[GSL] July Code S ro16 Day 1 - Page 101
Forum Index > StarCraft 2 Tournaments |
Pyre
United States1940 Posts
| ||
MrCon
France29748 Posts
| ||
zerious
Canada3803 Posts
| ||
DisaFear
Australia4074 Posts
| ||
L3g3nd_
New Zealand10461 Posts
| ||
Rhyton
Canada43 Posts
Poor wolf... | ||
Dfgj
Singapore5922 Posts
On July 12 2011 21:08 Kitaen wrote: well did you see him throw away mass marine any time? he was patently waiting for a good engage, never happened on this map the point is, he didn't even fuck up with bad emp's or sloppy mmm/viking controll and still gets crushed by stalker/chargelot/archon/templar/colossi the only thing i can think of is going tanks to controll those choke points, but yet then again, he had lots of phoenix at the start countering exactely this aswell as drops Oh yes he did, Clide repeatedly stood in storms, failed to emp templar + the rest of the army, or utilize his mobility at all once the lategame hit. | ||
bittman
Australia8759 Posts
| ||
Heavenly
2172 Posts
On July 12 2011 21:06 mutantmagnet wrote: Geeze that was pretty ridiculous. Marines probably need to be deemphasized in their DPS and Marauders improved to make this build more gas heavy and potentially less reliable. -.- Anyway, the times I've seen this held off: 1) MC v Ryung, Ryung would have won if he focus fired with his banshees 2) MMA v Huk, MMA probably would have won if he didn't stay camped outside Huk's natural outside of range of anything for like 5 minutes 3) MarineKing vs. xiaoT, not sure what happened there but it just seemed like all around badness by MKP. That's about it. | ||
Oboeman
Canada3980 Posts
And add to that he was going planetaries instead of orbitals so he wasn't even getting good mule income, it's not surprising he was floating 1700 gas, he just wasn't mining enough minerals. He was floating 1700 gas and he hadn't taken the geysers at top left, and wasn't mining with 3 each at the gold. | ||
DisaFear
Australia4074 Posts
On July 12 2011 21:10 bittman wrote: Ok, I returned for TOP v Losira, how was Tester v Clide? Quick recap anyone? It had nukes. That's all I can be bothered saying ![]() | ||
Medrea
10003 Posts
On July 12 2011 21:09 tuestresfat wrote: Korean Girl: I am Losira! Doa: No you're not! LOL idk y that made me laugh pretty hard You mean wolf? | ||
MrCon
France29748 Posts
On July 12 2011 21:09 Pyre wrote: ultras splash was hitting 4 thors at a time then. Wouldn't say it was working as intended. You were attacking the wall with your ultras and killing every unit that was behind it, or attack a CC and kill all the mining scv's + the turret behind the mineral lines :D That was hilariously broken. | ||
Moonwrath
United States9568 Posts
| ||
Telcontar
United Kingdom16710 Posts
| ||
Hassybaby
United Kingdom10823 Posts
On July 12 2011 21:09 tuestresfat wrote: Korean Girl: I am Losira! Doa: No you're not! LOL idk y that made me laugh pretty hard Because it was Wolf, not Doa? | ||
Dfgj
Singapore5922 Posts
On July 12 2011 21:10 bittman wrote: Ok, I returned for TOP v Losira, how was Tester v Clide? Quick recap anyone? Game 1 + 3: Clide earns a lead, derps around with nukes and standing in storms while not using EMP, and dies. Game 2: Marine Tank Banshee Raven + scv allin, Clide wins. | ||
Asha
United Kingdom38255 Posts
On July 12 2011 21:09 L3g3nd_ wrote: why is everyone hating on the previous series... it was really good How? Clide was awful in game 1, there was an all in in game 2, and Clide was awful in game 3. Tester played adequately but greatly benefitted from how bad some of Clide's decision making was. The last game was intense, but the series wasn't really good. --- lol, Losira just walked a drone into TOP's base to scout everything =) | ||
Kewlots
Australia534 Posts
On July 12 2011 21:02 Kettchup wrote: Guys, we all know you don't get the resources back when you cancel a nuke, but a good player will cancel it anyway to either avoid nuking your own units or to gain position by moving your units into the area where the nuke was going to land. Instead, Clide was frantically running his units out of range of the nuke every single time, that was just weird. I can't possibly imagine that he doesn't know you can cancel a nuke, but at the same time I've never seen any decent player use that many nukes and not cancel at least one. I why cancel them either way? what you plant a nuke see no units under it and cancel ? why not just wait see if you get lucky, I didn't really notice him having to move units except like 1 time where he lost 3 marauders | ||
Moonwrath
United States9568 Posts
| ||
| ||