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[WCS KR] WR1 D1 - Page 94

Forum Index > StarCraft 2 Tournaments
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Broodwurst
Profile Joined June 2011
Germany1586 Posts
August 06 2012 11:53 GMT
#1861
[image loading]
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
mememolly
Profile Joined December 2011
4765 Posts
August 06 2012 11:53 GMT
#1862
antiga is a bad map anyways, dong just need to tone down on the banelings and get a little more control with infestors etc and he'll be owning,

I loved the little groups of lings he was harrassing with, he killed like 3 moving tanks with a pack of lings while managing a drop and stuff
Yello
Profile Blog Joined July 2010
Germany7411 Posts
August 06 2012 11:53 GMT
#1863
On August 06 2012 20:51 Yello wrote:
Jaedong vs Alive
Game 2: Ohana
Jaedong spawns as the red Zerg in the top left position
Alive spawns as the blue Terran in the bottom right position

Girl screams for Jaedong ^^



2:00min
Alive builds 2 Raxes on 12 and 14 Supply at his natural ramp.
Jaedong scouts it and kills one of the SCVs

Jaedong went for 15 Hatchery and a fast pool afterwars
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
soverRR
Profile Joined May 2010
Sweden348 Posts
August 06 2012 11:53 GMT
#1864
On August 06 2012 20:50 Amestir wrote:
Show nested quote +
On August 06 2012 20:49 Ahelvin wrote:
I'm really impressed with JD's control. He is still lacking in game sense and overall knowledge but wow... Perfect fungals/burrow, nice baneling traps, good awareness, awesome creep spread...


We watching the same game?

Banelings on tanks, horrible pathing, weak building placement, missing baneling mines 3 times?


Devoted Jaedong fanboys most likely. Horrible baneling control, and unit control, even building control...

Still, he put up a good fight, had good fungals and that was a horrible map for him... Considering how much he has played he can probably become dangerous if he continues playing.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
August 06 2012 11:53 GMT
#1865
On August 06 2012 20:52 Glurkenspurk wrote:
Show nested quote +
On August 06 2012 20:51 Vindicare605 wrote:
On August 06 2012 20:50 6NR wrote:
well, in the bigger picture, I think it is looking good for Jaedong if he is already in this level now

Jaedong looked like second or third round Code A that game.

Not quite Code S level, his drop management wasn't that good and his decision making with banelings was... average to say the least.

But still, not a bad showing at all.


That may be the most arbitrary ranking system to judge a progamer's skill I have ever seen.


How so?

Jaedong wasn't playing at Code S level that game but he was definitely playing better than some Code A zergs that I've seen, thus I say second or third round.

It's still just one game, but that was just my judgement of that game only.
aka: KTVindicare the Geeky Bartender
ragz_gt
Profile Blog Joined April 2012
9172 Posts
August 06 2012 11:54 GMT
#1866
On August 06 2012 20:51 Shock710 wrote:
i wish there was muta stacking, i so badly wish to see some prime jaedong muta micro in sc2


Mah.... I don't get all the complain about muta stacking... I mean, isn't one of the first joke BW fan make about SC2 is that all unit stack together? How is it fine if it's muta?
I'm not an otaku, I'm a specialist.
TheDougler
Profile Joined April 2010
Canada8313 Posts
August 06 2012 11:54 GMT
#1867
On August 06 2012 20:51 Type|NarutO wrote:
Show nested quote +
On August 06 2012 20:48 Cenja wrote:
JD played pretty good but why would you go for brood lords on antiga?


Broodlords are insanely strong on Antiga. Its just nonsense that they suck because of mobility reasons. If you have the economy to back them up, broodlord infestor can camp the middle of antiga and completely dictate the game. You don't need to send away all infestors or all lings to clear out drops and from the middle you have the chance to move towards every direction an attack can come from. That plus the fact that you can use spore + spine crawlers to slow down or prevent drops makes it very strong.

It might be correct that going for broodlords first is not as strong but calling them out as week on antiga is wrong.

Well said there
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
An2quamaraN
Profile Joined March 2011
Poland379 Posts
August 06 2012 11:54 GMT
#1868
Too bad for JD that Fighting Spirit isn't in the map pool...
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 06 2012 11:54 GMT
#1869
On August 06 2012 20:53 KalWarkov wrote:
Show nested quote +
On August 06 2012 20:51 Type|NarutO wrote:
On August 06 2012 20:48 Cenja wrote:
JD played pretty good but why would you go for brood lords on antiga?


Broodlords are insanely strong on Antiga. Its just nonsense that they suck because of mobility reasons. If you have the economy to back them up, broodlord infestor can camp the middle of antiga and completely dictate the game. You don't need to send away all infestors or all lings to clear out drops and from the middle you have the chance to move towards every direction an attack can come from. That plus the fact that you can use spore + spine crawlers to slow down or prevent drops makes it very strong.

It might be correct that going for broodlords first is not as strong but calling them out as week on antiga is wrong.


broodlords arent exactly good to help securing your 4th imo. you need ultras on antiga to secure mapcontrol and the middle position to then later switch to broods i guess


You can take the gold on Antiga with broodlord infestor, easiest secured 4th base there is. And also deny the Terrans 'easy' 4th in the middle. I just think he was very behind to begin with.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
6NR
Profile Joined March 2012
United States1472 Posts
August 06 2012 11:54 GMT
#1870
jd will have a better chance with this map
WigglingSquid
Profile Joined August 2011
5194 Posts
August 06 2012 11:54 GMT
#1871
aLive's no Jjakji when it comes to overlord hunting.
billy5000
Profile Blog Joined December 2010
United States865 Posts
August 06 2012 11:54 GMT
#1872
casters are so annoying..they start talking about one thing then continue talking about it when something crazy happens elsewhere. i guess it's in my best interest to mute it. awesome games so far though
Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand. Vonnegut
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
August 06 2012 11:55 GMT
#1873
Random thought, why don't people use Broodlords like people used to use Guardians? People used to morph Guardians right by the enemy base, but people seem to morph the really slow Broodlords in their own base.

Corrupters in the southern main into Broodlords to attack Alive's third would have been amazing.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
SiNoCiDe
Profile Joined September 2010
Turkey67 Posts
August 06 2012 11:55 GMT
#1874
To be as un-biased as possible I must say that JD showed glimpses of brilliant play. Did you guys not see the Baneling/Ling micro against Rines and Tanks. He was quite effiecent. His creep spread

To give Alive a Code S player such a hard match is quite a feat. Alive played superbly well, and with multibronged attacks with that macro would be fully capable of taking out the likes of DRG/Stephano.

I am quite impressed.
FLASH | MVP | MMA | KAS | TAEJA | BYUN | MKP | POLT | BOMBER | THORZAIN
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
August 06 2012 11:55 GMT
#1875
This is why i love alive...dat marine positioning
Im just a zerg
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
August 06 2012 11:55 GMT
#1876
One thing JD did pretty damn well was the constant lings harrass the tanks at the back of Alive's army, its a very nice touch.
VERY FRAGILE, LIKE A BABY PANDA EGG
6NR
Profile Joined March 2012
United States1472 Posts
August 06 2012 11:55 GMT
#1877
dead overlord
alive wants to finish this
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
August 06 2012 11:55 GMT
#1878
It can't end like this.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
August 06 2012 11:55 GMT
#1879
On August 06 2012 20:53 JeffGoldblum wrote:
Show nested quote +
On August 06 2012 20:50 Aeceus wrote:
On August 06 2012 20:49 JeffGoldblum wrote:
On August 06 2012 20:48 Aeceus wrote:
Easy...


Delusional...


What game did you watch then? JD looked good but it seemed like Alive cake walked it, even with all his sloppy tank losses :S


Yeah, no you're right it was easy for aLive. He just had to a-move to win.................................. gtfo


just because he didn't a move doesn't mean it wasn't easy. Name a time in that game when JD was ahead? Or when Alive was under threat. Non. Such a tool why don't you GTFO fanboy.
Skytt
Profile Joined June 2011
Scotland333 Posts
August 06 2012 11:55 GMT
#1880
On August 06 2012 20:54 ragz_gt wrote:
Show nested quote +
On August 06 2012 20:51 Shock710 wrote:
i wish there was muta stacking, i so badly wish to see some prime jaedong muta micro in sc2


Mah.... I don't get all the complain about muta stacking... I mean, isn't one of the first joke BW fan make about SC2 is that all unit stack together? How is it fine if it's muta?


Because you had to make them stack and Jaedong was able to win games with muta micro alone
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