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[GSL] July Code S ro16 Day 1 - Page 101

Forum Index > StarCraft 2 Tournaments
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Prev 1 99 100 101 102 103 135 Next
Pyre
Profile Joined July 2010
United States1940 Posts
July 12 2011 12:09 GMT
#2001
ultras splash was hitting 4 thors at a time then. Wouldn't say it was working as intended.
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 12 2011 12:09 GMT
#2002
THIS should be a good serie.
zerious
Profile Joined August 2010
Canada3803 Posts
July 12 2011 12:09 GMT
#2003
Flash drinks pocari sweat
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 12 2011 12:09 GMT
#2004
Losiras blinking reminds me of Flash
How devious | http://anartisticanswer.blogspot.com.au/
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 12 2011 12:09 GMT
#2005
heheh, flash's twitch
https://twitter.com/#!/IrisAnother
Rhyton
Profile Joined August 2010
Canada43 Posts
July 12 2011 12:10 GMT
#2006
Does wolf not know those are thundersticks?

Poor wolf...
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 12 2011 12:10 GMT
#2007
On July 12 2011 21:08 Kitaen wrote:
Show nested quote +
On July 12 2011 21:03 tuestresfat wrote:
On July 12 2011 21:00 Kitaen wrote:
On July 12 2011 20:58 CrumpetGuvnor wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army

Yeah, by outmicroing and outmacroing the shit out of your opponent... ie playing better


outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible

well if the toss constantly threw away resources and only made tier 1 units, i think it's possible to win down 2bases.



well did you see him throw away mass marine any time? he was patently waiting for a good engage, never happened on this map

the point is, he didn't even fuck up with bad emp's or sloppy mmm/viking controll and still gets crushed by stalker/chargelot/archon/templar/colossi

the only thing i can think of is going tanks to controll those choke points, but yet then again, he had lots of phoenix at the start countering exactely this aswell as drops


Oh yes he did, Clide repeatedly stood in storms, failed to emp templar + the rest of the army, or utilize his mobility at all once the lategame hit.
bittman
Profile Joined February 2011
Australia8759 Posts
July 12 2011 12:10 GMT
#2008
Ok, I returned for TOP v Losira, how was Tester v Clide? Quick recap anyone?
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Heavenly
Profile Joined January 2011
2172 Posts
July 12 2011 12:10 GMT
#2009
On July 12 2011 21:06 mutantmagnet wrote:
Show nested quote +
On July 12 2011 20:56 pretensile wrote:
On July 12 2011 20:47 pretensile wrote:
On July 12 2011 20:25 Dimagus wrote:
That build doesn't do nearly as well if the banshee attack is deflected.


People keep saying this all-in fails if the initial banshee attack doesn't do much damage, but I've seen it succeed even when a) the first banshee is defended perfectly and does almost no damage; b) the all-in is scouted, the expand is cancelled, and plenty of immortals are pumped out; c) the Terran engages in the worst possible convex against a pre-emptively split Protoss army who slices the army perfectly in half with force fields.

You can check out MarineKingPrime vs. Puzzle (who, last I heard, was a pretty decent Protoss!) in the FXO Korean KOTH #3, first game. Action starts at around 9:50.

http://www.justin.tv/fxopenesports/b/289875478

Puzzle actually defends the first wave of the all-in perfectly! (the only time I've seen it defended), but loses badly against MKP's second attempt at the all-in.

Personally, I don't see anything else Puzzle could have done better, but maybe someone more knowledgeable than myself can give pointers? As far as I can tell, the only solution is rushing colossi, but even then I'm not 100% sure.


Forgot to mention that MKP also forgot that siege mode existed, lol. It was basically the worst possible execution of the all-in against the best possible defense (sans colossi).



Geeze that was pretty ridiculous. Marines probably need to be deemphasized in their DPS and Marauders improved to make this build more gas heavy and potentially less reliable.


-.-


Anyway, the times I've seen this held off:

1) MC v Ryung, Ryung would have won if he focus fired with his banshees
2) MMA v Huk, MMA probably would have won if he didn't stay camped outside Huk's natural outside of range of anything for like 5 minutes
3) MarineKing vs. xiaoT, not sure what happened there but it just seemed like all around badness by MKP.

That's about it.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Oboeman
Profile Joined January 2011
Canada3980 Posts
July 12 2011 12:10 GMT
#2010
And add to that he was going planetaries instead of orbitals so he wasn't even getting good mule income, it's not surprising he was floating 1700 gas, he just wasn't mining enough minerals.

He was floating 1700 gas and he hadn't taken the geysers at top left, and wasn't mining with 3 each at the gold.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 12 2011 12:10 GMT
#2011
On July 12 2011 21:10 bittman wrote:
Ok, I returned for TOP v Losira, how was Tester v Clide? Quick recap anyone?

It had nukes. That's all I can be bothered saying
How devious | http://anartisticanswer.blogspot.com.au/
Medrea
Profile Joined May 2011
10003 Posts
July 12 2011 12:10 GMT
#2012
On July 12 2011 21:09 tuestresfat wrote:
Korean Girl: I am Losira!
Doa: No you're not!

LOL idk y that made me laugh pretty hard


You mean wolf?
twitch.tv/medrea
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 12 2011 12:10 GMT
#2013
On July 12 2011 21:09 Pyre wrote:
ultras splash was hitting 4 thors at a time then. Wouldn't say it was working as intended.

You were attacking the wall with your ultras and killing every unit that was behind it, or attack a CC and kill all the mining scv's + the turret behind the mineral lines :D That was hilariously broken.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 12 2011 12:10 GMT
#2014
Drone gets in and scouts everything
화이탱!! @moonsoshi9
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 12 2011 12:11 GMT
#2015
The whole point of pulling that rax back was to deny scouting..... FAIL.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
July 12 2011 12:11 GMT
#2016
On July 12 2011 21:09 tuestresfat wrote:
Korean Girl: I am Losira!
Doa: No you're not!

LOL idk y that made me laugh pretty hard


Because it was Wolf, not Doa?
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 12 2011 12:11 GMT
#2017
On July 12 2011 21:10 bittman wrote:
Ok, I returned for TOP v Losira, how was Tester v Clide? Quick recap anyone?

Game 1 + 3: Clide earns a lead, derps around with nukes and standing in storms while not using EMP, and dies.

Game 2: Marine Tank Banshee Raven + scv allin, Clide wins.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
July 12 2011 12:11 GMT
#2018
On July 12 2011 21:09 L3g3nd_ wrote:
why is everyone hating on the previous series... it was really good


How? Clide was awful in game 1, there was an all in in game 2, and Clide was awful in game 3.

Tester played adequately but greatly benefitted from how bad some of Clide's decision making was. The last game was intense, but the series wasn't really good.

---

lol, Losira just walked a drone into TOP's base to scout everything =)
Kewlots
Profile Joined September 2010
Australia534 Posts
July 12 2011 12:11 GMT
#2019
On July 12 2011 21:02 Kettchup wrote:
Guys, we all know you don't get the resources back when you cancel a nuke, but a good player will cancel it anyway to either avoid nuking your own units or to gain position by moving your units into the area where the nuke was going to land. Instead, Clide was frantically running his units out of range of the nuke every single time, that was just weird. I can't possibly imagine that he doesn't know you can cancel a nuke, but at the same time I've never seen any decent player use that many nukes and not cancel at least one.


I why cancel them either way? what you plant a nuke see no units under it and cancel ? why not just wait see if you get lucky, I didn't really notice him having to move units except like 1 time where he lost 3 marauders
gl hf gg
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 12 2011 12:11 GMT
#2020
Losira planting a spinecrawler at his natural, TOP getting reactored hellions and a starport
화이탱!! @moonsoshi9
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