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On April 17 2012 19:01 jmbthirteen wrote: i cant believe they didnt notice JYP killed all of Seal's overseers
Everyone stop what you're doing. Notify the press. Jmbthirteen is in shock that the casters didn't notice the overseers being killed.
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I like how JYP prioritizes sniping down overseer first. very simple thing but not many tosses do
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On April 17 2012 19:02 Cassel_Castle wrote: Still confident of Seal 2-1, he started off with a weird build and still almost won so he should win no problem with standard play. Next to maps are antiga+daybreak iirc so i dont think so
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On April 17 2012 19:03 liberate71 wrote: JY Pee lol
lol lame !!
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On April 17 2012 19:03 Bayyne wrote:Show nested quote +On April 17 2012 19:01 jmbthirteen wrote: i cant believe they didnt notice JYP killed all of Seal's overseers Everyone stop what you're doing. Notify the press. Jmbthirteen is in shock that the casters didn't notice the overseers being killed. You sound really dickish lol
Mothership -> invisible units -> need detection -> sniping overseers = game over
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Really great play from jyp. Warp prisms are absolutely essential late-game against zerg and I've even seen quite a few korean protoss players using 3 or 4 speed prisms on losira's stream to completely split up the brood-lord infestor ball.
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Artosis and Khaldor work really well together, I like it very much.
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Overseers are really bad for mobile detection. They're very easy to snipe with either stalkers or feedback and are kind of just bumbling casualties-waiting-to-happen most of the time. Or as Blizzard put it, glorified scouts.
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On April 17 2012 19:03 the`postman wrote: Infestors have always been the backbone of the zerg lategame, broodlords are awful against blinkstalkers. Well it's the combination... you need the fungals to stop stalkers blinking in. Also you need a ground army to support the broodlords... something to tear the stalkers apart if they blink in and try to focus broods.
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I really like this map for JYP's style. Even though as artosis mentioned a fourth can be tough for toss, not being able to effectively control the high ground until brood lord is a pretty huge deal.
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I felt seal lost too many festors, seemed like he was getting them all sniped and not doing anything with them. And for that last battle he was left with just a lot of broods and everyone knows broods are bad if they dont have backup
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On April 17 2012 19:01 Whynaut wrote: Losing most of his infestors to collo/feedback as he was retreating up the ramp cost him there. It was 30 drones versus 60 probes for the last 5 minutes. I think that had more to do with the outcome of the game.
(Seal still microed horribly in the last engagement of course)
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Just tuned in, haha Artosis casting with someone that is not Tasteless just seems weird for some reason.
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On April 17 2012 19:03 Bayyne wrote:Show nested quote +On April 17 2012 19:01 jmbthirteen wrote: i cant believe they didnt notice JYP killed all of Seal's overseers Everyone stop what you're doing. Notify the press. Jmbthirteen is in shock that the casters didn't notice the overseers being killed. ? no need to be a dick. killing the overseers was HUGE in that battle.
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Hahaha! "You can't see what I'm doing down there..."
No we can't Artosis. No we can't.
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"You can't see my hands, you don't know what I'm doing down there" ... o.O
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Khaltosis is like Tastosis but they actually talk about StarCraft.
Do this more often. Maybe break up the archon for a week and try Wolf/Tasteless.
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awesome unintended strong sexual innuendo right there
HES THAT FAST GUYS
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On April 17 2012 19:06 DJHelium wrote: Hahaha! "You can't see what I'm doing down there..."
No we can't Artosis. No we can't.
That makes the quote in my signature all the more meaningful... >.>
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