[GSL] August Up&Down Day 1 - Page 35
Forum Index > StarCraft 2 Tournaments |
Please keep the following things out of this topic: -Caster/Stream/player bashing; -Imbalance/race whine; -Preemptive GGing; -any other assorted offtopic negativism and arguments. This topic for talk about the games, not your general dislike for a certain matchup or SC2 in general. Enjoy this free event that has been provided to you. Share your enthusiasm for the games! Feel free to shoot me a PM or query me on IRC for any questions or comments. Have fun! ~Nyovne | ||
MrProb
Thailand794 Posts
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Krossfire
Australia1071 Posts
On September 06 2011 19:45 Oktyabr wrote: I think Leenock's game plan generally went downhill when he assumed that he was able to utilize the gold =/ Pretty sure it paid for itself and still managed to get a few bases at back Leenock really needs to defend these drops better...done so much damage | ||
Salteador Neo
Andorra5591 Posts
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Adreme
United States5574 Posts
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SafeAsCheese
United States4924 Posts
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Asha
United Kingdom38255 Posts
On September 06 2011 19:46 Tsubbi wrote: this all comed down to the opening, i mean zerg is supposed to be up on bases but terran gets to 3 bases earlier, riskfree and with mapcontrol if played like that, there has to be another answer to that opening.. What was the actual opening, I was tabbed out replying to mails and missed the early game. I need a good alternative to my current TvZ opener ![]() | ||
Corrik
United States1416 Posts
Yoda - Still holds the middle of the map,l takes out 9 base and attacks into the 11 Leenock - More broods getting hit by vikings, pushes back tank line from middle with corruptor support, attacking into the gold base, spawning pool started. | ||
artrea
Latvia3560 Posts
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Giriath
Sweden2412 Posts
On September 06 2011 19:45 Oktyabr wrote: I think Leenock's game plan generally went downhill when he assumed that he was able to utilize the gold =/ He relies on being able to out-expand and tech more than his opponent while ultra-patiently defending, but often this means his opponent snipes his expansions and tech and gets the advantage Leenock gained in the early game back. In my opinion he needs to focus more on doing damage to his opponents army and economy with low-tier units in the mid-game. | ||
chocopaw
2072 Posts
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Femari
United States2900 Posts
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Rannasha
Netherlands2398 Posts
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marttorn
Norway5211 Posts
On September 06 2011 19:46 ViperPL wrote: Seriously, snipe is quite silly, "oh look, I do 450 dmg to 5 armor ultras in 1s". 450 damage?! HOLY SHIT! That IS imbalanced! -_-;; yeah right... | ||
sitromit
7051 Posts
User was warned for this post | ||
Qikz
United Kingdom12022 Posts
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Corrik
United States1416 Posts
Yoda - Drop kills ultra cavern and bane nest, cloak on ghost started, PF in 8. Leenock - Ultra cav started, floating minerals. | ||
cyclone25
Romania3344 Posts
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thoradycus
Malaysia3262 Posts
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McBengt
Sweden1684 Posts
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Salteador Neo
Andorra5591 Posts
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