rain king of tvp o.0??? >>> protoss
[GSL] S3 Ro4 Day 2 - Page 133
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alan25
United States379 Posts
rain king of tvp o.0??? >>> protoss | ||
hitman133
United States1425 Posts
On December 11 2010 13:38 tdt wrote: Does MC ever make a mistake? I never saw one and watched MK and Jinro games. He should name change to T1000. Game 2 between MC and MK, but yea, he's a beast. | ||
grannock
United States81 Posts
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Arceus
Vietnam8332 Posts
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dukethegold
Canada5645 Posts
On December 11 2010 03:54 KissBlade wrote: You mean like his pressure into expo build? Honestly, this is exactly what I meant earlier about how these forums are on the decline and slowly shaping into what we see on bnet. People comment with almost zero knowledge of competitive RTS when tl.net used to be THE site for high level SC play (that wasn't korean), Building nothing and playing passive while slowly expanding is NOT Starcraft. Maybe it is in paradise SCII bronze league but it's not how the game was played. If I watch e-sports I want to see action back and forth from the get go. FFS, some posters here act as if we should be playing on practice mode where game speed is slower and there are destructible rocks in the way between bases. Apparently we all want to see "NR20 minutes" and call it a "macro game". Hell let's even host it on BGH. I hate fuckers like you who consider themselves to be elitists, nitpicking at every fucking thing and consider yourselves to be the ultimate authority on what's black and what's white. All I was stating is that MC could have went for a standard non-pressure build aiming at late game macro for a change of variety and you had the indecency of passing judgment onto what's frankly none of your business. User was temp banned for this post. | ||
johobi
1 Post
i think cheese is now essential (at least in gsl or korean ladder, maybe wherever). i believe Jinro lost just because of his play-style. his opponent knew he wouldn't do cheese thingy. so for his opponent, it's releatively easy to prepare. i believe it's very important for players having good early chesse skills and showing it in few of games(hopefully, not everytime). it prevent the opponent from selecting easy-buildup. for example, Jinro vs MC game2, i think mc choosed very strong build but risky in very early stage. mc knew Jinro wouldnt push so he took it. FD is not only good macro-style player but strong agressive cheese player sometimes. it costs his way to semi thou T.T | ||
Kamais_Ookin
Canada4218 Posts
Congratulations to Jinro for making it to the semi-finals as well, I'm sure he's made everyone in TL proud. ![]() | ||
Temporality
United States8 Posts
You know, I started playing SC2 feeling like there were a lot of things that were "cheesy." The reality is, technical, one-base builds are very strong and do not, by any means, ruin your chances of a macro game IF the other player can stop your early game aggression - it actually leads right into it quite fluidly, if you ask me. Of course, it's unlikely they're going to stop you if they decided to FE. Which Jinro did basically every game? I guess the real question is, do you expect professional gamers, who have hundreds of thousands of people watching their commentated live matches, to give us a boring first ten minutes? I personally don't want to watch Artosis and Tasteless talk about what kind of food they enjoy until SOMETHING finally happens after the second bases are fully saturated. edit: I'd also like to add that cheese, for me, is generally any build that involves sacrificing a good number of workers. That's a true-all in cheese build, like a zerg six or eight/ten pool (and no follow up droning.) Eventually you run out of steam and it's GG. Aggressive one-base does not have to be like that to be effective. | ||
Mojeca
United States46 Posts
On December 11 2010 13:57 grannock wrote: I think this matchup shows how skewed the GSL can be just because of the brackets. Is code S going to seed brackets, or is that still going to be random? Leaving it as random will make this tournament lopsided near the finale as it has throughout the seasons so far. I heard a rumor that they will start seeding next year. They needed a few seasons to get ranks before starting with seeds, but expect them in the following GSLs | ||
Scruff
Singapore509 Posts
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vectorix108
United States4633 Posts
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Qikz
United Kingdom12022 Posts
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wintergt
Belgium1335 Posts
All in all, MC really outplayed Jinro. Still, I'm sure Jinro can come up with ways to hold off this (FF) protoss aggression and do well in all future GSL's. He's S-class afterall. | ||
polybios
Czech Republic111 Posts
On December 11 2010 07:41 Boundless wrote: Went back and looked at MC's match history - he had a REALLY hard road to the finals. He had to play against: OdinMvP (BW pro IIRC), Hyperdub (solid Terran), JulyZerg (LEGEND), FoxeR (king of bionic play), and Jinro (Terran macro master). Rain went over Nestea, Genius, SangHo, Hongun this season and Choya last season. MC is the only top toss he hasn't defeated yet. | ||
Scoop
Finland482 Posts
On December 11 2010 15:11 johobi wrote: feel bit sorry for many ppl blaming those early cheese games. i think cheese is now essential (at least in gsl or korean ladder, maybe wherever). i believe Jinro lost just because of his play-style. his opponent knew he wouldn't do cheese thingy. so for his opponent, it's releatively easy to prepare. i believe it's very important for players having good early chesse skills and showing it in few of games(hopefully, not everytime). it prevent the opponent from selecting easy-buildup. for example, Jinro vs MC game2, i think mc choosed very strong build but risky in very early stage. mc knew Jinro wouldnt push so he took it. FD is not only good macro-style player but strong agressive cheese player sometimes. it costs his way to semi thou T.T You wouldn't call proxy factory thor rush cheesy? I'm pretty sure I've seen Jinro open cloaked banshees as well. | ||
TeWy
France714 Posts
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nalgene
Canada2153 Posts
He sent his sentry heavy force early on, and the game just ended. The opponent played like the computer. unfortunate that the terran's early game is so different to his late game too bad we didn't get to see him advance or get a 4-1 at the least | ||
Helios.Star
United States548 Posts
On December 11 2010 05:17 RoccoZ wrote: i laugh at people calling MC's attacks allin's they ain't even close allin's and don't listen to Artosis either, he's maybe the biggest protoss hater there is. an Allin is when you pull off workers with your whole army, did MC do that in any of the games? no he didn't. That isnt what an all in is. You don't have to pull all your workers for it to be an all in, it just has to be a strategy (usually earlier in the game) that you wont be able to recover from once its executed and does not work. Pulling all your workers for an attack just happens to be part of some all in strategies. | ||
Sapphire.lux
Romania2620 Posts
Are you trolling or you genuinely think 3 gate stargate on one base is not all in? 4 gate, 3 gate stargate, 3 gate robo in to attack and NO EXPO IS ALL IN. They are great, legit, BOs that every player should do from time to time. Christ..Talk about fanboys rejecting reality... | ||
Supah
708 Posts
Game 2: Standard 3 Gate expand just romped Jinro. Game 3: 3 Gate Stargate. You can expand from this easily since your VRs can just run away/harass if the front attack fails, not to mention he did not commit a lot of gateway units. Initial attack had what, about 6-8 units total discounting VRs? Game 4: Cheese v Cheese, whatever. This is pretty much the only all in MC did. | ||
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