[IPL 2] Main Event Day 2 - WR1 - Page 4
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Ruscour
5233 Posts
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Sc1pio
United States823 Posts
On July 16 2011 09:16 Cassel_Castle wrote: Can't wait for that all-in to be figured out. That allin (though usually you get a Raven) has been around forever, it's just seeing a lot more prominence now. | ||
Numy
South Africa35471 Posts
On July 16 2011 09:16 Proko wrote: So, is it just me, or did Axslav lose that game to miscontrol? I feel like his 2nd base had kicked in but he didn't delay the push as long as he could have. I think the whole going up to 6 gate and robo before actually production anything kinda hindered his ability to delay the push. Maybe it didn't though. | ||
Sbrubbles
Brazil5763 Posts
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Olinim
4044 Posts
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Porcelina
United Kingdom3249 Posts
To the untrained eye, it seemed like Thorzain should have punished it a lot more severly. But a win is a win. Hope Thorzain will show us more, still have hopes that the Swedish Korea invasion will go well. | ||
Cassel_Castle
United States820 Posts
On July 16 2011 09:17 Ruscour wrote: It's really annoying that people just cry 'hacking' or 'DDoS' whenever anything goes wrong...c'mon guys. They logged out for some reason, as someone said, console gamers don't know how to disable Windows Update Heh, I was like "I don't know how to disable windows update" and then I remembered I know how to use google. | ||
Choboo
Sweden2088 Posts
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KimJongChill
United States6429 Posts
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halvorg
Norway717 Posts
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Duoma
United States396 Posts
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RogerChillingworth
2705 Posts
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CatsPajamas
United States337 Posts
On July 16 2011 09:23 Duoma wrote: Pardon me if this has been answered ad nauseum, but why is the dual-supply/resource count bar disabled? Bit annoying you don't see both supplies all the time =/ From our feedback thread: Issue 9: The cloaked version of the map makes the replay only show one resource/supply bar at a time. Solution: We worked with the map maker Superouman and in the later rounds he figured out a way to show both Implementation Date: You will see both supply counts at the same time in later rounds. These are NOT very old maps/games from old patches before the double supply/resource count was added by Blizzard. | ||
setzer
United States3284 Posts
On July 16 2011 09:17 Numy wrote: I think the whole going up to 6 gate and robo before actually production anything kinda hindered his ability to delay the push. Maybe it didn't though. He might have been fine if he simply sacked the expansion controlled his ramp and harassed instead of fighting an army he had no chance of beating. Doesn't help his control was bad. | ||
Proko
United States1022 Posts
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TranceStorm
1616 Posts
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Cassel_Castle
United States820 Posts
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Ruscour
5233 Posts
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ComusLoM
Norway3547 Posts
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Killmouse
Austria5700 Posts
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