Nice composition and solid decision-making
Red Bull Battlegrounds Live Updates - Day 1 - Page 144
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Aerisky
United States12129 Posts
Nice composition and solid decision-making | ||
Irave
United States9965 Posts
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blooblooblahblah
Australia4163 Posts
On May 27 2012 10:31 vndods wrote: That game was basically over when Tzain screwed up with 4 fact all in. It wasn't really an all in. It was definitely an aggressive build (similar to the 4 fact all in that Jjakji used in the gsl against taeja) but he expanded as soon as left his base and stopped Taeja's 3rd from mining. Unfortunately, he got way too aggressive, which IMO he didn't need to do becuz he had his 3rd up by that time. He probably should've just contained, but i understand his decision as Daybreak would've allowed Taeja to flank that mech force which could've been distastrous. | ||
WombaT
Northern Ireland25476 Posts
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CruelZeratul
Germany4588 Posts
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redviper
Pakistan2333 Posts
On May 27 2012 10:33 tranmillitary wrote: is it just me.. or did teaja have the worst macro that game and still won?? Because Thorzain has no micro. Micro kicked Macro's ass. | ||
Belha
Italy2850 Posts
I have no idea what is supposed to do a P if blizz really are gonna remove the mothership. | ||
Shaddar
675 Posts
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polyphonyEX
United States2539 Posts
On May 27 2012 10:36 redviper wrote: Because Thorzain has no micro. Micro kicked Macro's ass. former wc3 pro... ???? | ||
DarkPlasmaBall
United States44378 Posts
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Lukeeze[zR]
Switzerland6838 Posts
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RogerChillingworth
2892 Posts
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ROOTheognis
United States4482 Posts
On May 27 2012 10:33 s3rp wrote: Sky Terran on bigger Maps hardly works unless the opponent only sees it when you're already on the move. Just build a bunch of Turrents and add 3-5 Starports and just build pure Vikings You can also hit a timing with thors (owns the banshees before your opponent secures an economy to get BC's out). | ||
Azarkon
United States21060 Posts
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redviper
Pakistan2333 Posts
Doesn't matter what he did in WC3. He had almost no micro in this game. But just FYI Moon was a billion times better at WC3 than Thorzain and even he doesn't have good micro in SC2. | ||
MCDayC
United Kingdom14464 Posts
On May 27 2012 10:36 DarkPlasmaBall wrote: Sase needed to be harrassing more in the late game. Where were the speed prism harrasses taking out the corner bases and tech structures? Sheth was immobile and really strong and had a huge bank; Sase couldn't compete with that head-to-head. He had to dismantle him from the inside out, Hero/ White-Ra style. Special Sase Tactics! Indeed! ZvP can be super entertaining lategame, but so many toss just accept the slow Brood Lord bombardment death. Having the multitasking to properly punish Zerg immobility lategame is really difficult though, I've only really seen Hero pull it off consistently, and even then he can be shaky. | ||
WombaT
Northern Ireland25476 Posts
On May 27 2012 10:37 Azarkon wrote: Both Terran and Protoss fall back on Cloud Kingdom vs. Zerg ![]() Weird, from the stats they showed there (not sure from where) it was 54% or so ZvP favoured | ||
Nimic
Norway1360 Posts
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S_SienZ
1878 Posts
On May 27 2012 10:36 Lukeeze[zR] wrote: sound guy is going crazy Clearly the macro process of a TvT needed to be jazzed up. | ||
s3rp
Germany3192 Posts
On May 27 2012 10:36 Belha wrote: Lategame PvZ, sadly retarded as usual. I have no idea what is supposed to do a P if blizz really are gonna remove the mothership. In general no matter if T or P a big army of Broodlords Infestors Corruptor is near impossible to engage head-on. Without Mothership you'll probably have to circumvent to Zerg army at all time and base trade. Unless of course theres fixed. | ||
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