On September 26 2011 20:22 noBode wrote: Why are people complaining about the warp prism buff? All they did was increase the shield and in that game, it didn't seem that the warp prism would die even in the old patch. The queens were barely attacking them.
Nobody's complaining, we're loving it. But the WP would definitely have fallen to the queen attacks without the buff.
Lucky is letting Sage be very greedy.
Cool move from Lucky protecting that spore.
On September 26 2011 20:25 Demonace34 wrote: Show nested quote + On September 26 2011 20:24 Demonace34 wrote: On September 26 2011 20:22 Demonace34 wrote: On September 26 2011 20:21 Demonace34 wrote: On September 26 2011 20:20 Demonace34 wrote: Sage <
Daybreak >
Lucky Lucky spawns at 7 and Sage spawns at 1.
2:50 Lucky goes spawning pool first then hatch, Sage going FFE.
4:00 Sage's nexus finishes. He adds on 2 gas. Lucky gets out 4 lings to take map control, still taking no gas.
6:00 Twilight council goes up for Sage, Lucky gets his 3rd blocked by a pylon. Lucky takes the gas. 2 more gates and +1 attack on the way for Sage.
8:00 Dark shrine and charge on the way for Sage. Metabolic boost, lair and roach warren coming from Lucky.
9:30 DTs warped in at the proxy pylon and a zealot helps clean up the spore at the 3rd. DTs are able to take out the 3rd base of Lucky.
wolf doesnt know what inert means?
THE BALLS ARE INERT Epic reference from Doa.
On September 26 2011 20:27 Montana[TK] wrote: wolf doesnt know what inert means?
the things he does not know are over 9000
"His Excellency President for Life, Field Marshal Al Hadji Doctor Idi Amin, VC, DSO, MC, Lord of All the Beasts of the Earth and Fishes of the Sea, and Conqueror of the British Empire in Africa in General and Uganda in Particular."
GomTV is just DBZ reference central lately
On September 26 2011 20:26 Demonace34 wrote: Show nested quote + On September 26 2011 20:25 Demonace34 wrote: On September 26 2011 20:24 Demonace34 wrote: On September 26 2011 20:22 Demonace34 wrote: On September 26 2011 20:21 Demonace34 wrote: On September 26 2011 20:20 Demonace34 wrote: Sage <
Daybreak >
Lucky Lucky spawns at 7 and Sage spawns at 1.
2:50 Lucky goes spawning pool first then hatch, Sage going FFE.
4:00 Sage's nexus finishes. He adds on 2 gas. Lucky gets out 4 lings to take map control, still taking no gas.
6:00 Twilight council goes up for Sage, Lucky gets his 3rd blocked by a pylon. Lucky takes the gas. 2 more gates and +1 attack on the way for Sage.
8:00 Dark shrine and charge on the way for Sage. Metabolic boost, lair and roach warren coming from Lucky.
9:30 DTs warped in at the proxy pylon and a zealot helps clean up the spore at the 3rd. DTs are able to take out the 3rd base of Lucky.
11:00 +2 weapons along with 4 more gates on the way for Sage. 3rd base going up for both players. Lucky moving out on the map with his army.
SlayerS_Puzzle, oGsMC, Liquid'Hero, FXOz, ST.Parting, , NSHoseoJjakji, SlayerS_CoCa, DRG
Yeah.... so apparently fast dt expands aren't as bad as Inca made them look. lol
Lucky just threw that game away.
Sage has pretty impressive engagements and army movements
holy bejeeeeezus sage is effing awesome. those ff's were incredibbbbbbbbble.
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Sage is a fucking monster.
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