• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:39
CEST 20:39
KST 03:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview5[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris35Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Maestros of the Game: Week 1/Play-in Preview #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update BoxeR's Wings Episode 2 - Fan Translation A Eulogy for the Six Pool
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - August 2025 Tournaments $5,000 WardiTV Summer Championship 2025 $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Easiest luckies way to get out of Asl groups Post ASL20 Ro24 discussion. BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ No Rain in ASL20?
Tourneys
Cosmonarchy Pro Showmatches [ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group E
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Path of Exile Mechabellum Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1275 users

How to Fight Storms as a Terran BIO ?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
Nimis
Profile Joined July 2018
7 Posts
Last Edited: 2018-07-27 08:37:59
July 27 2018 08:37 GMT
#1
Is there an affective way to win against storms as terran bio ? Marine, marauder, Medivac, Tanks and Ghosts as biological force vs High Templar and death ball on protoss side, high templar would stack up in like a ball of 6 or 8 close to its death ball, they have enough storms to kill everything, my army stimmed dies very quickly. How to defeat protoss under these conditions ?

ArtyK
Profile Joined June 2011
France3143 Posts
July 27 2018 10:07 GMT
#2
Ghosts, EMPs.

You even mention the high templar clumped up so they made it easy for you to remove storm.
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
yubo56
Profile Joined May 2014
688 Posts
July 27 2018 11:16 GMT
#3
Haha you even mention you build ghosts as well, what are you using them for if not emp?

The one other thing to remember is not to get feedback too easily, so try to keep an eye out for obs, scan over your army if you see one or if you know the protoss is looking to fight
Jung Yoon Jong fighting, even after retirement! Feel better soon.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
July 27 2018 12:12 GMT
#4
You can either split your army, bait the storms, or like others have said, try to move the high templars out of position so you can EMP. If you have a shot with your ghosts, blanket them with the emps.
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Nimis
Profile Joined July 2018
7 Posts
July 27 2018 12:39 GMT
#5
Protoss would have detection and there wont be more than a few ghosts so the ghosts are not always available because they die quickly, in any case I guess that using all available methods is the key but REALLY, my army stands in front of his I get 3-4 storms spread out through my entire bio force and even if I run away I have lost so much in health that I would loose and protoss would just simply run after me not allowing me to recover.
pNRG
Profile Joined February 2012
United States333 Posts
July 27 2018 12:52 GMT
#6
Bio obviously gets countered by splash damage without micro. Don't over-stim & always be looking for the HT's positioning. Keep your Ghosts in the back or on a flank so they can retain energy for EMP's.
"He's like a Kakuna with Flamestrike." - Artosis 25.7.2014 \\ "Sometimes you gotta' be manly to get out of the group stage, Reynad." -Artosis 17.10.2014 \\ “There goes your dream of a frivolous lawsuit with a brewing company.” – Tasteless 26.8.2015
ArtyK
Profile Joined June 2011
France3143 Posts
July 27 2018 13:01 GMT
#7
On July 27 2018 21:39 Nimis wrote:
Protoss would have detection and there wont be more than a few ghosts so the ghosts are not always available because they die quickly, in any case I guess that using all available methods is the key but REALLY, my army stands in front of his I get 3-4 storms spread out through my entire bio force and even if I run away I have lost so much in health that I would loose and protoss would just simply run after me not allowing me to recover.


Well high templars are slower and don't have cloak, doesn't prevent them from storming you apparently. If they can reach your army with storms, you can reach their high templars with emps. You're not supposed to run your army into the protoss then try to emp.

Just separate your ghosts from your army, and use scans, or pay close attention to where the high templars are when engaging. Granted they don't split their HTs, they can't kill every ghosts before you emp unless they control very well.
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2018-07-27 15:31:40
July 27 2018 15:30 GMT
#8
On July 27 2018 22:01 ArtyK wrote:
Show nested quote +
On July 27 2018 21:39 Nimis wrote:
Protoss would have detection and there wont be more than a few ghosts so the ghosts are not always available because they die quickly, in any case I guess that using all available methods is the key but REALLY, my army stands in front of his I get 3-4 storms spread out through my entire bio force and even if I run away I have lost so much in health that I would loose and protoss would just simply run after me not allowing me to recover.


Well high templars are slower and don't have cloak, doesn't prevent them from storming you apparently. If they can reach your army with storms, you can reach their high templars with emps. You're not supposed to run your army into the protoss then try to emp.

Just separate your ghosts from your army, and use scans, or pay close attention to where the high templars are when engaging. Granted they don't split their HTs, they can't kill every ghosts before you emp unless they control very well.

agree with ArtyK, OP, your problem sounds like it's based on your army movement and micro. you can't play lategame macro bio against templar and not get ghosts. even in pro games if the protoss goes for a templar/storm opening (which is uncommon, but possible) you will generally see the terran player make a very early ghost academy on 2 or 3 bases to counter it.

i'm speculating, but i bet your army movements are not very patient. a lot of people rank up with good macro and just smash armies into weaker opponents, but when you get to your true skill level you have to start being more mindful of your units and not just constantly press forward. i experienced this while learning protoss. protoss must micro their templar against good terrans, and terrans must make ghosts and micro them against good protoss
TL+ Member
Vipermagi
Profile Joined October 2012
47 Posts
Last Edited: 2018-07-27 16:35:23
July 27 2018 16:27 GMT
#9
If protoss got ultimate deathball and same supply as your bio, well there is game over for most people, unless u are maru or other korean bot with 1k apm.

The best idea is to actually try to base trade, attack at few places at once so protoss army is more spread out. Remember as terran u can always lift your CC.

But unfortunately protoss got teleport nowadays.

So yeah, allin every game or do some game ending pushes with continuous reinforcements (marine tank timings for example) before storm is available.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
July 27 2018 16:48 GMT
#10
On July 28 2018 01:27 Vipermagi wrote:
If protoss got ultimate deathball and same supply as your bio, well there is game over for most people, unless u are maru or other korean bot with 1k apm.

The best idea is to actually try to base trade, attack at few places at once so protoss army is more spread out. Remember as terran u can always lift your CC.

But unfortunately protoss got teleport nowadays.

So yeah, allin every game or do some game ending pushes with continuous reinforcements (marine tank timings for example) before storm is available.

i don't agree with this advice. it's difficult to play lategame against toss, but it's not impossible. ghosts, libs and vikings can be used to fight protoss deathball, it's just a little more difficult to control. this advice discourages him from learning new strategies.
TL+ Member
Obamarauder
Profile Joined June 2015
697 Posts
July 27 2018 18:50 GMT
#11
not possible since ghost command card is higher than stim bio
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
July 27 2018 22:31 GMT
#12
On July 27 2018 17:37 Nimis wrote:
Is there an affective way to win against storms as terran bio ? Marine, marauder, Medivac, Tanks and Ghosts as biological force vs High Templar and death ball on protoss side, high templar would stack up in like a ball of 6 or 8 close to its death ball, they have enough storms to kill everything, my army stimmed dies very quickly. How to defeat protoss under these conditions ?



if they rush storm and skipping colossi just go for early ranged libs before 2-2 upgrades
KR_4EVR
Profile Joined July 2017
316 Posts
July 27 2018 23:28 GMT
#13

protoss must micro their templar


With the ranged attack and buffed zealot speed? Dying of laughter and denial right now, not sure which will kill me first.
Et tu Brute ?
KR_4EVR
Profile Joined July 2017
316 Posts
July 27 2018 23:38 GMT
#14
On July 28 2018 07:31 SCHWARZENEGGER wrote:
Show nested quote +
On July 27 2018 17:37 Nimis wrote:
Is there an affective way to win against storms as terran bio ? Marine, marauder, Medivac, Tanks and Ghosts as biological force vs High Templar and death ball on protoss side, high templar would stack up in like a ball of 6 or 8 close to its death ball, they have enough storms to kill everything, my army stimmed dies very quickly. How to defeat protoss under these conditions ?



if they rush storm and skipping colossi just go for early ranged libs before 2-2 upgrades


So this is the big thing that I don't like about LOTV. There's no reaction time unless you were already 'sorta' headed in that direction. With anything and everything. Map movement, Econ/Army emphasis, upgrades, tech choice.

HOTS was just a more 'comfortable' game overall. You technically had time to react in all circumstances. I don't like it at all that IN LOTV there are a lot of times where someone gets outmaneuvered in as few as 3 army moves or two tech choices.
Et tu Brute ?
bulya
Profile Joined February 2016
Israel386 Posts
July 27 2018 23:45 GMT
#15
I'm not a Terran Masters (just diamond), but the way you actually beat storm in these leagues is with pre splits, drops, and bating the protoss into lib zones. Make sure you have libs as well, as they are an ultimate unit in TvP.

To be exact, you can check this VOD:
https://www.twitch.tv/videos/289571063

(start at 7:04:00 for the bio anti storm stuff)
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-07-28 14:18:31
July 28 2018 14:17 GMT
#16
If it's just storm you can win by getting a mix of emp hits and splitting, one tactic I find works is also sending small clumps of your units forward to poke the toss and either force an engage into your pre split army or use storm on a smaller number of dudes.

Ideally you will land some big emps but if toss has spread out there hts you won't be able to get all of them most likely. It's also important to note that hts move really slowly so even if you can't win a direct fight with them you can try to out position them, force a recall than do it agian and get some dmg in.
"when life gives Hero lemons he makes carriers" -Artosis
Scsushi
Profile Joined July 2018
3 Posts
July 30 2018 19:26 GMT
#17
I think using ghosts is only effective in lower ranks under grandmaster. If we look at higher levels games such as GSL Protoss almost always spread their templars and/or keep them in prisms. If you watch Innovation's stream he always uses liberators with range over ghosts. Obviously it would be best to use ghosts and Liberators but I think even for pro players its too micro intensive. By too micro intensive I don't mean they can't do it but they rather use the extra APM on other harassment and macro. (remember APM is a resource too)
csoszak
Profile Joined May 2012
Sweden1 Post
August 01 2018 12:06 GMT
#18
No there isnt imo a good way fight storms. Ghost i supposed to be the counter, but feedback is instant while snipe has delay. Emp has area effect which is posibble to land if you very good player like Gm lvl, since u need several hotkeys for terran army, while producing stuff back at home at the same time. My point is it reqiures high apm and very sharp control, not mention they just morph useless templars into archons. Its unfortunately not very fair matchup until the pro level, where arguably terran might even be slightly favoured.
Every build has a hardcounter. Cheesing is important for the metagame
ThunderJunk
Profile Joined December 2015
United States683 Posts
August 02 2018 20:06 GMT
#19
Liberators with range are really good.
Also, you can use scans to snipe observers, then your ghosts can stay cloaked.

When you get better, the real hard thing is fighting against protoss the keeps 4 Templar in a prism.

You have to figure it out man. Don't just sit back and complain about it.

Also, aren't these threads supposed to have replays attached to em?
I am free because I know that I alone am morally responsible for everything I do.
KR_4EVR
Profile Joined July 2017
316 Posts
August 04 2018 00:48 GMT
#20
On July 28 2018 23:17 washikie wrote:
If it's just storm you can win by getting a mix of emp hits and splitting, one tactic I find works is also sending small clumps of your units forward to poke the toss and either force an engage into your pre split army or use storm on a smaller number of dudes.

Ideally you will land some big emps but if toss has spread out there hts you won't be able to get all of them most likely. It's also important to note that hts move really slowly so even if you can't win a direct fight with them you can try to out position them, force a recall than do it agian and get some dmg in.


I would be in favor of turining a Warp Prism into Shields only.
Et tu Brute ?
1 2 Next All
Please log in or register to reply.
Live Events Refresh
[BSL 2025] Weekly
18:00
#12
ZZZero.O43
LiquipediaDiscussion
Maestros of the Game
16:00
Round of 24 Preliminary Stage
GuMiho vs RyungLIVE!
Zoun vs Spirit
Rogue vs MaNa
ComeBackTV 878
SteadfastSC439
IndyStarCraft 217
CranKy Ducklings164
CosmosSc2 55
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL teamleague, wk10: CN vs IC
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 439
IndyStarCraft 217
BRAT_OK 77
CosmosSc2 55
Vindicta 34
StarCraft: Brood War
Rain 2959
Horang2 1695
Bisu 1345
EffOrt 753
Shuttle 349
sSak 304
firebathero 157
Leta 98
Mong 94
TY 90
[ Show more ]
ZZZero.O 43
ToSsGirL 33
Backho 30
Rock 29
Bale 6
Soulkey 0
Counter-Strike
fl0m2708
Stewie2K301
Other Games
summit1g5765
Gorgc2950
qojqva2318
FrodaN1178
Grubby618
Mlord312
Hui .250
ToD88
Trikslyr60
ROOTCatZ29
MindelVK20
Organizations
Other Games
gamesdonequick563
StarCraft 2
angryscii 12
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH167
• printf 53
• davetesta10
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 26
• 80smullet 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3958
League of Legends
• Nemesis3100
Counter-Strike
• imaqtpie678
• Shiphtur182
Upcoming Events
SC Evo League
17h 22m
Maestros of the Game
21h 22m
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
1d
Team Bonyth vs Team Sziky
BSL Team Wars
1d
Team Dewalt vs Team Sziky
Afreeca Starleague
1d 15h
Soulkey vs BeSt
Snow vs Light
Monday Night Weeklies
1d 21h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
PiGosaur Monday
3 days
LiuLi Cup
3 days
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
RSL Revival
4 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
5 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
6 days
RSL Revival
6 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
6 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - TS1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 2
Maestros of the Game
SEL Season 2 Championship
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.