• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:52
CEST 04:52
KST 11:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II: Brood War - $2500 - Dec 5-64SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE15Weekly Cups (July 20-26): Early returns on 5.0.16b8
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16) Life's Huge Gambling Spree After IEM Katowice 2014 Neeb returns to progaming; rejoins ONSYDE
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion BW General Discussion Making an Online Broodwar Manager Game BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SC4ALL II: Brood War - $2500 - Dec 5-6 [Megathread] Daily Proleagues 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Early Access is Now Live! Nintendo Switch Thread Beyond All Reason Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Scarlett Fan Club The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4180 users

[PBOTW] sOs' Sentry-first expand into Dark Templar

Forum Index > StarCraft 2 Strategy
0 CommentsPost a Reply

[PBOTW] sOs' Sentry-first expand into Dark Templar

Text byTL Strategy
Graphics bywo1fwood
April 7th, 2018 02:10 GMT
An IntroductionsOs' Sentry-first expand into Dark TemplarBuild ExplanationAlternative Follow-ups to Opener

Introduction


Hey guys, my name is Gemini and I'm a Grandmaster Protoss player who has been making guides since 2011 on various sites. The Build of the Week is my most popular series of build order guides that I've been making for about three years now on /r/allthingsprotoss. With the help of TeamLiquid.net and Spawning Tool I'm now bringing my guides over to TL as well!

Each write-up includes build order notes, an explanation/analysis of how the build works, and a VOD section so you can check out the source game and how it should go. I'll also include the Spawning Tool link so that you can practice it in game yourself and download the replay of me doing it. I hope you enjoy and be sure to read the whole write-up before asking any questions as I'm sure some of them will be answered in here!

How to use Spawning Tool
Link to the Spawning Tool Build
Link to /r/allthingsprotoss Guide.

[PvP]sOs' Sentry-first expand into Dark Templar


Thank you to Veryn for mentioning this build/game to me as I was having a hard time finding interesting PvP builds to showcase.

Phoenix and Oracle openers have become prevalent in PvP, but there have been some counter builds trying to come up to punish them. Blink openers were always there in the past, and now some Dark Templar builds have arisen again to really punish the lack of reliable detection that Stargate openers suffer from. This build should give you a way to punish players (especially those who open Phoenix) for some potential easy wins and also give you an opportunity to enter the mid game in a strong position.

Build Notes

Sentry-first expand into DT
14Pylon
16Gate [Chrono Nexus]
17Gas --> 2 in each then rally 3rd in each
182nd Gas
Chrono Nexus
202nd Gate --> Scout
21Cyber
22Pylon
@100% Cyber --> Stalker + Sentry + WG
28Pylon @Natural
28Twilight Council
@100% Stalker + Sentry --> Stalker (2x Stalker if want to be safe)
30Nexus
30Dark Shrine (3:04)
Chrono WG
30Stalker (If didn't make earlier)
33Shield Battery @Natural
3:33 Hallucinated Phoenix Scout
34Shield Battery in main (Cancel if hallucinated phoenix scouts no stargate)
36Proxy Pylon (3:55)
4:10 Robo
@100% Dark Shrine --> 1 DT/1 Sentry or 2 DTs
@100% Robo --> Obs if needed or Immortal + Forge --> Continued immortal production
3rd Sentry
Charge when affordable
5:30 Natural gasses
Pause @48 Probes
6:00-6:30 5-6x Gate + Templar Archives
~6:45 3rd
Resume probes


Build Explanation & Example Game



(Wiki)sOs and (Wiki)DnS face off at IEM PyeongChang (4:28:00)


Sentry-first expands have become much more popular after they first started to come out earlier in 2018 (for example, check out my last PvP guide: Zest's Sentry-first expand into Phoenix). This opener begins the exact same way as Zest's build, so you can refer to that guide on the intricacies of opening Sentry-first. There are only some very slight modifications with sOs' build that allow for better gas efficiency. Instead of rallying each Probe to your Assimilators, you rally one Probe onto each gas, AND pull Probes off minerals onto gas so that two are mining from each Vespene geyser right away. After that, you rally Probes onto each Assimilator until three are collecting from each. This will give you some extra gas income to use.

For the follow up, it's rather straight forward. Instead of getting a Stargate like in the Phoenix opener, you get a Twilight Council at 28 supply, and then a Nexus following it. sOs skips getting a Stalker from his second gateway just to get a slightly early Nexus, but that's not really necessary if you feel safer getting two Stalkers before expanding. If you scout your opponent going for a Sentry-first expand as well (both players do it in the example game) then you can definitely skip the Stalker since you won't be getting attacked any time soon. Once your Twilight is finished, make your Dark Shrine as soon as you can afford it while Chrono Boosting Warp Gate research at the same time. If you didn't make a third Stalker yet, then you can start building it at this point, alongside a Probe and a Shield Battery at your natural for safety. You should scout with a hallucinated Phoenix at around this time as well, and start warping in another Shield Battery in your main to defend against any Oracle openers (your hallucinated Phoenix will scout the opponent's base in time for you to cancel the Shield Battery if you don't see a Stargate. I prefer to let it complete, but you can cut corners if you feel confident).

Around 3:55 is when you should put a proxy Pylon down on the map for the Dark Templar warp in. [If you want to be extra sneaky, you can build this proxy Pylon even earlier and proxy your Dark Shrine as well. However, that requires some alterations. If you don't want the Dark Shrine to be delayed at all, then you'll need to put the proxy Pylon down at 2:40, which would delay your Nexus slightly. If your opponent is sharp, they might pick up on this difference and realize you're proxying something. If you put the proxy Pylon down any later than 2:40, then your Dark Shrine will be delayed, maybe even to the point where it's not worth it. In the example game, DnS goes for the same exact opening as sOs but has a later Dark Shrine because he proxies it. It's your preference as to whether you value speed or deception more in a given game.]

If your opponent has not scouted the Dark Shrine with a hallucinated Phoenix or any other unit, AND your scouting/instincts make you think they don't have detection, warp in two Dark Templars. Otherwise, one DT and one Sentry at home is the safer play. You don't want to over-commit when the opponent has detection and end up wasting resources. You also want to be sure that if the other player is going DT's (like in this example game) that you start warping in a Robotics Facility as soon as possible, which would be around 4:10. That's a good time to get a Robo anyway, even if no enemy DT's are incoming. If you DO scout DT's, just make sure to keep Probes out of your natural and have your units hold positioned on your ramp so you can stall with Forcefield until your Observer is out. You shouldn't lose anything to another DT opener. If the other player is less efficient with their build, you might be able to get some game ending damage done with your DT's. Something cute that DnS did was to warp in a defensive DT to block his ramp so enemy DT's couldn't get through. Forcefielding is much more reliable, though, since you won't have to re-wall like DnS did.

Whew, that was a long tangent regarding a very specific scenario. Otherwise, you can start producing an Immortal once your Robotics Facility is done, and start warping in a Forge at around the same time. You can get a 3rd Sentry if you want extra hallucinated Phoenix scouts, research Zealot Charge when you have the money, and start your mass-Gateway ramp-up around six minutes (with a third base following soon after, assuming your opponent hasn't tried to kill you and is also going for a macro game). However, this isn't the only way you can follow up the DT opening, so I'll go into a little bit some of the things you can try to use yourself to follow up if you don't want to do the normal Chargelot-Archon-Immortal style.

Alternate follow ups



If you're like me, then Immortal-Archon-Zealot armies bashing their heads against each other isn't always the most fun way to play mid-game PvP (do Immortals even have heads to bash?). The cool thing about this Dark Templar opener is that it allows for a variety of different follow-ups.

Blink Stalkers and Disruptors

Disruptors have become very strong again after their last balance change, and are super punishing if the other player goes for Zealot-Archon-Immortal without Phoenix support to lift Disruptors. To do this, start Blink research while you're going for the Dark Shrine, or after staring your Robo if you want to be safer. Once the Robo is done, make an Immortal for safety while getting the Robotics Bay required for Disruptors. You don't need as early a forge with this style, since Disruptors don't benefit from upgrades. You want to put down mass gateways at around six minutes while continuing to make Disruptors and some stalkers. Take your third when you have enough money, and then put down a second Robo for increased Disruptor production.

Blink Stalker All-in

If you think your Dark Templars will do meaningful damage, then a Blink-Stalker follow-up is a great way to end the game quickly. Start Blink after the Dark Shrine has begun warping in, and only use your natural expansion for a few extra Probes' worth of added income (you're not aiming for full two-base saturation here). Get a third and potentially fourth gateway at the proxy pylon and warp in non-stop Stalkers after the initial DTs, and hit with a really strong and quick follow-up to the DT harass (all Chronos go into Blink, of course). This follow-up is very strong if you scout a Stargate opening with your hallucinated phoenix.

Greedy Fast-Third Expansion and Double-Forge

In the example game, sOs goes for a fast third base and a later double-Forge. This is mostly because of Neon Violet Square having a backdoor third that can be taken, but also because he had scouted DnS going for the same build as himself. This isn't something I'd suggest to do very often, but it can be something to catch your opponent off guard if they aren't keeping on top of scouting or look like they're gearing up to do any type of pressure. For the write up of this build I took some of DnS' follow up timings and altered them a bit since this is the more standard way to play. If this were almost any other map then sOs, would have done a similar follow up as well, but he noticed an opportunity that he could take advantage of and got a faster third expansion with Double-forge to power up for a harder hitting Chargelot-Archon-Immortal attack.

Hopefully this is enough to give you something to work with to punish those annoying Stargate openers and allow a more versatile style of play in the mid game instead of just going for the normal Chargelot-Immortal-Archon strategies.
Thank you all for reading and if you have any questions/comments please leave them below and I'll try to get to all of them!

Brought to you by the TL Strategy Team in collaboration with Overwolf and Spawning Tool.


Facebook Twitter Reddit
Please log in or register to reply.
Live Events Refresh
Next event in 8h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 215
Ketroc 55
StarCraft: Brood War
Rain 4218
GuemChi 2593
Artosis 630
Bale 88
sSak 75
Noble 26
Dota 2
NeuroSwarm216
LuMiX0
Counter-Strike
summit1g9163
taco 352
minikerr40
Super Smash Bros
C9.Mang02142
Mew2King320
Heroes of the Storm
Khaldor112
Other Games
JimRising 684
420jenkins138
Maynarde127
Organizations
Other Games
gamesdonequick957
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 126
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 25
• iopq 10
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush587
Upcoming Events
WardiTV Weekly
8h 8m
Sparkling Tuna Cup
1d 7h
INu's Battles
1d 8h
Percival vs Zoun
Cure vs Rogue
ByuN vs Classic
Clem vs NightMare
PiGosaur Cup
1d 21h
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
INu's Battles
3 days
Replay Cast
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
RSL Revival
5 days
RSL Revival
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #2
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.