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[GSL] Nov Code A RO24 D1 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 75 Next
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
December 05 2011 10:06 GMT
#361
On December 05 2011 19:03 Seeker wrote:
Show nested quote +
On December 05 2011 19:02 NuclearJudas wrote:
On December 05 2011 19:01 Talionis wrote:
Did anyone really think Ensnare was that good anyway?

You have to be pretty good to stay in Code S for as long as he did. But yeah, he's nowhere near the top players in skill.


He won like 1 game, and lost 2..... like every single time....

A lot of players have done the same thing. At least he's consistent. But hey now, I'm not telling you that Ensnare is a B*****, but you need some skill to stay in Code S, even though it was pretty hard to fall out back then and he's out now.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
Ben...
Profile Joined January 2011
Canada3485 Posts
December 05 2011 10:06 GMT
#362
On December 05 2011 19:04 KingPaddy wrote:
Show nested quote +
On December 05 2011 19:02 Candide wrote:
Not caster-bashing here but is it necessary for Moletrap to talk so negatively about players? "keep the tradition of losing pvp killer" "Ensnare isn't good enough anymore to stay in code s lets see if cezanne follows(paraphrased)" obviously they aren't supposed to praise them but even artosis won't name players who suck..


"San, the worst player in GSL history", and i.e. HongUn beg to differ.
Yeah, after San dominating his group nearly made Artosis swallow a sword he began to watch what he said about players. Other than Hongun. He still bashes Hongun.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 05 2011 10:06 GMT
#363
Happy..... banes are gonna rape that small army dude...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
red4ce
Profile Blog Joined January 2011
United States7313 Posts
December 05 2011 10:07 GMT
#364
On December 05 2011 19:04 KingPaddy wrote:
Show nested quote +
On December 05 2011 19:02 Candide wrote:
Not caster-bashing here but is it necessary for Moletrap to talk so negatively about players? "keep the tradition of losing pvp killer" "Ensnare isn't good enough anymore to stay in code s lets see if cezanne follows(paraphrased)" obviously they aren't supposed to praise them but even artosis won't name players who suck..


"San, the worst player in GSL history", and i.e. HongUn beg to differ.


Not to mention theBest banshee and Biiiiitbyyyyyybiiiiiiit.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 05 2011 10:07 GMT
#365
I do like how Happy keeps Cezanne in his base like this whole game though
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
December 05 2011 10:07 GMT
#366
On December 05 2011 19:04 KristofferAG wrote:
Show nested quote +
On December 05 2011 19:01 KristofferAG wrote:
On December 05 2011 18:59 KristofferAG wrote:
(T)IMHappy versus (Z)Cezanne
<Bo3>

Maps
Set 1
Bel'Shir Beach Winter

Set 2
Dual Sight

Set 3
Calm Before the Storm



0.00
oGsCezanne is spawning as the red zerg in the bottom right position.
IM_Happy is spawning as the blue terran in the top left position.


4.00
Cezanne opens with a hatch first on 15. Happy goes rax and gas opening. Lifts his initial finished barracks down to the lowground.

Very late pool from Cezanne, 18pool. Factory placed next to the barracks on the lowground for Happy.

8.00
Reactor is being built on the barracks, which has been moved intot he main again. Minor pressure from marines and SCV is pushed back.

Puts more pressure on after getting the first hellion out. Is deflected without any damage.

Command center being placed down inside Happy's main. Stim research is started and another rax is added on.

Baneling Nest and a macro Hatchery placed down for Cezanne.

Switching a barracks back on to the reactor, moving the factory away and building another reactor on it. Starport added on.


12.00
Lair has been started by Cezanne. Stim research is finished by Happy. Now producing two medivacs at a time, and getting an engineering bay. Combat Shield research started.

2 Evolution Chambers in production for Cezanne, and multiple zerglings. Happy gearing up to put on some pressure with marines and hellions.

Baneling speed has been started but doesn't finish in time. The spine crawler wall holds off the attack as Cezanne gets 1/1 melee.

Spire in production for Cezanne. Happy adding on more production and getting turrets. Single viking clears up a couple of overlords. Siege tech started and +1 for infantry finishes up.

@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
December 05 2011 10:08 GMT
#367
On December 05 2011 18:51 pdd wrote:
Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?

Really don't get it at all.


If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
December 05 2011 10:08 GMT
#368
That is one bold expansion by Cezanne. Let's see if it pays off.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
December 05 2011 10:08 GMT
#369
that was a nasty stim
GL HF... YOLO..lololollol.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 05 2011 10:08 GMT
#370
On December 05 2011 19:08 Cyro wrote:
Show nested quote +
On December 05 2011 18:51 pdd wrote:
Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?

Really don't get it at all.


If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels


abuse it how?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Logros
Profile Joined September 2010
Netherlands9913 Posts
December 05 2011 10:09 GMT
#371
Happy's TvZ is really scary.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
December 05 2011 10:10 GMT
#372
On December 05 2011 19:08 Seeker wrote:
Show nested quote +
On December 05 2011 19:08 Cyro wrote:
On December 05 2011 18:51 pdd wrote:
Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?

Really don't get it at all.


If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels


abuse it how?


I'd imagine an early expand would be a good way to abuse it, since the techning eliminates any form of pressure for a while.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
December 05 2011 10:10 GMT
#373
Dammitm, where was my macro game??!?!

Gonna quickly write something for Bel'Shir
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Logros
Profile Joined September 2010
Netherlands9913 Posts
December 05 2011 10:11 GMT
#374
Lol how did those marines survive O.o
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 05 2011 10:11 GMT
#375
Dayum.... that engagement....
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
ellirc
Profile Joined February 2011
Sweden3286 Posts
December 05 2011 10:11 GMT
#376
123 lings. Like a boss.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
December 05 2011 10:11 GMT
#377
On December 05 2011 19:07 KristofferAG wrote:
Show nested quote +
On December 05 2011 19:04 KristofferAG wrote:
On December 05 2011 19:01 KristofferAG wrote:
On December 05 2011 18:59 KristofferAG wrote:
(T)IMHappy versus (Z)Cezanne
<Bo3>

Maps
Set 1
Bel'Shir Beach Winter

Set 2
Dual Sight

Set 3
Calm Before the Storm



0.00
oGsCezanne is spawning as the red zerg in the bottom right position.
IM_Happy is spawning as the blue terran in the top left position.


4.00
Cezanne opens with a hatch first on 15. Happy goes rax and gas opening. Lifts his initial finished barracks down to the lowground.

Very late pool from Cezanne, 18pool. Factory placed next to the barracks on the lowground for Happy.

8.00
Reactor is being built on the barracks, which has been moved intot he main again. Minor pressure from marines and SCV is pushed back.

Puts more pressure on after getting the first hellion out. Is deflected without any damage.

Command center being placed down inside Happy's main. Stim research is started and another rax is added on.

Baneling Nest and a macro Hatchery placed down for Cezanne.

Switching a barracks back on to the reactor, moving the factory away and building another reactor on it. Starport added on.


12.00
Lair has been started by Cezanne. Stim research is finished by Happy. Now producing two medivacs at a time, and getting an engineering bay. Combat Shield research started.

2 Evolution Chambers in production for Cezanne, and multiple zerglings. Happy gearing up to put on some pressure with marines and hellions.

Baneling speed has been started but doesn't finish in time. The spine crawler wall holds off the attack as Cezanne gets 1/1 melee.

Spire in production for Cezanne. Happy adding on more production and getting turrets. Single viking clears up a couple of overlords. Siege tech started and +1 for infantry finishes up.


16.00
Spire finishes, and multiple mutas are built. Happy pulls back and joins up with his siege tanks. +1 air attack started immediately for Cezanne.

Cezanne gets a third base, Happy pulls back to get a better position, going to take out Cezanne's third. Cezanne pulls back instead of attacking! +1 infantry armor being researched for Happy. Mutas do some minor harass.

Another engineering bay placed down for Happy, as Armory is being produced.

Cezanne tries to take the bottom two left bases, but Happy pushes forward and sets up between the bottom two left bases. In spite of great split and positioning on siege tanks, Cezanne is able to run in and clean up the entire army of Happy, losing his own in the process.

@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Silentness
Profile Blog Joined August 2009
United States2821 Posts
December 05 2011 10:11 GMT
#378
On December 05 2011 18:59 dmnum wrote:
Time to see how legit cezanne is.


He looks pretty legit to me.
GL HF... YOLO..lololollol.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 05 2011 10:12 GMT
#379
On December 05 2011 19:10 Fragile51 wrote:
Show nested quote +
On December 05 2011 19:08 Seeker wrote:
On December 05 2011 19:08 Cyro wrote:
On December 05 2011 18:51 pdd wrote:
Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?

Really don't get it at all.


If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels


abuse it how?


I'd imagine an early expand would be a good way to abuse it, since the techning eliminates any form of pressure for a while.


But he's grabbing blink. He'll have more units. He can harass here and there, and he'll win in battles
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
December 05 2011 10:12 GMT
#380
Baneling mines please, Cezanne. More Zergs need to use that. Terrans just don't get them Ravens.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
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