
[IPL] TAC3: Liquid vs Prime (Day 26) - Page 14
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BuuurN
United States60 Posts
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Chewbacca.
United States3634 Posts
On June 27 2012 09:24 Dodgin wrote: lol at everyone in this thread saying carriers are bad, hero just didn't play it out correctly. Pretty much this. If Hero just attacked with his carrier/archon/full energy mothership when he first got them he could of easily won. Instead he did all sorts of mini attacks and lost a ton of gas, including basically all of his archons leaving his mothership a whole hell of a lot less scary. | ||
Arctyrus
Denmark77 Posts
I feel sad for Hero, cant feel good losing that game :/ EDIT: I wonder why he sacrificed so many archons though.. | ||
ELA
Denmark4608 Posts
On June 27 2012 09:26 Skyline026 wrote: Yeah... This is why we have no faith in Liquid when they face a korean team in a teamleague. ![]() So beating TSL 5-3 last season dosn't count? Also, 4-5 vs. Prime the last time.. I have faith, Taeja go! | ||
Ender2701
United States581 Posts
On June 27 2012 09:26 Zacsafus wrote: Hero destroyed annyoung for 30 minutes then literally stopped playing, like he was recalling and attacking everywhere then decided that making tea and randomly sending 5 units at a time into spines and infestors was the correct way to win? Pretty sure 90% of non-pro players could win that game if you gave it to them at 30 mins in There was never a time in that game as a masters toss that I felt like I could win that game in HerO's position if I was playing against the prime zerg. Defeating an infestor broodlord army controlled by a incredible zerg player is near impossible if you're not at their level. HerO threw the game away a bit, but at the same time it wasn't an easy win situation. | ||
Zacsafus
England255 Posts
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Zath.erin
Canada429 Posts
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woody60707
United States1863 Posts
On June 27 2012 09:23 Slardar wrote: I COME BACK FROM DINNER BEING LIKE OK....... HerO has this 100% and I COME BACK TO "AND ANNYEONG WINS!!" ........ WHAT THE HELL?!!! The guy invests in 30 corruptors......just mass stalker and kill him. ![]() He can't, not with all those FG ready to use on the stalkers. This is why late game PvZ will always end with how well a toss can use vortex vs a zerg stopping it. Hero tried changing the meta game up, but I'm not sure how you can in this end game PvZ type game. TLDR: toss end game is OP with vortex, Zerg end game is OP with no vortex. | ||
JujuXG
United States373 Posts
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oogieogie
United States3657 Posts
On June 27 2012 09:26 Valikyr wrote: The idea is from every lategame ZvP where the zerg isn't a foreigner. huh? it happens all the time..Zerg gets BL/corrupter/infestor with maybe roachs/zerglings then the P gets archons/mass stalkers/mothership..gets a blink under the BL n then you watch like 6 archons kill 20 BL in 2 seconds. | ||
Koesader
Netherlands424 Posts
Now destroy him TaeJa! | ||
CruelZeratul
Germany4588 Posts
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Zacsafus
England255 Posts
On June 27 2012 09:28 Ender2701 wrote: There was never a time in that game as a masters toss that I felt like I could win that game in HerO's position if I was playing against the prime zerg. Defeating an infestor broodlord army controlled by a incredible zerg player is near impossible if you're not at their level. HerO threw the game away a bit, but at the same time it wasn't an easy win situation. Im pretty sure that at around 36ish minutes Hero could have a moved with his carriers in one place and then recalled to the next and then vortex with the archons too, that would have been the easiest engagement, i mean the only vortex he landed, 10 of his carriers were elsewhere for no reason :/ | ||
ZenithM
France15952 Posts
On June 27 2012 09:27 ZenithM wrote: I soooo want to see MKP, but I guess it won't happen. At least show me one Prime Terran :'( Taeja is fine too. | ||
MCXD
Australia2738 Posts
5th player will be a surprise player, SuperNoVa! And on his liquid debut, will score the reverse all kill to win the match for his new team! | ||
IchibanBaka
United States12 Posts
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monk
United States8476 Posts
On June 27 2012 09:27 Chewbacca. wrote: Pretty much this. If Hero just attacked with his carrier/archon/full energy mothership when he first got them he could of easily won. Instead he did all sorts of mini attacks and lost a ton of gas, including basically all of his archons leaving his mothership a whole hell of a lot less scary. I didn't watch the game too closely, but I suspect something like this happened. Carrier mothership archon templar is pretty much unbeatable if you just straight up siege with the carriers instead of cute recall tactics, randomly losing stray carriers and archons. | ||
iAmJeffReY
United States4262 Posts
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blade55555
United States17423 Posts
On June 27 2012 09:28 Zath.erin wrote: Please don't use this game to balance cry, you'll only make your self look really foolish and uninformed. It's clear as day that hero threw that game. This post is 100% correct. | ||
Zacsafus
England255 Posts
On June 27 2012 09:28 woody60707 wrote: He can't, not with all those FG ready to use on the stalkers. This is why late game PvZ will always end with how well a toss can use vortex vs a zerg stopping it. Hero tried changing the meta game up, but I'm not sure how you can in this end game PvZ type game. TLDR: toss end game is OP with vortex, Zerg end game is OP with no vortex. u mean zerg end game is op with no vortex, and a coin flip of OP or manageable with vortex User was warned for this post | ||
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