• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:54
CET 01:54
KST 09:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Evil Geniuses - shutting down Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
[Megathread] Daily Funny Videos BW General Discussion Mathematicians needed to calc "Low Econ Epicness" Rollback Netcode in Brood War SCHNAIL now supports Remastered
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8802 users

TvZ looking for engagement advise/tips for trading

Forum Index > StarCraft 2 Strategy
Post a Reply
SEB2610
Profile Joined June 2022
59 Posts
July 14 2022 13:33 GMT
#1
Hey everyone,

My go-to way of approaching TvZ is BC-Hellbat opening into mech — trying to force the game to be as low econ as possible so that I can have as much fun with my BCs as possible (I like to go up to 4).

Nine out of ten games, coming into the midgame Im at least even with my opponent in my estimation — what frustrates me is my inability to perform good engagements later on once Zerg has access to Vipers, Infestors w Neural etc

When watching my own replays (my mmr hovers between 4.5k to 5k on EU for reference) it’s easy to see what goes wrong, where I mess up in terms of execution or conceptually. What Im looking for is pointers as to what I should be aiming for - what would an ideal engagement look like generally speaking - what kind of composition(s) should I be aiming toward - this is what I struggle with: a clear vision of what to try to emulate/execute

Thank you if you made it this far
Slydie
Profile Joined August 2013
2017 Posts
July 15 2022 12:43 GMT
#2
On July 14 2022 22:33 SEB2610 wrote:
Hey everyone,

My go-to way of approaching TvZ is BC-Hellbat opening into mech — trying to force the game to be as low econ as possible so that I can have as much fun with my BCs as possible (I like to go up to 4).

Nine out of ten games, coming into the midgame Im at least even with my opponent in my estimation — what frustrates me is my inability to perform good engagements later on once Zerg has access to Vipers, Infestors w Neural etc

When watching my own replays (my mmr hovers between 4.5k to 5k on EU for reference) it’s easy to see what goes wrong, where I mess up in terms of execution or conceptually. What Im looking for is pointers as to what I should be aiming for - what would an ideal engagement look like generally speaking - what kind of composition(s) should I be aiming toward - this is what I struggle with: a clear vision of what to try to emulate/execute

Thank you if you made it this far


I see the pros add ghosts late game vs. zerg as a counter to both spellcasters and brood lords. I know it is completely different tech when going mech, but if you can somehow get there, I think they are the solution if controlled well.
Buff the siegetank
Gaskal
Profile Joined May 2013
Canada241 Posts
Last Edited: 2022-07-21 15:41:54
July 21 2022 15:41 GMT
#3
The game and playstyle you are looking to emulate, judging by your favored comp, is Maru vs Serral, Map 3 (Hardwire), IEM Katowice 2022

Keep making BCs, upgrade with yamato, don't use jump unless its to go back home, push them across the map and disengage when the zerg army comes to clean up, only engage unless its to harass or defend your own perimeter
If you're good with BC micro you can yamato a bunch of corruptors or a hatchery and then jump outta dodge back home
Play defensively. have a healthy hellbat/hellion count, get sensor towers, secure your 5th base , start to add Thors and Ghosts
Be very vigilant of nydus once you have your perimeter defenses secure (really the only way your production can get tanked)

Realistically the zerg needs a high value army comp (with a bunch of spellcasters involved) to break a mech terran playing with the defensive advantage. They also require a significant amount of this army comp to be anti battlecruiser. So focus on not losing your army by making a stupid F2 push across the map.

You can see in the above game that Maru knew exactly when was a good time to push across the map (but the first time he overextended and lost some thors) when the zerg was focusing on a remax. Once it was time to replace his tanks with more thors he still held back until he knew a careless F2 with unsieged tanks could still do a decent amount of damage.

Play defensively, use your ghosts to snipe, your thors in the back.

It's not about winning the fights so much as it is about starving the other guy out now bit by bit. Secure as many bases as you can. Sensor towers. Building Armor. Turret batteries.






"Get all the money, build all the units...kill the other guy"
jack_less
Profile Joined May 2022
80 Posts
July 23 2022 14:14 GMT
#4
On July 15 2022 21:43 Slydie wrote:
Show nested quote +
On July 14 2022 22:33 SEB2610 wrote:
Hey everyone,

My go-to way of approaching TvZ is BC-Hellbat opening into mech — trying to force the game to be as low econ as possible so that I can have as much fun with my BCs as possible (I like to go up to 4).

Nine out of ten games, coming into the midgame Im at least even with my opponent in my estimation — what frustrates me is my inability to perform good engagements later on once Zerg has access to Vipers, Infestors w Neural etc

When watching my own replays (my mmr hovers between 4.5k to 5k on EU for reference) it’s easy to see what goes wrong, where I mess up in terms of execution or conceptually. What Im looking for is pointers as to what I should be aiming for - what would an ideal engagement look like generally speaking - what kind of composition(s) should I be aiming toward - this is what I struggle with: a clear vision of what to try to emulate/execute

Thank you if you made it this far


I see the pros add ghosts late game vs. zerg as a counter to both spellcasters and brood lords. I know it is completely different tech when going mech, but if you can somehow get there, I think they are the solution if controlled well.

and Lurker or Ultra. generally everything is snipe by Ghost. Zerg doesn't really have a good answer right now, other than throwing units.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
Last Edited: 2022-07-26 19:29:33
July 26 2022 19:28 GMT
#5
I'm a shitty diamond 2/3 player so take my advice for what it's worth, but I play TvZ similarly and will generally run with 2-3 BC's as hit squads. It usually forces the Zerg to either overmake corruptors or they continuously have to sit back with more units to defend as 3 BCs can wipe a base pretty quickly

I'll usually poke expansions with the BCs while my main force pushes, it's pretty effective at my level at least.
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
ackrolix
Profile Joined July 2022
1 Post
Last Edited: 2022-07-27 15:15:24
July 27 2022 12:33 GMT
#6
Bot edit.

User was banned for this post.
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
QMC 2: Invitational Tournament
CranKy Ducklings72
ChoboTeamLeague
06:30
Best Games SC
PiGStarcraft582
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft582
Codebar 62
SpeCial 13
StarCraft: Brood War
Rain 2327
GuemChi 1675
Artosis 759
Bisu 260
ProTech128
White-Ra 124
Dota 2
syndereN404
NeuroSwarm172
League of Legends
Doublelift6024
Super Smash Bros
C9.Mang01720
Other Games
summit1g15984
FrodaN3018
JimRising 458
KnowMe162
Maynarde113
JuggernautJason37
CosmosSc2 16
trigger0
Organizations
Other Games
gamesdonequick1522
Counter-Strike
PGL616
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP113
• Hupsaiya 83
• HeavenSC 42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• ChaeLyn 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie784
• Shiphtur368
• Scarra252
Upcoming Events
WardiTV Weekly
11h 6m
Ultimate Battle
11h 6m
Rush vs BeSt
Replay Cast
22h 6m
Rogue vs Classic
Patches Events
1d 12h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
[ Show More ]
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.