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[GSL] Open S1 - Ro32 Day 2 - Page 29

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 27 28 29 30 31 32 Next All
Mentymion
Profile Joined July 2010
Germany259 Posts
Last Edited: 2010-09-16 11:48:19
September 16 2010 11:48 GMT
#561
On September 16 2010 20:46 Killver wrote:
Show nested quote +
On September 16 2010 20:43 DarkMoon wrote:
What';s the song playing as they were showing the results?


I think its " Rob Myles Children"


It definitley was...but some kind of remix I didn't know before...
Hikari
Profile Blog Joined May 2010
1914 Posts
September 16 2010 11:48 GMT
#562
"he was so so..." *stream dies*
damn I wanted to know
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
September 16 2010 11:48 GMT
#563
On September 16 2010 20:47 GTR wrote:
and once again stream dies when they are doing the last interview =[

You have to fast forward till you're realy live as soon as you start the stream.
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Shatter
Profile Joined October 2009
United States1401 Posts
September 16 2010 11:49 GMT
#564
On September 16 2010 20:47 GTR wrote:
and once again stream dies when they are doing the last interview =[
You need to be caught up (fast forward when you open the gom player). They showed the whole interview.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
September 16 2010 11:50 GMT
#565
so what did he say?
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
dcemuser
Profile Joined August 2010
United States3248 Posts
September 16 2010 11:50 GMT
#566
On September 16 2010 20:48 elle05 wrote:
Show nested quote +
On September 16 2010 20:47 GTR wrote:
and once again stream dies when they are doing the last interview =[

You have to fast forward till you're realy live as soon as you start the stream.


Yup. Worked fine for me.

Inca responded that he wouldn't have done it if he hadn't won the first game. He only did it because the first game was such a long hard win and he was fairly exhausted from the match.
Dommk
Profile Joined May 2010
Australia4865 Posts
September 16 2010 11:50 GMT
#567
Going to have to start building gateways at the bottom of the ramp on Metalopolis... that Cannon rushed worked so flawlessly
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 16 2010 11:51 GMT
#568
On September 16 2010 20:48 shannn wrote:
Show nested quote +
On September 16 2010 20:44 n0ise wrote:
On September 16 2010 20:42 Alpina wrote:
I am wondering how can you defend such canon rush with pylon contain..?


Obviously the whole cheese is based on not building anything in your base and panicking the other player into going 2gate. The easiest way to hold this is just playing normally and building the Cyber Core so you can pop the probe with the stalker.

The problem with this is you won't know if it's a 2gate or canon rush leaving you in a blank untill you get contained which is why this is such a well thought cheese build by Inca.
If you go for stalkers the 2gate will crush you anyways by just outmacro'ing you. By going 2gate to counter the 2gate then you will be very vulnerable to canons.

The best possible way is to actually kill the probe and after that the pylon in the base.
But by the time you are able to do that you'll take quite some losses but if u haven't lost too many units to this then you're ahead in tech else you're even or far behind.

Such a well thought cheese build lol.


it all came down to micro in that fight. if i'm not wrong the probe was only 1 attack away from getting killed which would have changed the tide completely
Shatter
Profile Joined October 2009
United States1401 Posts
September 16 2010 11:52 GMT
#569
On September 16 2010 20:50 ondik wrote:
so what did he say?
This is paraphrasing.
2nd question: Why did you cannon rush on the 2nd map?

A: I hadn't planned on cannon rushing if I had won easily on the first map. But because it was such a close game and I had kind of a hard time, I figured I would just go for an easy win and cannon rush.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
September 16 2010 11:52 GMT
#570
Anyone know the song that they are playing as they sign off? Not the Robert Miles one, but one at the very end...right as the break starts before the interview.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
wxwx
Profile Joined May 2010
527 Posts
September 16 2010 11:53 GMT
#571
On September 16 2010 20:52 Khaymus wrote:
Anyone know the song that they are playing as they sign off? Not the Robert Miles one, but one at the very end...right as the break starts before the interview.


heaven can wait
Khaymus
Profile Blog Joined June 2008
United States750 Posts
September 16 2010 11:55 GMT
#572
On September 16 2010 20:53 wxwx wrote:
Show nested quote +
On September 16 2010 20:52 Khaymus wrote:
Anyone know the song that they are playing as they sign off? Not the Robert Miles one, but one at the very end...right as the break starts before the interview.


heaven can wait


Thanks a ton ^^
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 16 2010 11:55 GMT
#573
On September 16 2010 20:51 dbddbddb wrote:
Show nested quote +
On September 16 2010 20:48 shannn wrote:
On September 16 2010 20:44 n0ise wrote:
On September 16 2010 20:42 Alpina wrote:
I am wondering how can you defend such canon rush with pylon contain..?


Obviously the whole cheese is based on not building anything in your base and panicking the other player into going 2gate. The easiest way to hold this is just playing normally and building the Cyber Core so you can pop the probe with the stalker.

The problem with this is you won't know if it's a 2gate or canon rush leaving you in a blank untill you get contained which is why this is such a well thought cheese build by Inca.
If you go for stalkers the 2gate will crush you anyways by just outmacro'ing you. By going 2gate to counter the 2gate then you will be very vulnerable to canons.

The best possible way is to actually kill the probe and after that the pylon in the base.
But by the time you are able to do that you'll take quite some losses but if u haven't lost too many units to this then you're ahead in tech else you're even or far behind.

Such a well thought cheese build lol.


it all came down to micro in that fight. if i'm not wrong the probe was only 1 attack away from getting killed which would have changed the tide completely

yea like I said kill the probe first then the rest. But seeing he was able to have vision already on the base due to a pylon being warped in he could have just run aroudn the base with his pylon and let his canons do the rest for a while and make pylons if his vision of the base is goign to get away.
A probe still outruns a zealot by a tiny margin (without queuing waypoints).
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
dcemuser
Profile Joined August 2010
United States3248 Posts
September 16 2010 11:56 GMT
#574
On September 16 2010 20:51 dbddbddb wrote:
Show nested quote +
On September 16 2010 20:48 shannn wrote:
On September 16 2010 20:44 n0ise wrote:
On September 16 2010 20:42 Alpina wrote:
I am wondering how can you defend such canon rush with pylon contain..?


Obviously the whole cheese is based on not building anything in your base and panicking the other player into going 2gate. The easiest way to hold this is just playing normally and building the Cyber Core so you can pop the probe with the stalker.

The problem with this is you won't know if it's a 2gate or canon rush leaving you in a blank untill you get contained which is why this is such a well thought cheese build by Inca.
If you go for stalkers the 2gate will crush you anyways by just outmacro'ing you. By going 2gate to counter the 2gate then you will be very vulnerable to canons.

The best possible way is to actually kill the probe and after that the pylon in the base.
But by the time you are able to do that you'll take quite some losses but if u haven't lost too many units to this then you're ahead in tech else you're even or far behind.

Such a well thought cheese build lol.


it all came down to micro in that fight. if i'm not wrong the probe was only 1 attack away from getting killed which would have changed the tide completely


Nah, at the point where the probe was at 5 hp it was already over. He had 2 cannons on the low ground and his pylon on the high ground was over 50% complete, giving vision of the high ground EVEN if the probe died.

He needed to kill it before it placed buildings on the high ground.
phungus420
Profile Joined October 2008
United States179 Posts
September 16 2010 11:56 GMT
#575
the sickest part about that cheese, is he relied on the mistakes spent by his opponent to gate his own ramp. Now that, that's next level shit right there.
z00t
Profile Joined April 2010
Australia976 Posts
September 16 2010 12:00 GMT
#576
Straight-up cannonrushing because he's tired? Inca is truly a baller! XD

That was soooo fun to watch, and I think it was actually kinda close because that Probe almost died .
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
September 16 2010 12:01 GMT
#577
Brilliant play by Inca although ZanDarke was lacking somewhat. Can't really blame him on game 2 though.

Cannon rushes are pretty hard to stop in PvP if you're not expecting it, especially on a cannon friendly 4 player map like Metalopolis. Have you people who for some reason assume no Platinum+ players lose to cannon rush even been cannon rushed by a good player? -_-

Inca had a recent history of triple proxy gating in Ro64, that surely had an effect on ZanDarke since 2 gate would be the right response if it were proxy gates but lose vs a cannon rush, especially such a well executed one.

Inca has a knack for creating exciting games, awesome player even though I despise PvP.
('''(G_G/'''')
Tomtaietot
Profile Joined July 2010
Romania57 Posts
Last Edited: 2010-09-16 12:04:49
September 16 2010 12:04 GMT
#578
Guess u all toss players - playing pvp in this map - u gotta' let a probe at your entrance - at the bottom of the ramp from now on ... just in case - not to get pylon blocked and see what the heck's going on
http://eu.battle.net/sc2/en/profile/323212/1/Tom/
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
September 16 2010 12:04 GMT
#579
On September 16 2010 20:45 TonyL2 wrote:
Show nested quote +
On September 16 2010 20:42 Alpina wrote:
I am wondering how can you defend such canon rush with pylon contain..?


I can only think of killing the scouting probe asap, if you can, then possibly reverse proxy something in their main? Cos Zandarke had a probe in Inca's main although that'd take a long time hmmm

I think if this sort of cannon rush becomes more standard, the counter would be to put a patroling probe at the bottom of your ramp like zerg players do until you figure out exactly what was proxied.
('''(G_G/'''')
Sqq
Profile Joined August 2010
Norway2023 Posts
September 16 2010 12:18 GMT
#580
fuck i overslept for today. Are the vods the only way to see it, and are they worth paying for judging by today ?
Dead girls don't say no.
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