought he played horrible.


Because you don't play bw style in SC2. I am not sure lacking understanding of sc2 fundamentals can be a valid excuse now. Yes, Jangbi switched late compare to other Kespa players but still, these players are playing 10+ hours a day.


you're right he should have just all ined off 2 base like a good sc2 pvz expert


Or 3 base. I think same would be said if Flash lost if he went mech v P or JD tried hydra bust. You have to adjust to the meta. You don't try to approach it from a BW angle. You can experiment with late game transitions when you practice and try to refine them. You don't bring them out in tournament games until they are refined.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
November 19 2012 11:44 GMT
#1271
On November 19 2012 20:43 TeeTS wrote:
Show nested quote +
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !


yeah, that's why there are also around 10 broodlords in that mixture... It's not like he's fighting with infestors alone, lol. You need some Broodlords to support your infestors against colossus, that's right. but when you got a decent count, you can max out on infestors...


its better to get more broods than more infestors, more infestors give slightly more mobility but more broods make the army.
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
November 19 2012 11:44 GMT
#1272
On November 19 2012 20:42 opterown wrote:
Show nested quote +
On November 19 2012 20:39 AlternativeEgo wrote:
On November 19 2012 20:38 SnipedSoul wrote:
On November 19 2012 20:37 Flonomenalz wrote:
3 supply Infestors actually sounds like a good idea.


Or 6 supply broodlords. I never understood why they are only 4 supply.


Why not both?

ten supply brood lords. i like.


Woah. Easy now, opter. Baby steps.
Mark Munoz looks like Gretorp
playnice
Profile Joined October 2011
Malaysia302 Posts
November 19 2012 11:45 GMT
#1273
they slap CODE B on Nestea's potrait
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
November 19 2012 11:45 GMT
#1274
the moment zerg gets 40% people will say the game is balanced
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
andaylin
Profile Joined August 2010
United States10830 Posts
November 19 2012 11:45 GMT
#1275
On November 19 2012 20:44 X3GoldDot wrote:
Show nested quote +
On November 19 2012 20:43 TeeTS wrote:
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !


yeah, that's why there are also around 10 broodlords in that mixture... It's not like he's fighting with infestors alone, lol. You need some Broodlords to support your infestors against colossus, that's right. but when you got a decent count, you can max out on infestors...


its better to get more broods than more infestors, more infestors give slightly more mobility but more broods make the army.

Actually infesters are better. Broods to force T/P to attack.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
nojok
Profile Joined May 2011
France15846 Posts
November 19 2012 11:45 GMT
#1276
On November 19 2012 20:43 TeeTS wrote:
Show nested quote +
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !


yeah, that's why there are also around 10 broodlords in that mixture... It's not like he's fighting with infestors alone, lol. You need some Broodlords to support your infestors against colossus, that's right. but when you got a decent count, you can max out on infestors...

Broods are here to support infestors now. Isn't it the other way? Or is the whole zerg race desginated to support infestors? Does larvae support infestors well? Should transfuse reload infestor's energy? Should we bring back consume? Consuming broodlings should be considered op?
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Swisslink
Profile Joined March 2011
2956 Posts
November 19 2012 11:45 GMT
#1277
On November 19 2012 20:36 Rannasha wrote:
29 Infestors... A support-unit / spellcaster becoming the main unit of a composition just feels wrong regardless of balance matters.


Well, that's kinda true - however, the main problem is that the zerg has only the infestors. Only one spellcaster, only one certain AoE damage ability (Banelings don't really work at this level, simply a fact), while the other races have different units to fill those roles, the infestor has to do everything.
I agree that there is a huge design problem and I really hope they'll fix that in HotS.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
November 19 2012 11:45 GMT
#1278
On November 19 2012 20:45 X3GoldDot wrote:
the moment zerg gets 40% people will say the game is balanced


that what everyone was used to in the first 2 years of wol
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
November 19 2012 11:45 GMT
#1279
On November 19 2012 20:44 X3GoldDot wrote:
Show nested quote +
On November 19 2012 20:43 TeeTS wrote:
On November 19 2012 20:40 Otolia wrote:
Shine is known for over-producing infestors. Despite what the mindless whiners thinks, it can be a weakness in ZvP because they are so clumped up that ranged colossi burn them 4 by 4.

I'm glad Shine beat JangBi ! Go TSL !


yeah, that's why there are also around 10 broodlords in that mixture... It's not like he's fighting with infestors alone, lol. You need some Broodlords to support your infestors against colossus, that's right. but when you got a decent count, you can max out on infestors...


its better to get more broods than more infestors, more infestors give slightly more mobility but more broods make the army.

No, actually, you pretty much always want more Infestors than Brood Lords.
I love crazymoving
andaylin
Profile Joined August 2010
United States10830 Posts
November 19 2012 11:46 GMT
#1280
Not a good starting map for the Tea.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
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