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[IPL] Day 3 Live Report Thread - Page 62

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Standard LR thread rules apply. No caster bashing, no insulting the interviewers, no player bashing, no balance whining. Bans will be doled out to violators so don't shit up this thread with immature garbage.
iamperfection
Profile Blog Joined February 2011
United States9646 Posts
October 08 2011 15:23 GMT
#1221
On October 09 2011 00:21 laggikoN wrote:
Do the casters just not look at supply... oh and as i say it they bring it up.. whatever im posting anyway, you can't stop me!!

Well they want to drive up the excitment of the game. You dont want to say the game is over even if it is cause it could last 10 more mine then what are you gonna talk about.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
dc302
Profile Joined December 2010
Australia576 Posts
October 08 2011 15:23 GMT
#1222
On October 09 2011 00:21 snakeeyez wrote:
So if a terran has no use for a raven an expensive unit they are forced to make one because zerg can put landmines all over the map? Stupid.


There IS a use, and you just said it.
...
Kommander
Profile Joined March 2011
Philippines4950 Posts
October 08 2011 15:23 GMT
#1223
Hmm, I keep thinking that when those mutas were trying to bait those marines into those bombs, that it would be obvious since obviously Zergs wouldn't commit their mutas to attack a bunch of marines, so them swooping in and out like that would make the terran suspicious and throw down a scan just to be sure.
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 08 2011 15:23 GMT
#1224
That's the difference between Lucky and unluc Moon
https://steamcommunity.com/id/*tlusernamehere*/
_Repo
Profile Joined July 2011
United Kingdom71 Posts
October 08 2011 15:23 GMT
#1225
On October 09 2011 00:22 Zombie_Velociraptor wrote:
Thing is, there's a lot of stuff isn't perfectly balanced, but none of it so blatantly game changing for what is pretty much zero investment. I seriously don't see how can anyone claim it's not a retarded feature.


Cry more bronze leguger

User was temp banned for this post.
Demonaz
Profile Joined January 2011
United Kingdom1219 Posts
October 08 2011 15:23 GMT
#1226
All Terrans need is one raven with the main army in the mid-late game, then all those scans can turn into mules and there's no danger. I don't understand why no top players do this.
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
October 08 2011 15:23 GMT
#1227
Boxer...sigh. That was lame!
Liquid | SKT
monXikk
Profile Joined May 2010
Poland742 Posts
October 08 2011 15:23 GMT
#1228
This kind of Boxer I want to see in MLG. Good game overall tho.
yet another IdrA's #1 fan
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
October 08 2011 15:24 GMT
#1229
On October 09 2011 00:22 n00b3rt wrote:
Show nested quote +
On October 09 2011 00:21 Derez wrote:
I love how its 70 vs 200 supply and team caster is still thinking its a close game.

They are paid for that you know :/

Aye I know, but when you're in the 80th minute of a soccer match and it's 3-0, you call it as a commentator. Anything else and you're kidding yourself and the spectators.
Elean
Profile Joined October 2010
689 Posts
October 08 2011 15:24 GMT
#1230
Eventually terrans will figure out how to make ravens
snakeeyez
Profile Joined May 2011
United States1231 Posts
October 08 2011 15:24 GMT
#1231
Here is the huge difference between lurkers and baneling bombs. Lurkers cost more to make, do not kill 20 units at once instantly while baneling bombs do. Its just 1 example of starcraft 2 being inferior to BW in terms of that mechanic.
phrenzy
Profile Joined October 2010
United Kingdom478 Posts
Last Edited: 2011-10-08 15:26:03
October 08 2011 15:24 GMT
#1232
On October 09 2011 00:21 VGhost wrote:
So while we're commenting on banelings... marines are kind of absurd as well.


Agreed, both are absurd, but zergs dont use bane bombs as often as they should. But when they do they are negated by scans, which as the game gets longer becomes less of an issue.

Thats why i think lurkers need to come back or some other unit like it because of its range. Toss has Colossi and Terran have tanks, i would happily sacrifice weaker version of broodlords in favor of a seige unit.

Only time will tell.
duckmaster
Profile Joined August 2011
687 Posts
October 08 2011 15:24 GMT
#1233
Luckily at low masters I haven't faced a single zerg who uses baneling bombs :D Cause you know, setting a couple of baneling bombs takes like 4 extra clicks!
MGN
Profile Joined June 2011
France383 Posts
October 08 2011 15:24 GMT
#1234
"trololol just build raven"
yeah one raven getting down by mutas in one shot
vincom2
Profile Joined June 2011
Singapore1775 Posts
October 08 2011 15:24 GMT
#1235
On October 09 2011 00:22 snakeeyez wrote:
I have seen all those players get hit baneling bombs. Its impossible to predict where they are no matter how good you are so I guess they are forced to waste resources on an expensive raven just to detect?

So they detect and can save your ass from baneling mines but are still a waste of resources?
the p00n
Profile Joined September 2010
Netherlands615 Posts
October 08 2011 15:24 GMT
#1236
lol@boxer shaking his head on the close-up.
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
October 08 2011 15:24 GMT
#1237
After watching so many games going to zerg after hitting baneling bombs there is absolutely no excuse not to bring a raven with your army tvz. Late game (after 3 bases) its not a big investment to get 1-2 ravens. Also there get for laying down PDD for mutas or auto turrets for lings or harass, or the seeker buff to kill a flock of mutas or at least make them run away as the lings and blings run in and the mutas come to finish off tanks, just fire a seeker missle so they need to run away as the lings and blings get cleaned up.
http://www.youtube.com/watch?v=uu96xMwFVXw
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
October 08 2011 15:24 GMT
#1238
On October 09 2011 00:22 n00b3rt wrote:
Show nested quote +
On October 09 2011 00:21 Derez wrote:
I love how its 70 vs 200 supply and team caster is still thinking its a close game.

They are paid for that you know :/


No they could do better at pointing out the game is over. Tastosis will call it how they see it, if it's over they begin saying that player x needs to gg. Even the GSL code A casters do this.
The spice must flow
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-10-08 15:24:55
October 08 2011 15:24 GMT
#1239
On October 09 2011 00:23 VGhost wrote:
Show nested quote +
On October 09 2011 00:21 snakeeyez wrote:
So if a terran has no use for a raven an expensive unit they are forced to make one because zerg can put landmines all over the map? Stupid.


Incidentally... Terran also has scan.

Also: spider mines cost even less than banelings. Yeah, I know it's the other game, but low-cost massive damage is hardly new to Starcraft.


Ehm spider mines work completely differently and are much easier to handle (without detection). -_-
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 08 2011 15:24 GMT
#1240
boxer has 1.2k overgas, doesnt build a raven and there are guys complaining about burrowed banelings?

ravens save so much scans vs creep, make u safe vs banes and u can throw down pdd to prevent the mutas from sniping tanks. why u no build raven terrans?
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
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