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[GSTL] StarTale vs MVP 2012 Season 3 Pennant Race - Page 14

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 12 13 14 15 16 58 Next
Disastorm
Profile Joined January 2008
United States922 Posts
October 06 2012 06:25 GMT
#261
khaldor combining 2 games into 1
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Oboeman
Profile Joined January 2011
Canada3980 Posts
October 06 2012 06:26 GMT
#262
Do any other zergs take their 3rd base on the other side on ohana? or is it just me.
I find that the open space makes it easier to hold 2 base all-ins, and the distance is more or less the same given the fact that the rocks would still be there on the other side. You can also spread creep from the main to connect it.

then if the game goes normal you expand on the normal side and sac the weird expo if you have to.
TommyP
Profile Joined December 2011
United States6231 Posts
October 06 2012 06:26 GMT
#263
DRG has to get 3 kills.
#TheOneTrueDong
Fionn
Profile Blog Joined October 2009
United States23455 Posts
October 06 2012 06:26 GMT
#264
GOM, playing "Vegas, Vegas, Vegas," will not help with the people who still think this season's final is in Las Vegas.

Writerhttps://twitter.com/FionnOnFire
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 06 2012 06:26 GMT
#265
I'm just going to assume It's StarTalenotQ
Orek
Profile Joined February 2012
1665 Posts
October 06 2012 06:27 GMT
#266
No QQ, but this is like 5th time in a row I've seen this immortal/sentry push work on Ohana. Zerg really needs to figure out how to deal with it.

[G/D] ZvP - Defending the Immortal/Sentry all-in

I don't think any Zerg has crystal clear understanding and skill to hold the push yet.
TommyP
Profile Joined December 2011
United States6231 Posts
October 06 2012 06:27 GMT
#267
With how much ZvP DRG has been playing (preparing for Oz and MC) i see where coach is coming from.
#TheOneTrueDong
CikaZombi
Profile Joined August 2011
Serbia630 Posts
October 06 2012 06:28 GMT
#268
DRG is a good choice now.
You can no more evade my wrath, than you could your own shadow.
Waxangel
Profile Blog Joined September 2002
United States33523 Posts
October 06 2012 06:28 GMT
#269
shine the morrow signal
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Oboeman
Profile Joined January 2011
Canada3980 Posts
October 06 2012 06:28 GMT
#270
On October 06 2012 15:27 Orek wrote:
No QQ, but this is like 5th time in a row I've seen this immortal/sentry push work on Ohana. Zerg really needs to figure out how to deal with it.

[G/D] ZvP - Defending the Immortal/Sentry all-in

I don't think any Zerg has crystal clear understanding and skill to hold the push yet.


One of the more commonly successful responses is to base trade.

and that's exactly why parting built all 7 gateways to wall his ramp lol.
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
October 06 2012 06:28 GMT
#271
On October 06 2012 15:27 Orek wrote:
No QQ, but this is like 5th time in a row I've seen this immortal/sentry push work on Ohana. Zerg really needs to figure out how to deal with it.

[G/D] ZvP - Defending the Immortal/Sentry all-in

I don't think any Zerg has crystal clear understanding and skill to hold the push yet.


Go full on Freaky and mass infestors while skipping roaches whatsoever? I really don't know.
RIP Kt. Violet | In solitude, where we are least alone
Waxangel
Profile Blog Joined September 2002
United States33523 Posts
October 06 2012 06:29 GMT
#272
yah PartinG made this particular variant of the build and taught to all his other ST brethren, I imagine he has a pretty fucking good idea how it works
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TommyP
Profile Joined December 2011
United States6231 Posts
October 06 2012 06:29 GMT
#273
to pass the time, we can watch an awesome DRG interview

#TheOneTrueDong
Orek
Profile Joined February 2012
1665 Posts
October 06 2012 06:30 GMT
#274
On October 06 2012 15:28 Oboeman wrote:
Show nested quote +
On October 06 2012 15:27 Orek wrote:
No QQ, but this is like 5th time in a row I've seen this immortal/sentry push work on Ohana. Zerg really needs to figure out how to deal with it.

[G/D] ZvP - Defending the Immortal/Sentry all-in

I don't think any Zerg has crystal clear understanding and skill to hold the push yet.


One of the more commonly successful responses is to base trade.

and that's exactly why parting built all 7 gateways to wall his ramp lol.


Yeah, base race became a popular response several months ago, then Protoss started to wall at ramp ^^.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 06 2012 06:30 GMT
#275
Leenock is right. Just go kill the toss before he ever gets to the immortal sentry attack.
Moderator
storywriter
Profile Joined February 2011
Australia528 Posts
October 06 2012 06:32 GMT
#276
i didn't see the leenock 10 pool game, could someone explain why it's so strong against that build?
Translator
TommyP
Profile Joined December 2011
United States6231 Posts
Last Edited: 2012-10-06 06:32:52
October 06 2012 06:32 GMT
#277
Whoo Khaldor gave me a shout out!!!

ok and all of you too
#TheOneTrueDong
Waxangel
Profile Blog Joined September 2002
United States33523 Posts
October 06 2012 06:32 GMT
#278
On October 06 2012 15:32 storywriter wrote:
i didn't see the leenock 10 pool game, could someone explain why it's so strong against that build?

because the protoss goes nexus first in the ST variant of the build
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
October 06 2012 06:33 GMT
#279
On October 06 2012 15:32 storywriter wrote:
i didn't see the leenock 10 pool game, could someone explain why it's so strong against that build?


It pushes back the timing because of how you need to address the 10 pool.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Oboeman
Profile Joined January 2011
Canada3980 Posts
Last Edited: 2012-10-06 06:34:17
October 06 2012 06:33 GMT
#280
On October 06 2012 15:32 storywriter wrote:
i didn't see the leenock 10 pool game, could someone explain why it's so strong against that build?


nexus first without scouting, and forge in the main base so he can't afford to panic wall off in time, even if he did scout.

The 10pool sets the protoss back exactly the way a 6pool would, except the zerg economy is much stronger.

If the forge was on the low ground, I'm pretty sure they could complete that wall in time against a 10pool (if they scout), but not with a forge in the main.
Prev 1 12 13 14 15 16 58 Next
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