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[TSL] Ro32 Day1 - Page 291

Forum Index > StarCraft 2 Tournaments
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Please use this thread for discussion related to the Game 1 disconnect.
ikarosprime
Profile Joined November 2010
United States31 Posts
March 19 2011 23:42 GMT
#5801
I'm not sure if its latency or not, but it seemed some moments in the Boxer vs Nightend games; you could clearly see slower reactions from Boxer. For instance getting his units caught in the middle of the map with FF,the vikings on ground vs colossi in game 3, and also not microing marauders in game 2. If this is a latency issue, I can really see it costing someone a game in a crucial moment.
Lipski
Profile Joined October 2010
Poland373 Posts
March 19 2011 23:43 GMT
#5802
any ETA on the vods?
"i'll just train hard and win the next one"
0neder
Profile Joined July 2009
United States3733 Posts
March 19 2011 23:48 GMT
#5803
Let's hope this latency helps convince Blizzard to make an iccup-worthy latency on Bnet. That would truly level the playing field for e-sports.
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
Last Edited: 2011-03-19 23:53:54
March 19 2011 23:52 GMT
#5804
This is the problem with when koreans play in NA or EU tournaments online. Although i do love to see them compete against our best players, whenever a foreigner does well against them, latency is blamed everytime. The same thing happened when fnatic beat liquid.

'There's no way Jinro would have lost if it wasn't for the latency.' Then Jinro the great guy he is came on here and said the latency was fine.

'It must be the latency, there can't be any other explanation. They couldn't quite simply have just played better on the day.'

It's hugely disrespectful to the other players that play and beat them. Basically devaluing their great achievement.
HowSoOnIsNow
Profile Joined December 2010
Canada480 Posts
March 19 2011 23:52 GMT
#5805
Good day today overall. A little controversy, an upset and a very solid display by Sen and Tyler.
Can't believe Fruit lost game 2. That was truthfully amateurish. His transition into mutas was truely forced out, and it didn't work out. IMLosirA would have disposed of Thorzain, but i guess that inviting a superstar was the better choice for the viability of the tournament. Oh...and Fenix played pretty badly. Bad multitasking on game 2. Like he couldn't handle the size of the map.

Looking forward tomorrow, to see Huk and Mr Ming Chul destroy his opponent.
Real mens play Zerg.. Startale fighting.
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
Last Edited: 2011-03-19 23:59:38
March 19 2011 23:53 GMT
#5806
Damn I missed the games because in TL on the top right it says 1 day 2 hours and 7 mins left until TSL starts, I don't understand.

Edit:NVM.
I <3 Plexa.
alexhard
Profile Joined May 2010
Sweden317 Posts
March 19 2011 23:53 GMT
#5807
Will there be any interviews with the winners? Would be awesome to hear their opinions about the games, etc.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
March 19 2011 23:54 GMT
#5808
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.
suejak
Profile Joined March 2010
Japan545 Posts
March 19 2011 23:57 GMT
#5809
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...
Are you human?
how2TL
Profile Joined August 2010
1197 Posts
March 20 2011 00:05 GMT
#5810
On March 20 2011 08:42 ikarosprime wrote:
I'm not sure if its latency or not, but it seemed some moments in the Boxer vs Nightend games; you could clearly see slower reactions from Boxer. For instance getting his units caught in the middle of the map with FF,the vikings on ground vs colossi in game 3, and also not microing marauders in game 2. If this is a latency issue, I can really see it costing someone a game in a crucial moment.


I'm not sure who was the higher seed, but they alternate servers, so Boxer couldn't have experienced lag in both games 2 and 3.
alexhard
Profile Joined May 2010
Sweden317 Posts
March 20 2011 00:05 GMT
#5811
On March 20 2011 08:57 suejak wrote:
Show nested quote +
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...


"Aftershocks are still preventing Japan's telecommunication companies from repairing undersea cables, damaged in the recent earthquake and tsunami."

http://www.bbc.co.uk/news/technology-12777785
mastergriggy
Profile Blog Joined May 2010
United States1312 Posts
March 20 2011 00:07 GMT
#5812
Does anyone know how long until Vods are up?

I just got home from work and I'm very excited to spend my evening watching these games. Although I've already seen the results, I'm definitely gonna watch the FruitDealer game first.
Write your own song!
ikarosprime
Profile Joined November 2010
United States31 Posts
March 20 2011 00:07 GMT
#5813
I thought Nightend and Boxer both played on NA server for all the games is this wrong?
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
March 20 2011 00:07 GMT
#5814
On March 20 2011 09:05 how2TL wrote:
Show nested quote +
On March 20 2011 08:42 ikarosprime wrote:
I'm not sure if its latency or not, but it seemed some moments in the Boxer vs Nightend games; you could clearly see slower reactions from Boxer. For instance getting his units caught in the middle of the map with FF,the vikings on ground vs colossi in game 3, and also not microing marauders in game 2. If this is a latency issue, I can really see it costing someone a game in a crucial moment.


I'm not sure who was the higher seed, but they alternate servers, so Boxer couldn't have experienced lag in both games 2 and 3.


games between EU and KR players are played on the NA server because EU-KR and KR-EU is impossible to play on
www.superbeerbrothers.com
udgnim
Profile Blog Joined April 2009
United States8024 Posts
March 20 2011 00:08 GMT
#5815
On March 20 2011 08:57 suejak wrote:
Show nested quote +
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...


tsunamis are the result of large shifts of earth in the ocean. that's what produces the energy needed to move mass amounts of water.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
PanzerKing
Profile Joined May 2010
United States483 Posts
Last Edited: 2011-03-20 00:10:59
March 20 2011 00:09 GMT
#5816
On March 20 2011 09:05 alexhard wrote:
Show nested quote +
On March 20 2011 08:57 suejak wrote:
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...


"Aftershocks are still preventing Japan's telecommunication companies from repairing undersea cables, damaged in the recent earthquake and tsunami."

http://www.bbc.co.uk/news/technology-12777785


Without any concrete evidence that a serious latency problem existed and that it somehow altered the outcome of the games in the winner's favor, any discussion is pretty much speculative bullshit and very denigratory to ThorZain, who's had some outstanding performances in the past.

But to be fair, that's directed at the thread in general and not you in particular.
http://tkrmx.blogspot.com/
suejak
Profile Joined March 2010
Japan545 Posts
March 20 2011 00:17 GMT
#5817
On March 20 2011 09:05 alexhard wrote:
Show nested quote +
On March 20 2011 08:57 suejak wrote:
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...


"Aftershocks are still preventing Japan's telecommunication companies from repairing undersea cables, damaged in the recent earthquake and tsunami."

http://www.bbc.co.uk/news/technology-12777785

Fair enough. I find it surprising that an ocean earthquake could disrupt undersea lines.

However...
" 'On March 15, we solved all the problems by means of using other cables and back-up systems and we have recovered all the services between Japan and US,' he said."
Are you human?
cellblock
Profile Joined March 2011
Sweden206 Posts
Last Edited: 2011-03-20 00:20:26
March 20 2011 00:19 GMT
#5818
Why would it lag more for KR players than EU players? What a stupid excuse. Its about the same distance to NA. And earthquake causing more lag? Wtf lol
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
March 20 2011 00:20 GMT
#5819
On March 20 2011 09:09 PanzerKing wrote:
Show nested quote +
On March 20 2011 09:05 alexhard wrote:
On March 20 2011 08:57 suejak wrote:
On March 20 2011 08:54 Full.tilt wrote:
Did Strelok use the lag issue in his argument against so many korean invites to TSL3? Would add a lot more weight to it.

If players in Korea lose it's because of the lag, if they win they are even more gosu because they had to beat the lag aswell! - at least according to popular opinion in this thread.

Yeah, it's kind of dumb...

This is totally anecdotal, but I live in Japan and played on the NA server last night -- the lag really isn't any worse than usual. And it's actually not that bad, either.

Moreover, the logic that the earthquake would have had any effect on undersea Internet cables doesn't really hold up in my brain either. Virtually all of the damage from this earthquake was caused by tsunamis, not the earthquake itself, and presumably undersea cables are not affected by tsunamis (which are essentially huge floods)...


"Aftershocks are still preventing Japan's telecommunication companies from repairing undersea cables, damaged in the recent earthquake and tsunami."

http://www.bbc.co.uk/news/technology-12777785


Without any concrete evidence that a serious latency problem existed and that it somehow altered the outcome of the games in the winner's favor, any discussion is pretty much speculative bullshit and very denigratory to ThorZain, who's had some outstanding performances in the past.

But to be fair, that's directed at the thread in general and not you in particular.


Completely agree, people need to stop cheapening his win.
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
March 20 2011 00:21 GMT
#5820
I hope Tyler keeps crushing through. I would love to see him take it all.
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