German EPS Qualification Cups 07/29 until 08/09 - Page 4
Forum Index > StarCraft 2 Tournaments |
mtvacuum
United States979 Posts
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rapture
Germany645 Posts
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Beyonder
Netherlands15103 Posts
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raga4ka
Bulgaria5676 Posts
On July 31 2010 06:22 mtvacuum wrote: can terran try to snipe zerg buildings with autoturrets not against mass sunkens ... | ||
crashonly
Finland418 Posts
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YourMom
Romania565 Posts
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yB.TeH
Germany413 Posts
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VabuDeltaKaiser
Germany1107 Posts
maybe a visitor can crash the game to force regame finally mardow calls it a draw. | ||
floor exercise
Canada5847 Posts
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King K. Rool
Canada4408 Posts
I'd do the same if I could. | ||
Numy
South Africa35471 Posts
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Ryhn
United States509 Posts
Finally, that took forever. The admins should have forced the draw a long time ago for the sake of the viewers. | ||
Grettin
42381 Posts
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VabuDeltaKaiser
Germany1107 Posts
and they are both so equally bad it just can happen again because they cannot kill eachother xD | ||
raga4ka
Bulgaria5676 Posts
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TBO
Germany1350 Posts
On July 31 2010 06:29 Numy wrote: Well I think lifting and scattering to corners as T in tournies like this should be auto-loss. A player who can't destroy those buildings doesn't deserve the win. Its the same like having a pylon on an island when there is no transportation capability and air units anymore. | ||
crashonly
Finland418 Posts
I'd only see it as BM if it's a ladder game with the T having no units at all, and forcing the other player to chase his buildings down only to prolong the game or something. | ||
YourMom
Romania565 Posts
On July 31 2010 06:34 crashonly wrote: Though I play zerg, I do think lifting buildings is a perfectly valid thing to do. It's a game mechanic, and can be seen as a tiny perk that terrans just have. Its a game mechanic that was designed for rearranging bases, not for abusing stupid map design. It drags the game ridiculously long and tournament rules or better map design should discourage this boring behavior. | ||
VabuDeltaKaiser
Germany1107 Posts
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crashonly
Finland418 Posts
On July 31 2010 06:47 YourMom wrote: Its a game mechanic that was designed for rearranging bases, not for abusing stupid map design. It drags the game ridiculously long and tournament rules or better map design should discourage this boring behavior. It doesn't drag on the games if the players are smart enough to actually recognize what's possible and what isn't | ||
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