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No player/caster bashing, or balance whining. Bans will be handed out like candy. (page 131) |
On October 15 2011 08:06 Jezdog wrote: How was bombers play that awesome?
Sheth at one stage kills all the SCVs at the third and gold and was harrassing like a boss and bomber wasn't dealing with it.
Not saying Bomber is worse than sheth, but really...
Sheth was maneuvring his army in one group. Probably no control groups, just boxing the whole thing.
Bomber sends 2 marines and a marauder to snipe an infestor, and sheth runs away with his entire army while bomber pushes forward and sieges up. Couldn't he have pulled hte infestors back, killed the marines, with anything, secured his position on the high ground gold, and flanked bomber instead of attack-moving from one angle?
sheth's army control was pretty lackluster. His counterattacks were great, but when terran has built 4 macro orbitals, scv kills aren't that important. If he had been dropping/nydusing to take out production in the main, that would have been nice.
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On October 15 2011 08:04 StoLiVe wrote:Show nested quote +On October 15 2011 08:03 _Darwin_ wrote:On October 15 2011 08:03 tlassg wrote: with great restraint from whining....
what exactly is ghosts counter? banelings... zerglings... how do you not know? Baneling don't counter ghost, ghost are armored not light They are not even armored, they are Biological and Psionic
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On October 15 2011 08:08 Arijevska wrote: Bomber SICK GOOD maybe even better then MVP
Maybe... probably not though
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On October 15 2011 08:06 00Visor wrote: LR-Threads like always Quick win: Meh, cheese Mid game win: Meh, allin Late game win: Meh, balance
Bomber won because of his insane macro.
well i think TvZ isnt balancee, but Bomber is obviously just better than Sheth
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How many orbitals did Bomber have there..? O_o He built tons of them right after maxing out which made him very vulnerable and was only saved because he could cloak his ghosts and Sheth didn't have an overseer. When he survived that moment he basically had infinite resources from an uncountable amount of mules.
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United Kingdom31255 Posts
On October 15 2011 08:08 Drazerk wrote:Show nested quote +On October 15 2011 08:08 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:Jump in LR! Ret vs Hongun on Tal'darim In the bottom right is  Ret While in the top right is  HongUn 3:30Nexus and forge out for Hongun Ret has a pool and a queen 4;00Hatch on the way for ret as hongun gets a gateway + gas 4:40Overlord scouts from ret seeing the probe transfer and the cyber core starting
6:30
Marco hatch up for ret
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On October 15 2011 08:07 Jezdog wrote: I really dunno what sheth is supposed to build there? At one stage he had the ability to build and do what he wanted, he got all the best units....
Actually, against the composition bomber had, tier 3 was pretty awful.
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On October 15 2011 08:05 Flonomenalz wrote: Oh sweet. One unit countering all of Zerg T3, amazing!
wp by Bomber regardless but come on. He did nothing that game. All his drops shut down. Perfect counter attacks by Sheth. All to get rolled by T1 units with ghosts? Jesus...
Yeah, that's pretty much how protoss feels lol. Zerg and protoss pretty much unanimously hate ghosts in general. I don't see what the point of them having cloak in multiplayer is anyway, seems completely unnecessary and if you're caught without detection/the detection is killed you may as well have infestors able to fungal while burrowed.
And you can't say he did nothing that game. He tried to drop, Sheth stopped it. Sheth also had several bad attempts at harassing that got shut down for much bigger losses, and the time that he ended up killing a ton of scvs, that was good for Bomber because he had like 8 orbitals and would have soon sacked scvs for extra army supply anyway. Both just sat back and played a macro game with some nominal harassing and Bomber won in the end.
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that IdrA clip, did not belong on the top 10. top 10 worst maybe, but not in a positive countdown.
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On October 15 2011 08:06 Cain0 wrote:Show nested quote +On October 15 2011 08:03 Pajegetc wrote:On October 15 2011 08:02 Kznn wrote: Snipe is so strong :/ Not really, Bomber found a flaw in Sheth's build and countered it. Ok, so snipe counters Ultras/Brood Lords Marines counter zerlings/mutas Siege Tank counters banes and most other things that walk What should sheth have built?
Ok, so ling/bling counters ghost Infestor/Ultra/bling counter marines. Mutas counters siege tanks and most other things that dont shoot air.
What should Bomber have built?
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Can't believe people are arguing balance when one of the top 3 terran in the world beat a mid level foreigner zerg. Jesus people.
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Why is there no refresh button for each stream in the quad view streams?
-.-
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United Kingdom38149 Posts
On October 15 2011 08:09 butchji wrote: How many orbitals did Bomber have there..? O_o He built tons of them right after maxing out which made him very vulnerable and was only saved because he could cloak his ghosts and Sheth didn't have an overseer. When he survived that moment he basically had infinite resources from an uncountable amount of mules.
He dropped 3 macro orbitals as he was taking the gold.
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United Kingdom31255 Posts
On October 15 2011 08:09 Drazerk wrote:Show nested quote +On October 15 2011 08:08 Drazerk wrote:On October 15 2011 08:08 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:Jump in LR! Ret vs Hongun on Tal'darim In the bottom right is  Ret While in the top right is  HongUn 3:30Nexus and forge out for Hongun Ret has a pool and a queen 4;00Hatch on the way for ret as hongun gets a gateway + gas 4:40Overlord scouts from ret seeing the probe transfer and the cyber core starting 6:30Marco hatch up for ret
7:10
Three gates going down for Hongun powered by an artoss's pylon and getting two more gas
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I dont know what zerg will come up with once terrans manage to replace their marine/tank with lategame ghost/tank. That should counter every single composition zerg could throw at terran. And some terrans got frighteningly close to having a pure ghost/tank army and they always looked untouchable.
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On October 15 2011 08:09 Drazerk wrote:Show nested quote +On October 15 2011 08:08 Drazerk wrote:On October 15 2011 08:08 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:On October 15 2011 08:07 Drazerk wrote:Jump in LR! Ret vs Hongun on Tal'darim In the bottom right is  Ret While in the top right is  HongUn 3:30Nexus and forge out for Hongun Ret has a pool and a queen 4;00Hatch on the way for ret as hongun gets a gateway + gas 4:40Overlord scouts from ret seeing the probe transfer and the cyber core starting 6:30Marco hatch up for ret
Where do you see this?
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On October 15 2011 08:08 Ysellian wrote:Show nested quote +On October 15 2011 08:05 Brad Lah wrote:On October 15 2011 08:03 Ysellian wrote:On October 15 2011 08:02 LesPhoques wrote: This is retarded. Ghost pretty much counters every zerg unit. /Protoss rant
nah ultra's are actually good in soaking up damage from snipe. I've seen Nestea actually handle it quite nicely (and Stephano too I believe). If sheth had an overseer initially he would have won the game. You mean the overseer that would get sniped? Overseer has 11 vision range and Snipe has 10 range. 6 Ultra's up close who have killed a ton of ghosts before any damage could have been done.
So you must perfectly micro an overseerer just so you dont die when terran only has to go SNIPE SNIPE SNIPE
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On October 15 2011 08:10 1Eris1 wrote: Can't believe people are arguing balance when one of the top 3 terran in the world beat a mid level foreigner zerg. Jesus people.
People will never stop. It was the same when the best player in the world destroyed July.
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When you invest so much gas into hive tech, getting additional upgrades and late game Zerg units, it is ridiculous to say 'lol go ling bling.' In fact, I feel Zerg is the race where people say 'lol you needed hive tech can't go ling bling all game', and 'zomg hive sucks.' it is as though people want Zerg to go Hive 'just in case' Terran has lots of tanks. Zerg players's solution to ghosts is not on composition, but on how they can limit their numbers. In bw, if the vessel count got too high, Zerg had nothing left which could beat the bio tank army. You columns say stuff like 'lol get scourge' which is what a lot of people are saying.
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