[GSL] Code S Ro16 Day 2 - Page 29
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NO BALANCE WHINING | ||
ffadicted
United States3545 Posts
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Angelbelow
United States3728 Posts
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Cyanocyst
2222 Posts
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David451
United States491 Posts
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thoradycus
Malaysia3262 Posts
On April 30 2011 14:51 blooblooblahblah wrote: SangHo had over 2k minerals while Clide was almost broke. I have no idea why he didn't just put down a million gates. He was maxed and he barely had 2 basees mining. | ||
Ribbon
United States5278 Posts
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Slayth
United States325 Posts
On April 30 2011 14:55 ffadicted wrote: How is SangHo code S Cause 200/200 protoss armies are ridiculous User was warned for this post | ||
Vorlik
1522 Posts
On April 30 2011 14:55 ffadicted wrote: How is SangHo code S Because he beat other players to get into Code S. | ||
canikizu
4860 Posts
On April 30 2011 14:51 Mailing wrote: Clide lost so many ghosts and marauders to random DT attacking his ball that he could of got 3-4 ravens. I'm not sure if we were watching the same game. I count he lost 5,6 units at most when DT harassed his bio ball. You need to understand that between DT harass and collosus, collosuses are always the first priority. If Clide loses 1 marauder and Killer loses 1 DT, I think it's a good trade (don't count scan/mules because in that late game, terran normally have enough production facility and income to not rely on mules) | ||
ffadicted
United States3545 Posts
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TheTenthDoc
United States9561 Posts
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Ribbon
United States5278 Posts
At least this time only one player looks bad. | ||
Pajegetc
United States3158 Posts
On April 30 2011 14:55 ffadicted wrote: How is SangHo code S He's good sometimes, other times he's like this | ||
Mitsuwa
United States793 Posts
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Mycl
Australia1370 Posts
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Seditary
Australia7033 Posts
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Insomniac22
United States907 Posts
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Slayth
United States325 Posts
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nat
216 Posts
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DeltruS
Canada2214 Posts
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