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[KSL] oGs vs. IM - Page 31

Forum Index > StarCraft 2 Tournaments
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FidoDido
Profile Joined March 2011
United States1292 Posts
December 11 2011 15:46 GMT
#601
On December 12 2011 00:43 WhurreOdu wrote:
So Khaldor ... please apologize to InCa !

Though it was not a good game ..

i think you made Khaldor mad. by yourself.
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
ForTheDr3am
Profile Joined November 2010
842 Posts
December 11 2011 15:46 GMT
#602
I want Nani to come and tell Khaldor that he is wrong =)
Olinimm
Profile Joined November 2011
1471 Posts
December 11 2011 15:46 GMT
#603
On December 12 2011 00:44 poorcloud wrote:
Show nested quote +
On December 12 2011 00:43 Olinimm wrote:
On December 12 2011 00:42 poorcloud wrote:
True could have easily sniped the main and 3rd at the same time.
And where were his spines?
+ Building infestors without pathogen glands....

Inca had 2 colossi, sentries, and 3 cannons at his third...he couldn't have sniped it.


he had more at inca's 3rd compared to his army at incas main. I'm sure 7 - 8 good volleys from that army would have done that.

Even if he did he would've definitely died to a counterattack after anyway after losing that many roaches.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
December 11 2011 15:46 GMT
#604
On December 12 2011 00:44 7mk wrote:
gg, inca played well
I was really annoyed by khaldors commentary this game
"oh my god inca playing so passive wah wah", the warp prism got spotted, of course hes not gonna do anything with roaches sitting below, he kept zerg in his base while getting a first 3rd, somewhat fast colossi and better upgrades, while forcing a lot of roaches even though no real attack was coming zergs way.
Should protoss always be hyper aggressive? bullshit
I admit it was a bit weird he got blink while not using it, and he couldve put more pressure on zergs 3rd but he had enough roaches and that would mean the 3rd would auto die to any counter attack


I think the blink is there to help protect the third, or vs mutas. Against roach/hydra there's no point in being aggressive either so he didn't need to use it.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Big J
Profile Joined March 2011
Austria16289 Posts
December 11 2011 15:46 GMT
#605
On December 12 2011 00:44 7mk wrote:
gg, inca played well
I was really annoyed by khaldors commentary this game
"oh my god inca playing so passive wah wah", the warp prism got spotted, of course hes not gonna do anything with roaches sitting below, he kept zerg in his base while getting a first 3rd, somewhat fast colossi and better upgrades, while forcing a lot of roaches even though no real attack was coming zergs way.
Should protoss always be hyper aggressive? bullshit
I admit it was a bit weird he got blink while not using it, and he couldve put more pressure on zergs 3rd but he had enough roaches and that would mean the 3rd would auto die to any counter attack


Well, I liked that build.
Protoss has a hard time expanding extremly early, so he matched that by getting a lot of tech (robo+blink) and then expanding, so he was only slightly lower in eco, but quite higher in tech than his opponent.
Forbidden17
Profile Joined December 2011
666 Posts
December 11 2011 15:46 GMT
#606
Khaldor still boss
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-12-11 15:47:52
December 11 2011 15:46 GMT
#607
On December 12 2011 00:42 andaylin wrote:
Khaldor with the adblock

Not sure, when you're on windows with korean/japanese (and perhaps other) langages, you'll get elly the elephant instead of ads, even without adblock (I use to play those kind of games, so I have to change the langage into japanese, and I have elly the elephant too, without any adblocker)
Olinimm
Profile Joined November 2011
1471 Posts
December 11 2011 15:47 GMT
#608
9 gate?
Sanchonator
Profile Joined September 2010
Australia490 Posts
December 11 2011 15:47 GMT
#609
On December 12 2011 00:43 zhooter wrote:
Zerg can't win if a protoss reaches 200/200. Unstoppable army, gg.



you mean zerg cant beat a 200/200 army on roach corrupter...

why do people complain when low tier units die to a maxed higher tier army with better upgrades...
haffy
Profile Joined September 2010
United Kingdom430 Posts
December 11 2011 15:47 GMT
#610
On December 12 2011 00:44 Asha` wrote:
Show nested quote +
On December 12 2011 00:43 zhooter wrote:
Zerg can't win if a protoss reaches 200/200. Unstoppable army, gg.


That's dumb, if Zerg gets a good 200/200 they are very hard to stop regardless of Toss being maxed or not.

True just had a unit comp so outdated even kyrix wouldn't max on it.


There really isn't many Zerg compositions that can take on a Protoss max army without recycling a lot of units to get hive tech or just going ling baneling all game.
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
December 11 2011 15:47 GMT
#611
On December 12 2011 00:46 FidoDido wrote:
Show nested quote +
On December 12 2011 00:43 WhurreOdu wrote:
So Khaldor ... please apologize to InCa !

Though it was not a good game ..

i think you made Khaldor mad. by yourself.


I apologize to Khaldor !

Please don't kill me.
Fut am Bam
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2011-12-11 15:52:08
December 11 2011 15:48 GMT
#612
@Khaldor, yeah he couldve had more drones, I agree, yet in the game you made it sound like Zerg was far ahead "wow, he shouldnt play this passive, zerg has 68 workers vs 64 workers of protoss!" which really really isnt a big deal like you pointed out just now. Also ask yourself why didnt he have more drones? cause he was afraid of the attack that both he and you,despite you observing, thought was coming.

I dont mean to bash, youre a decent commentator, but its sth that is sadly widespread among commentators to criticize players for things that arent nearly as wrong as the commentator claims it was.
beep boop
haffy
Profile Joined September 2010
United Kingdom430 Posts
December 11 2011 15:48 GMT
#613
On December 12 2011 00:47 Sanchonator wrote:
Show nested quote +
On December 12 2011 00:43 zhooter wrote:
Zerg can't win if a protoss reaches 200/200. Unstoppable army, gg.



you mean zerg cant beat a 200/200 army on roach corrupter...

why do people complain when low tier units die to a maxed higher tier army with better upgrades...


Why do people think tier has fucking anything to do with the game? Saying what tier a unit is has no impact on the game at all.
poorcloud
Profile Joined April 2011
Singapore2748 Posts
December 11 2011 15:48 GMT
#614
On December 12 2011 00:46 Olinimm wrote:
Show nested quote +
On December 12 2011 00:44 poorcloud wrote:
On December 12 2011 00:43 Olinimm wrote:
On December 12 2011 00:42 poorcloud wrote:
True could have easily sniped the main and 3rd at the same time.
And where were his spines?
+ Building infestors without pathogen glands....

Inca had 2 colossi, sentries, and 3 cannons at his third...he couldn't have sniped it.


he had more at inca's 3rd compared to his army at incas main. I'm sure 7 - 8 good volleys from that army would have done that.

Even if he did he would've definitely died to a counterattack after anyway after losing that many roaches.


Which is why he shld have laid down 10 spines + not lose any overlords after the drop.

But yeah, happy gonna stomp inca now i suppose.
Sanchonator
Profile Joined September 2010
Australia490 Posts
December 11 2011 15:49 GMT
#615
On December 12 2011 00:48 haffy wrote:
Show nested quote +
On December 12 2011 00:47 Sanchonator wrote:
On December 12 2011 00:43 zhooter wrote:
Zerg can't win if a protoss reaches 200/200. Unstoppable army, gg.



you mean zerg cant beat a 200/200 army on roach corrupter...

why do people complain when low tier units die to a maxed higher tier army with better upgrades...


Why do people think tier has fucking anything to do with the game? Saying what tier a unit is has no impact on the game at all.


ok

why would roach corrupter beat blink stalker colossus with better upgrades?



that better?
Asha
Profile Blog Joined November 2010
United Kingdom38256 Posts
December 11 2011 15:49 GMT
#616
On December 12 2011 00:48 poorcloud wrote:
Show nested quote +
On December 12 2011 00:46 Olinimm wrote:
On December 12 2011 00:44 poorcloud wrote:
On December 12 2011 00:43 Olinimm wrote:
On December 12 2011 00:42 poorcloud wrote:
True could have easily sniped the main and 3rd at the same time.
And where were his spines?
+ Building infestors without pathogen glands....

Inca had 2 colossi, sentries, and 3 cannons at his third...he couldn't have sniped it.


he had more at inca's 3rd compared to his army at incas main. I'm sure 7 - 8 good volleys from that army would have done that.

Even if he did he would've definitely died to a counterattack after anyway after losing that many roaches.


But yeah, happy gonna stomp inca now i suppose.


Happy's TvP isn't exactly good, especially not given recent trends.
haffy
Profile Joined September 2010
United Kingdom430 Posts
December 11 2011 15:50 GMT
#617
On December 12 2011 00:49 Sanchonator wrote:
Show nested quote +
On December 12 2011 00:48 haffy wrote:
On December 12 2011 00:47 Sanchonator wrote:
On December 12 2011 00:43 zhooter wrote:
Zerg can't win if a protoss reaches 200/200. Unstoppable army, gg.



you mean zerg cant beat a 200/200 army on roach corrupter...

why do people complain when low tier units die to a maxed higher tier army with better upgrades...


Why do people think tier has fucking anything to do with the game? Saying what tier a unit is has no impact on the game at all.


ok

why would roach corrupter beat blink stalker colossus with better upgrades?



that better?


Yes.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
December 11 2011 15:51 GMT
#618
Damn if Happy had gone reactor on his rax after 2 marines, Inca could have done so much dmg imo. Inca prolly expecting Happy to 1-1-1 cause that's just what he does...
RIP GOMTV. RIP PROLEAGUE.
Gesamtkunstwerk
Profile Joined December 2011
134 Posts
December 11 2011 15:51 GMT
#619
Work is keeping me off SC2. Pile of shit. Will catch this later I hope
Death is the means to travel to the stars!
iamke55
Profile Blog Joined April 2004
United States2806 Posts
December 11 2011 15:51 GMT
#620
Inca played really well there with a brilliant strategy. Protoss usually has to delay their tech a lot to get a 10 minute 3rd base (see Huk's pvz). The warp prism flying around kept True's units in his base, which gave Inca the ability to take a fast 3rd and get all of his tech at the same time. Then he had a perfect army split to defend the two-pronged attack. After the drop cost True too much, he had a tech disadvantage for the rest of the game.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
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