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Active: 1333 users

Zerg Strategies as Annoying as the Photon Rush?

Forum Index > StarCraft 2 Strategy
Post a Reply
Anonymouqs
Profile Joined July 2019
7 Posts
Last Edited: 2019-07-18 20:06:45
July 18 2019 20:06 GMT
#1
I am mainly a protoss player who plays cheese strategies such as the Photon Cannon Rush, Nexus Rush, and 4 Gate. Call me evil. There is a protoss player named "Florencio" who uses the most unexpected strategies(he actually created the Nexus Rush). As you can tell, he is my lord and savior

On a serious note, I am studying cheeses and rushes so I am able to counter them more. But you gotta admit that they are fun ^_^

I am learning Zerg at the moment and would like to be as unconventional as possible.

I am not asking for a Zergling Rush/Roach Rush. No. I am asking for something "unexpected and medically insane but effective".

Like a planetary fortress rush, a battle cruiser rush, a nexus rush. I'm just plain bored with doing zergling/roach rush and am not in the mood to do a conventional mid-late game.

I have attempted to develop a build involving 4 spine crawlers in the edge of someone's base after attaining sacs with the ovies and what not. Along with 4 spine crawlers there are 3 queens and a mixture of zerglings and roaches. But perhaps I am thinking too much like a protoss.

My fellow swarm, please aid me in out-cheesing the protoss.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2019-07-19 18:23:34
July 19 2019 16:21 GMT
#2
the two craziest zerg cheeses against toss i know of are proxy hatch hidden in the main with roach burrow and hidden spawning pool first

for proxy burrow roach you have to hide the drone in the main and build a hatch out of sight, then mine gas, skip ling speed, research burrow, and make roaches from the proxy hatch. then you just abuse burrow micro to kill probes and cancel their mining. it's hard to hide the hatch, but some people will miss it. even if they find it sometimes you can finish it and they won't expect the roaches. you can do this with a proxy in the natural too but it's stronger in the main because you have a very narrow window of time before you start getting outmicroed by stalkers and tech/static D go up

for hidden spawning pool what you do is build drones to 14 supply, send the drone to a hidden corner of your main, start building a hatch, then immediately cancel and make a spawning pool on the creep from the canceled hatch. you have to do it immediately or the creep will disappear. then you mine to 300 again and take your natural. because you cut drones and overlord you can still make a fake expand soon enough to trick toss into thinking it's hatch first, and if they scout the main hopefully they don't see the hidden pool. then at 12/14 supply you do extractor trick and make 3 sets of lings. if the game normalizes you have to spend a creep tumor to make sure your pool doesn't bleed to death

2 base lurker drop is pretty crazy and fun too but not very good
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2019-07-20 11:08:47
July 19 2019 17:14 GMT
#3
Proxy mutalisks and proxy swarm host

both start with going hatchery first at a hidden base:
-proxy SH takes a base close-by-air to your opponent's main, but far by ground (perfect maps for that: (Wiki)Neon Violet Square and (Wiki)Eastwatch with their golds)
-proxy mutalisks takes a base in a place where your opponent is least likely to scout ever (preferably also close by air for extra shenanigans with instant mutalisk harass; the best base ever for that is the 12 or 6 oclock on (Wiki)Eastwatch)

Proxy SH rushes lair, you start your lair before your "natural" is finished, so in your main, you ideally want to have 2 gases taken in main, with exact drone saturation required to pump non-stop SH and queens from your proxy hatchery
Proxy mutalisk is like normal 2hatch muta build, except all of your tech (lair and spire, and 7 mutalisks from injected larva) is made at your "natural" base.

Both builds are best suited in ZvP, but can be somehow pulled off vs Terran (but then they rely on inexperience of your opponent, not as much as information advantage).
The goal of proxy SH is to kill your opponent's main and natural nexus while defending SH with queen/spore vs stargate units.
The goal of proxy mutalisks is killing a ton of workers, while catching your opponent blindsided. It's not a very strong build, but can do wonders if your opponent is expecting any kind of other proxy build (esp. vs people who don't go stargate).
It's the best to mix them up with each other, and with different proxy hatchery all-ins (proxy roach/ravager, proxy spinecrawler ling flood, the aforementioned proxy hatch in main) to keep your opponent paranoid and forcing suboptimal responses.

"Technically the dictionary has zero authority on the meaning or words" - Rodya
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2019-07-19 22:21:19
July 19 2019 22:14 GMT
#4
I played against one guy who hangs around D1 mmr on the ladder and they go for a 1 base nydus swarhost strat in evrey matchup, I have never lost to them but I play them a lot when I’m offraceing or playing random and thier build is so weird, they never ever expand, build a wall of evo chambers+ static d on their ramp and just constantly spam nydus everywhere and dump wave after wave of locusts on you. The amount of hosts a 1 base Zerg can make is kind of insane. It’s a very annoying cheese to deal with. It often leads to games where I have to wait for them to mine out thier main before I can win. Because engaging up a ramp into static d+ swarhosts is very difficult especially when leaving your base usualy means the loss of your nexus or hatch to a locust wave spewed from the global teleporting monstrosities.
"when life gives Hero lemons he makes carriers" -Artosis
Charoisaur
Profile Joined August 2014
Germany16024 Posts
July 20 2019 09:59 GMT
#5
1 base proxy broodlord.
Spawning pool - double gas - lair before queen - infestation pit and send a drone to the corner of the map - start a spire there and hive - greater spire
Many of the coolest moments in sc2 happen due to worker harassment
Chronopolis
Profile Joined April 2009
Canada1484 Posts
July 22 2019 10:17 GMT
#6
1 base nydus swarmhosts is probably the cheesiest strat. It feels comically unfair if you don't react correctly.
insitelol
Profile Joined August 2012
845 Posts
July 22 2019 11:39 GMT
#7
On July 20 2019 18:59 Charoisaur wrote:
1 base proxy broodlord.
Spawning pool - double gas - lair before queen - infestation pit and send a drone to the corner of the map - start a spire there and hive - greater spire

This. But remember you should practice this build very hard. Like 50 games a day or so. Only then it will work properly. Don't matter if you lose your first 200 games. Just keep doing it.
Less is more.
Aveng3r
Profile Joined February 2012
United States2411 Posts
July 26 2019 20:00 GMT
#8
clearly need to start raining baneling bombs on enemy positions from carrier overlords
I carve marble busts of assassinated world leaders - PM for a quote
WaesumNinja
Profile Joined February 2012
210 Posts
July 26 2019 20:37 GMT
#9
On July 22 2019 19:17 Chronopolis wrote:
1 base nydus swarmhosts is probably the cheesiest strat. It feels comically unfair if you don't react correctly.


doesn't even need to be 1 base, can just keep a squad of a couple of SH and just keep doing this all game. 8-10ish SH can comfortably focus down a nexus with a shield battery, just be ready for their counter push...
Luolis
Profile Blog Joined May 2012
Finland7156 Posts
July 27 2019 05:55 GMT
#10
1-base SH nydus for sure
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Spirit_HUN
Profile Joined March 2018
24 Posts
July 27 2019 10:21 GMT
#11
Try the "One Thousand Years of Death" named spine rush build vs protoss.
Its works on Kairos and New Repugnancy as well.
The highest level protoss i was able to beat this build was 5.8k MMR high.
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