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[GSL] 2012 Jan Code S RO32 D3 - Page 57

Forum Index > StarCraft 2 Tournaments
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Let's have a nice clean LR thread folks! Beware that moderation will probably be stricter than usual, balance whine, player bashing and trolling will not be tolerated!
spree
Profile Joined August 2010
United States86 Posts
January 11 2012 09:50 GMT
#1121
Wonder if it would've worked if he had split his overlords and sent a few from the other side to catch the rines as they micro'd back. Even if there were less overlords, making them more easy to pick off, only one would have to land.
Hell, it's about TvP.
MR KING
Profile Joined January 2011
Sweden145 Posts
January 11 2012 09:50 GMT
#1122
why do they play on entombed valley? clearly the mighty and prestigious GSL league should have good maps.
AgentComet
Profile Blog Joined April 2010
United States39 Posts
January 11 2012 09:50 GMT
#1123
Gogo IdrA! Release the Gracken!
The opinion above should be ignored.
nokz88
Profile Joined October 2010
Brazil1253 Posts
January 11 2012 09:50 GMT
#1124
Song name and background... GSL production crew just surprising me more and more.
in a state of trance
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
January 11 2012 09:50 GMT
#1125
Ok,I'm not able to watch the games live right now.I need a serious LR for the next game.Someone please do it.
Cackle™
nunez
Profile Blog Joined February 2011
Norway4003 Posts
January 11 2012 09:50 GMT
#1126
On January 11 2012 18:49 bgx wrote:
Show nested quote +
On January 11 2012 18:49 nunez wrote:
lucky's execution seemed really sloppy!
wonder why he played so shaky.

flying shark was on mvp side

that flying shark needs to go. too powerful.
conspired against by a confederacy of dunces.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
January 11 2012 09:50 GMT
#1127
Information on songs?

Cool.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Polygamy
Profile Joined January 2010
Austria1114 Posts
January 11 2012 09:50 GMT
#1128
This music is really bad, the explanation of why they chose it some how makes it worse.
blacklist_member
Profile Joined January 2011
Australia318 Posts
January 11 2012 09:50 GMT
#1129
This LR's gonna burst in the next 5 mins
MC and MKP fighting ^^
Proko
Profile Joined February 2011
United States1022 Posts
January 11 2012 09:50 GMT
#1130
I don't think being in a group with MVP and Nestea really makes this a fair group to decide whether or not IdrA is code S worthy. Still hope he can win a game or two tonight.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
Blaec
Profile Joined April 2010
Australia4289 Posts
January 11 2012 09:50 GMT
#1131
On January 11 2012 18:48 Jehct wrote:
Seems like Lucky played that wrong and the concept could work. Instead of trying to get 3 bases and then repeatedly attack, it seems like you could play super greedy behind that composition and attack as soon as the terran tries to move out, being really cost-effective. Attacking into a sick position like that doesn't seem good though =/


I suppose if you are able to keep trading efficiently, but I can't see you being able to counter attack very well once you wipe their army because all your banes will be gone and the roaches are too easily defended against.
hysterial
Profile Joined April 2011
United States2044 Posts
January 11 2012 09:51 GMT
#1132
On January 11 2012 18:49 Focuspants wrote:
he should have split his overlords and come in with half from the front and half from the back to sandwich MVP in. That woulda been cool.


Yes, people saying this strat is bad are crazy. The difference in skill seemed to play a big part in the efficacy of this particular strat.
woody60707
Profile Joined November 2010
United States1863 Posts
January 11 2012 09:51 GMT
#1133
Idra, kick some ass so I can go, "USA USA".
MH_Gunner
Profile Joined May 2011
200 Posts
January 11 2012 09:51 GMT
#1134
Professor tea would kill gracken
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
January 11 2012 09:51 GMT
#1135
On January 11 2012 18:50 nunez wrote:
Show nested quote +
On January 11 2012 18:49 bgx wrote:
On January 11 2012 18:49 nunez wrote:
lucky's execution seemed really sloppy!
wonder why he played so shaky.

flying shark was on mvp side

that flying shark needs to go. too powerful.


Flying Shark imba, nerf now.
TheBanana
Profile Joined December 2010
Norway2183 Posts
January 11 2012 09:51 GMT
#1136
On January 11 2012 18:48 chipmonklord17 wrote:
I want the normal version of life is beautiful dammit >:O



I said the exact same thing out loud, only in Norwegian
If you're not getting better faster than everybody else, you're getting worse.
Yang Wenli
Profile Joined November 2010
United States2283 Posts
January 11 2012 09:51 GMT
#1137
On January 11 2012 18:48 Jehct wrote:
Seems like Lucky played that wrong and the concept could work. Instead of trying to get 3 bases and then repeatedly attack, it seems like you could play super greedy behind that composition and attack as soon as the terran tries to move out, being really cost-effective. Attacking into a sick position like that doesn't seem good though =/


Would have helped if Lucky realized that stim marines can kite faster than overlord drops. All those banelings that were dropped had more distance to cover to try to kill the marines. Splitting overlords to flank both sides would have crushed the army.
Weemoed
Profile Joined August 2010
Netherlands741 Posts
January 11 2012 09:51 GMT
#1138
On January 11 2012 18:50 Polygamy wrote:
This music is really bad, the explanation of why they chose it some how makes it worse.


At least it isn't k-pop.
Bring me to space, and let me wander there forever
hypnossc2
Profile Joined November 2011
144 Posts
January 11 2012 09:51 GMT
#1139
On January 11 2012 18:50 Polygamy wrote:
This music is really bad, the explanation of why they chose it some how makes it worse.

what?
very good music
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
January 11 2012 09:51 GMT
#1140
wow nice. Some info on the trax played for us.
Someone call down the Thunder?
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