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On December 05 2011 19:03 Seeker wrote:Show nested quote +On December 05 2011 19:02 NuclearJudas wrote:On December 05 2011 19:01 Talionis wrote: Did anyone really think Ensnare was that good anyway? You have to be pretty good to stay in Code S for as long as he did. But yeah, he's nowhere near the top players in skill. He won like 1 game, and lost 2..... like every single time.... A lot of players have done the same thing. At least he's consistent. But hey now, I'm not telling you that Ensnare is a B*****, but you need some skill to stay in Code S, even though it was pretty hard to fall out back then and he's out now.
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On December 05 2011 19:04 KingPaddy wrote:Show nested quote +On December 05 2011 19:02 Candide wrote: Not caster-bashing here but is it necessary for Moletrap to talk so negatively about players? "keep the tradition of losing pvp killer" "Ensnare isn't good enough anymore to stay in code s lets see if cezanne follows(paraphrased)" obviously they aren't supposed to praise them but even artosis won't name players who suck.. "San, the worst player in GSL history", and i.e. HongUn beg to differ.  Yeah, after San dominating his group nearly made Artosis swallow a sword he began to watch what he said about players. Other than Hongun. He still bashes Hongun.
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Seeker
Where dat snitch at?36919 Posts
Happy..... banes are gonna rape that small army dude...
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On December 05 2011 19:04 KingPaddy wrote:Show nested quote +On December 05 2011 19:02 Candide wrote: Not caster-bashing here but is it necessary for Moletrap to talk so negatively about players? "keep the tradition of losing pvp killer" "Ensnare isn't good enough anymore to stay in code s lets see if cezanne follows(paraphrased)" obviously they aren't supposed to praise them but even artosis won't name players who suck.. "San, the worst player in GSL history", and i.e. HongUn beg to differ. 
Not to mention theBest banshee and Biiiiitbyyyyyybiiiiiiit.
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Seeker
Where dat snitch at?36919 Posts
I do like how Happy keeps Cezanne in his base like this whole game though
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Norway25712 Posts
On December 05 2011 19:04 KristofferAG wrote:Show nested quote +On December 05 2011 19:01 KristofferAG wrote:On December 05 2011 18:59 KristofferAG wrote: 4.00 Cezanne opens with a hatch first on 15. Happy goes rax and gas opening. Lifts his initial finished barracks down to the lowground.
Very late pool from Cezanne, 18pool. Factory placed next to the barracks on the lowground for Happy.
8.00 Reactor is being built on the barracks, which has been moved intot he main again. Minor pressure from marines and SCV is pushed back.
Puts more pressure on after getting the first hellion out. Is deflected without any damage.
Command center being placed down inside Happy's main. Stim research is started and another rax is added on.
Baneling Nest and a macro Hatchery placed down for Cezanne.
Switching a barracks back on to the reactor, moving the factory away and building another reactor on it. Starport added on.
12.00 Lair has been started by Cezanne. Stim research is finished by Happy. Now producing two medivacs at a time, and getting an engineering bay. Combat Shield research started.
2 Evolution Chambers in production for Cezanne, and multiple zerglings. Happy gearing up to put on some pressure with marines and hellions.
Baneling speed has been started but doesn't finish in time. The spine crawler wall holds off the attack as Cezanne gets 1/1 melee.
Spire in production for Cezanne. Happy adding on more production and getting turrets. Single viking clears up a couple of overlords. Siege tech started and +1 for infantry finishes up.
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United Kingdom20274 Posts
On December 05 2011 18:51 pdd wrote: Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?
Really don't get it at all.
If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels
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That is one bold expansion by Cezanne. Let's see if it pays off.
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Seeker
Where dat snitch at?36919 Posts
On December 05 2011 19:08 Cyro wrote:Show nested quote +On December 05 2011 18:51 pdd wrote: Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?
Really don't get it at all. If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels
abuse it how?
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Happy's TvZ is really scary.
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On December 05 2011 19:08 Seeker wrote:Show nested quote +On December 05 2011 19:08 Cyro wrote:On December 05 2011 18:51 pdd wrote: Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?
Really don't get it at all. If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels abuse it how?
I'd imagine an early expand would be a good way to abuse it, since the techning eliminates any form of pressure for a while.
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United Kingdom10823 Posts
Dammitm, where was my macro game??!?!
Gonna quickly write something for Bel'Shir
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Lol how did those marines survive O.o
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Seeker
Where dat snitch at?36919 Posts
Dayum.... that engagement....
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Norway25712 Posts
On December 05 2011 19:07 KristofferAG wrote:Show nested quote +On December 05 2011 19:04 KristofferAG wrote:On December 05 2011 19:01 KristofferAG wrote:On December 05 2011 18:59 KristofferAG wrote: 4.00 Cezanne opens with a hatch first on 15. Happy goes rax and gas opening. Lifts his initial finished barracks down to the lowground.
Very late pool from Cezanne, 18pool. Factory placed next to the barracks on the lowground for Happy.
8.00 Reactor is being built on the barracks, which has been moved intot he main again. Minor pressure from marines and SCV is pushed back.
Puts more pressure on after getting the first hellion out. Is deflected without any damage.
Command center being placed down inside Happy's main. Stim research is started and another rax is added on.
Baneling Nest and a macro Hatchery placed down for Cezanne.
Switching a barracks back on to the reactor, moving the factory away and building another reactor on it. Starport added on.
12.00 Lair has been started by Cezanne. Stim research is finished by Happy. Now producing two medivacs at a time, and getting an engineering bay. Combat Shield research started.
2 Evolution Chambers in production for Cezanne, and multiple zerglings. Happy gearing up to put on some pressure with marines and hellions.
Baneling speed has been started but doesn't finish in time. The spine crawler wall holds off the attack as Cezanne gets 1/1 melee.
Spire in production for Cezanne. Happy adding on more production and getting turrets. Single viking clears up a couple of overlords. Siege tech started and +1 for infantry finishes up.
16.00 Spire finishes, and multiple mutas are built. Happy pulls back and joins up with his siege tanks. +1 air attack started immediately for Cezanne.
Cezanne gets a third base, Happy pulls back to get a better position, going to take out Cezanne's third. Cezanne pulls back instead of attacking! +1 infantry armor being researched for Happy. Mutas do some minor harass.
Another engineering bay placed down for Happy, as Armory is being produced.
Cezanne tries to take the bottom two left bases, but Happy pushes forward and sets up between the bottom two left bases. In spite of great split and positioning on siege tanks, Cezanne is able to run in and clean up the entire army of Happy, losing his own in the process.
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On December 05 2011 18:59 dmnum wrote: Time to see how legit cezanne is.
He looks pretty legit to me.
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Seeker
Where dat snitch at?36919 Posts
On December 05 2011 19:10 Fragile51 wrote:Show nested quote +On December 05 2011 19:08 Seeker wrote:On December 05 2011 19:08 Cyro wrote:On December 05 2011 18:51 pdd wrote: Hasn't Blink Stalker-Robo been confirmed as THE safest builds in PvP. Why on earth is it not standard?
Really don't get it at all. If your opponent knows you are going robo twilight every game he can abuse it and win more than 50% of games at equal skill levels abuse it how? I'd imagine an early expand would be a good way to abuse it, since the techning eliminates any form of pressure for a while.
But he's grabbing blink. He'll have more units. He can harass here and there, and he'll win in battles
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Baneling mines please, Cezanne. More Zergs need to use that. Terrans just don't get them Ravens.
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