• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:58
CEST 07:58
KST 14:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup4StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)66Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2315
StarCraft 2
General
Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Sagi.gg Launcher Released Bot on ladder BW General Discussion RepMastered™: replay sharing and analyzer site BSL Season 23
Tourneys
2v2v2v2 Tournament [ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8246 users

[NASL] Day 2-3 - Page 26

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 50 Next All
RajaF
Profile Joined March 2011
Canada530 Posts
April 23 2011 03:05 GMT
#501
Nada throws down a CC and moves his rax back on the high ground and walls off with a second rax.

Moonglade is droning hard.
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
April 23 2011 03:05 GMT
#502
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.
Poisonous Sheep counter Hydras
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 23 2011 03:05 GMT
#503
On April 23 2011 12:05 Thereisnosaurus wrote:
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.


Not buy so many mutas, more blings/lings instead.
mizU
Profile Blog Joined April 2010
United States12125 Posts
April 23 2011 03:05 GMT
#504
On April 23 2011 12:03 zev318 wrote:
i think making a rule to auto pause a game if the casters see 2-3 lag screens in quick succession would be good. asking players to pp and having them think about it and decide while in the middle of a game is kinda... i dunno.. not good? esp when nada doesnt even respond and keeps playing, you'd hate it if moonglade lost some units because he was typing "pp?"


Yeah that few seconds of confusion made the NASL look really... amateur.

I think the casters should've just paused it on their own.
if happy ever afters did exist <3 @watamizu_
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
April 23 2011 03:06 GMT
#505
Hmm. Interesting to go for such a quick double gas and go for the 2factory play. I wonder if it'll be heavy hellion play or some air build?
mierin
Profile Joined August 2010
United States4943 Posts
April 23 2011 03:06 GMT
#506
Wow, Incontrol and Gretorp are casting great today....
JD, Stork, Calm, Hyuk Fighting!
RajaF
Profile Joined March 2011
Canada530 Posts
April 23 2011 03:06 GMT
#507
On April 23 2011 12:05 Thereisnosaurus wrote:
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.


Maybe less mutas and some infestors would of helped.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
April 23 2011 03:06 GMT
#508
On April 23 2011 12:05 Thereisnosaurus wrote:
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.

He could have not suicided his 20 mutas into stimmed marines.
화이탱!! @moonsoshi9
Sermokala
Profile Blog Joined November 2010
United States14211 Posts
April 23 2011 03:07 GMT
#509
On April 23 2011 12:05 mizU wrote:
Show nested quote +
On April 23 2011 12:03 zev318 wrote:
i think making a rule to auto pause a game if the casters see 2-3 lag screens in quick succession would be good. asking players to pp and having them think about it and decide while in the middle of a game is kinda... i dunno.. not good? esp when nada doesnt even respond and keeps playing, you'd hate it if moonglade lost some units because he was typing "pp?"


Yeah that few seconds of confusion made the NASL look really... amateur.

I think the casters should've just paused it on their own.



no It needs to be in the hands of the players its by them that the game is played and they should have as much control over how they play as possible.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
ptbl
Profile Joined January 2011
United States6074 Posts
April 23 2011 03:07 GMT
#510
Is anyone else hearing mouse clicking noise in the background? It's a bit distracting.
Don't mind me
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
April 23 2011 03:07 GMT
#511
No been indecisive about his first attempt at ling-bling attack. Lost lots, let NaDa hunker-down more. Less mutas.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
RajaF
Profile Joined March 2011
Canada530 Posts
April 23 2011 03:07 GMT
#512
Nada pushes out with a few marines and six blue flamed hellions. Engages the spinecrawler at the foot of the ramp and backs off.
henreiman
Profile Blog Joined December 2010
United States407 Posts
Last Edited: 2011-04-23 03:08:59
April 23 2011 03:08 GMT
#513
On April 23 2011 12:05 Thereisnosaurus wrote:
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.


In regards to your third paragraph, why? So Terran, a race which only wins mid/late-game when they are able to fully set up and get in position, can still be easily overrun after finally getting everything to just outside Zerg's base? I'd prefer to see Zerg's harass the initial push and reinforcements. Force mass leapfrogging across the map. Terran will make a mistake and Zerg will capitalize. Not every map and unit is imba for T or P.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-23 03:10:19
April 23 2011 03:08 GMT
#514
Woohoo! Mass thors incoming? Nada, you're taking my build! Now we see if he goes for the quick +1 vehicle weapon or +1 vehicle armor.

Edit: Guess he picked weapons. I like that against the muta play. Armor works really well to cut damage later.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 23 2011 03:08 GMT
#515
On April 23 2011 12:07 ptbl wrote:
Is anyone else hearing mouse clicking noise in the background? It's a bit distracting.


Thought it was the keyboard.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Flytothesky
Profile Joined April 2004
United States591 Posts
April 23 2011 03:08 GMT
#516
Moon has too much money saved up
Mephiztopheles1
Profile Blog Joined December 2010
1124 Posts
April 23 2011 03:09 GMT
#517
Hmmmm moonglade needs to expand asap. I know it's not in the best interests of the players, but I like three games series :D
mordk
Profile Blog Joined November 2010
Chile8385 Posts
April 23 2011 03:09 GMT
#518
On April 23 2011 12:05 Thereisnosaurus wrote:
I have to admit I'm a bit frustrated. I don't see what glade could have done better in that match. Perfect opening, perfect drone timings and switching into macro. The only thing would have been spreading creep and he just didn't have the resources/energy early to do that. By the time he had the potential nada was pushing out.

He could have had more queens, yes, but he was spending all his gas, so that would have just been a few more lings, which I don't think would have helped that much against a push like that. They just don't do enough to marines with a 1/1 upgrade advantage.

You just can't let terran get anywhere near that high ground choke with tanks, we've seen it twice today already, someone getting up there and no matter how perfectly you play, you cannot be remotely efficient enough to stop the push. I hope it gets tweaked a bit to open up the ramp a bit more.


He suicided his mutalisks, and built no infestors, also suicided too many banelings into tanks, not getting enough marines because nada's positioning and control was awesome. It also would have helped to get a better creep spread and try to stop nada from setting up outside the natural, it's a map thing, once Terran sets up there, it's really hard as zerg to push them away.

Also, nada's macro was amazing, he was producing units ALL the time, he lost an army and a new one was just around the corner.
I)etox
Profile Joined April 2011
1240 Posts
April 23 2011 03:09 GMT
#519
On April 23 2011 12:06 mierin wrote:
Wow, Incontrol and Gretorp are casting great today....


getting better every day (: gretorp has gotten over much of his nervousness and is starting to really deliver
Funkatron
Profile Joined July 2010
United States725 Posts
April 23 2011 03:09 GMT
#520
Gretorp is pretty hilarious actually
Prev 1 24 25 26 27 28 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 98
StarCraft: Brood War
Hyuk 549
Larva 466
Leta 150
ZergMaN 10
Dota 2
NeuroSwarm224
League of Legends
JimRising 737
Other Games
summit1g8596
WinterStarcraft495
Mew2King85
ArmadaUGS38
Organizations
Other Games
gamesdonequick859
Dota 2
PGL Dota 2 - Main Stream179
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2301
League of Legends
• Rush1347
• Lourlo1114
Upcoming Events
Sparkling Tuna Cup
4h 2m
INu's Battles
6h 2m
herO vs Classic
Percival vs Rogue
Shopify Rebellion Sundays
9h 2m
MilkiCow vs TBD
Clem vs TBD
BSL Open Qualifier
13h 2m
BSL Open Qualifier
13h 2m
Replay Cast
17h 2m
Afreeca Starleague
1d 4h
Rush vs Light
WardiTV Weekly
1d 5h
Monday Night Weeklies
1d 10h
Replay Cast
1d 17h
[ Show More ]
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
2 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
The PondCast
4 days
INu's Battles
4 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.