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[2v2] Plat'n'Up 2v2 Tournament (On NA) - Page 7

Forum Index > StarCraft 2 Tournaments
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Azide
Profile Joined March 2010
Canada566 Posts
June 09 2012 13:55 GMT
#121
Doesn't blizzard say the new maps are available online? You should try the new 2v2 maps in the pool if they are!
Azide and SuperNinja - Best Double Protoss 2v2 Team!
Xkfyu
Profile Joined December 2006
United States165 Posts
June 09 2012 14:33 GMT
#122
I think its a little early to start putting them in a tournament map pool. Maybe give them a couple of weeks.
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 09 2012 18:35 GMT
#123
If anything we might pull a map from the 2v2 map making thread. I can't say that these will be any better or worse than the ones blizzard has put out, but I do want to get community map makers involved and motivated since I think they're one of the keys needed to get 2v2 off the ground.
Immortals are your friend, you can tell by the way they waddle at you
Xkfyu
Profile Joined December 2006
United States165 Posts
June 09 2012 22:02 GMT
#124
That does sound like a good idea. I guess it won't matter what the map pool is now that I think about it as long as we know the map pool ahead of time and you have the map pool in the OP so all is good.
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 10 2012 14:48 GMT
#125
I'll try to gather statistics about which maps from the map pool have been picked the least in the tournament and then make a poll in the topic for which map to remove and another for which map to add as the "map of the week".
Immortals are your friend, you can tell by the way they waddle at you
Azide
Profile Joined March 2010
Canada566 Posts
June 10 2012 14:53 GMT
#126
yea i just thought switching up the map pool might help seeing as they have been the same maps since like season 3..
Azide and SuperNinja - Best Double Protoss 2v2 Team!
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
June 11 2012 20:50 GMT
#127
Tournament in 3 1/2 hours! Grab a buddy and go! Invite the next guy you play on 1v1 ladder to team up!
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 11 2012 23:49 GMT
#128
The stream is live and the tournament starts in a little under an hour! You still have time to grab a buddy and sign up! GOGOGOGO 2v2 FIGHTINGGGGG
Immortals are your friend, you can tell by the way they waddle at you
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 12 2012 01:11 GMT
#129
I'm watching the stream now and its very fun stuff.
If you are looking to switch up the map pool i have created two 2v2 maps that are polished - here and here . I'd love to get feedback from peeps who are knowledgeable about team games.
~ ~ <°)))><~ ~ ~
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 12 2012 12:20 GMT
#130
We hope everyone enjoyed tournament #8. We had a lot of fun as always. The games and turn out were great this time! Too bad about those finals though D: I hope we break the 15 teams mark next time - getting a solid 30 people into a 2v2 tournament would be awesome! Speaking of, tournament #9 is up so grab a buddy and go sign up!

Just 1 announcement! The map pool will now be changing weekly. Every week there will be a poll with 3 maps currently in the map pool to decide which one gets removed, and another poll with new 3 maps to decide the replacement. Maps will be eligible to be removed based on their tournament use (maps played more often in the tournament are safer), the amount of time they've been in the map pool (to ensure a fresh pool), and other factors (statistical imbalance/degeneracy, very short average tournament-game length, no longer being in the bnet ladder, etc). The polls for this week should be up tonight!

Immortals are your friend, you can tell by the way they waddle at you
Toboe
Profile Blog Joined February 2010
United States276 Posts
Last Edited: 2012-06-17 01:50:33
June 13 2012 00:01 GMT
#131
Poll results: Kuihtuneet added, The Ruins of Tarsonis Removed for tournament #9

I've pmed couple of the map makers from this thread to get their permission and to make sure they get the map hosted on NA. The options for the poll to pick the replacement map will be from there. If the map makers don't get back to me quickly enough for the poll, we'll also include the new maps blizzard added for the season 8 ladder.
Immortals are your friend, you can tell by the way they waddle at you
Toboe
Profile Blog Joined February 2010
United States276 Posts
Last Edited: 2012-06-17 01:49:57
June 14 2012 02:55 GMT
#132
Here are the three maps to pick from this week, all from community map makers who gave us permission to use it in the tournament. A lot of the map makers got back to me, so to be fair I'm just going in the order in which they got back to me. For future weeks there are even more community-made maps, as well as the new season 8 maps from blizzard, and (eventually) old maps that haven't been in the pool for a while.

For reference on the ground/air distances: The Ruins of Tarsonis [ground main-to-main = 46.3 units], The Boneyard [close position ground main-to-main = 39.8 units], Twilight Fortress [ground main-to-main = 54.0 units]

Map #1 - Kuihtuneet (by SiskosGoatee, published on NA by Oogkasje)
+ Show Spoiler [pictures and information] +
Total Expansions: 20
Ground Distance (main-to-main): 62.3 units
Air Distance (main-to-main): 61.1 units

This is a huge and really sexy looking map that really pushes defender's advantage by forcing the aggressive team to commit to attacking one side early on. It also caters to different expansion path styles by having 1 normal expo on one side and then an expo+a 6m1rg expo on the other side. There aren't many open spaces but there are a lot of run-by options.
TL Thread Link
[image loading]
(permission for use under CC BY-SA 3.0)


Map #2 - Curious Journey (by GFire)
+ Show Spoiler [pictures and information] +
Total Expansions: 14
Ground Distance (main-to-main): 61.5
Air Distance (main-to-main): 49.6

A really interesting take on the design of the mains, with a couple of open spaces and quite a few run-by options. GFire is working on a polished version of this map right now. If this map gets the top vote but he isn't able to get it up on NA by Friday night so everyone can test it, we'll go with the 2nd place map this week and put this map back in the vote for next week.
TL Thread Link
[image loading]


Map #3 - Bel'Shir Marquee (by TheFish7, published on NA by TheFish)
+ Show Spoiler [pictures and information] +
Total Expansions: 12
Ground Distance (main-to-main): 66.5 units
Air Distance (main-to-main): 46.7 units

A classic shared-base design with a couple of run-by paths and fairly exposed expansions. The rush distance is pretty long here and destructible rocks slow any early timing attacks. There are two large open spaces on either side of the central bridge and side run-by paths can be blocked at key chokes with buildings.
TL Thread Link
[image loading]


+ Show Spoiler [poll] +
Poll's closed!
Immortals are your friend, you can tell by the way they waddle at you
locopuyo
Profile Joined January 2010
United States145 Posts
June 14 2012 03:16 GMT
#133
Kuihtuneet looks freaking amazing. It looks like a professional 1v1 map adapted for 2v2s
Competitive RTS Shmup - EliteOwnage.com/poe
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 14 2012 12:10 GMT
#134
On June 14 2012 12:16 locopuyo wrote:
Kuihtuneet looks freaking amazing. It looks like a professional 1v1 map adapted for 2v2s


They all look good, but I agree that Kuihtuneet looks very nice :D

Also, unless it's general praise like locopuyo gave, please keep any criticisms or in-depth discussions in the TL threads I linked in each map's description. This thread isn't a place to debate the design of the maps since we've got a couple of those threads already just for 2v2.
Immortals are your friend, you can tell by the way they waddle at you
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 16 2012 02:08 GMT
#135
GFire has published his map with a massive visual overhaul that looks great. You can find it on NA under the title 'Curious Journey'

I've updated the map with the following stats:
+ Show Spoiler [Curious Journey Stats] +

Ground Distance (main-to-main): 61.5
Air Distance (main-to-main): 49.6

TL Thread Link
[image loading]
Immortals are your friend, you can tell by the way they waddle at you
2vs2.Zepiii
Profile Joined December 2011
Belgium134 Posts
Last Edited: 2012-06-16 09:11:01
June 16 2012 09:10 GMT
#136
I'm master Protoss on EU, but I have no NA account.
If one people want to play 2v2 with me, and have a NA account for me, don't hesitate to PM me and we can make the cup together. (better that the guy is a Z or T, PP sucks )
2v2 Protoss Master : twitch.tv/Zepiii || Best achievement - HotS 2v2 : Top2 World w/ Vermillion
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
June 16 2012 20:43 GMT
#137
Polls close tonight! Get your votes in!

Oh yea and sign up for tournament, guys! It's summertime!!
Toboe
Profile Blog Joined February 2010
United States276 Posts
June 17 2012 01:49 GMT
#138
Alright, polls are closed! Kuihtuneet will be replacing The Ruins of Tarsonis in the map pool. I'm looking forward to seeing this new map in action!

Also, grab a buddy and go sign up for the tournament!
Immortals are your friend, you can tell by the way they waddle at you
MicroMonkey
Profile Joined April 2012
95 Posts
June 17 2012 17:14 GMT
#139
Hi I am from EU so I cant join=(. But I will follow and watch but whener U take this turnament to EU Me and My team will be there. GJ!!!
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
June 18 2012 17:31 GMT
#140
Tournament in seven hours?!? Gosh you guys better sign up quick!
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