I want Heart in Code S, every story needs a villain.
[Up/Down] Group E 2012 GSL Season 3 - Page 49
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Dodgin
Canada39254 Posts
I want Heart in Code S, every story needs a villain. | ||
HoriZoNXI
Australia310 Posts
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FataLe
New Zealand4495 Posts
On May 25 2012 19:48 kusto wrote: This period never existed actually. Something was always off in TvP, which made the matchups less exciting than other matchups. Fully agree. Missing the wow factor imo. | ||
ibo422
Belgium2844 Posts
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roymarthyup
1442 Posts
step 1) make CC in your base in highground, wall your ramp step 2) run marines up the enemy ramp cuz they woulda died anyway if the zerg was making lings. this gives you information. if the zerg has plenty lings it means he hasnt been droning so your way ahead. your marines die but your way ahead. or if the zerg has been droning marines probably do some damage before dying Step 3) if the zerg hasnt been droning, then defend your wall with some marines and repair and make a third CC. zerg is now severely behind and by the time zerg expands and has much of anything you can hit with a massive hellion/tank/marauder/marine death grip slaughter and be up by 50 food due to the fact that the zerg wasnt droning and has a super late natural even if the zerg tries double expanding however i also cant believe B4 has such a bad 11/11 defense... shouldnt it be ingrained into all zergs by now | ||
ramon
Germany4842 Posts
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Serinox
Germany5224 Posts
On May 25 2012 19:48 Dodgin wrote: I want Heart in Code S, every story needs a villain. Keen and GanZi are already villains, don't need more of that ![]() | ||
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Shellshock
United States97276 Posts
It's the matchup that seems most likely to end in just one big battle. At least, that's my opinion on it. Game is just 15 min of building up on 3 bases and then 1 engagement. Winner of vikings + emps vs storms + colossus = game over | ||
Badfatpanda
United States9719 Posts
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opterown
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Australia54784 Posts
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Corrosive
Canada3741 Posts
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Kettchup
United States1911 Posts
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marcesr
Germany1383 Posts
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Asha
United Kingdom38199 Posts
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Derez
Netherlands6068 Posts
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Dodgin
Canada39254 Posts
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thrawn2112
United States6918 Posts
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forsooth
United States3648 Posts
On May 25 2012 19:46 Diavlo wrote: Explain to me what did he gain from fighting outside of his bunkers against lings in range of queens. Someone also needs to explain to me why you would build two CC with one on the low ground when your opponent has no other choice than trying to break you. That there is the real problem. The best choice was to either leave or make a bunker wall at the bottom of the ramp to delay Zerg getting out of his base as long as possible. | ||
umelbumel
2026 Posts
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Shellshock
United States97276 Posts
On May 25 2012 19:51 Derez wrote: At least Ace is still terrible. Rather have Heart than Ace making it into code S. I'm ok with Heart or B4 making it. They wouldn't be the worst player in Code S | ||
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