hydra ling is way too resource heavy to make any transition and I gotta find another unit comp, thanks for the guide
[G] Zerg Versus Terran Legacy Overview - Page 2
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ETisME
12284 Posts
hydra ling is way too resource heavy to make any transition and I gotta find another unit comp, thanks for the guide | ||
blade55555
United States17423 Posts
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JazVM
Germany1196 Posts
Also the liberator herassment is so strong. They kill everything so fast, it's a real pain. | ||
blade55555
United States17423 Posts
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SoleSteeler
Canada5408 Posts
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JazVM
Germany1196 Posts
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blade55555
United States17423 Posts
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A_Scarecrow
Australia721 Posts
i cant take my 4th on most maps fast enough as all the terrans iverse keep putting on alot of pressure with drops. | ||
blade55555
United States17423 Posts
You can get a 4th pretty quickly depending on what the Terran is doing. If he's going for a quicker 3rd CC you should be able to get a 4th easily, if he's doing a 2 base timing you will want to delay your 4th a bit while defending against it. If he's dropping you a lot feel free to go corruptors first so you can clean up his drops or add a couple spines to the easiest to drop bases so they can help while you send units. Personally I found dropping just as problematic with roach/ravager which is why I wish Mutas weren't so countered by Liberator play t-t. | ||
PepperMintTea
187 Posts
When I get to the final form and am ready to push I bring a few lurkers with me under my BL and then just keep building corrupters. | ||
blade55555
United States17423 Posts
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Magus.421
France159 Posts
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MonkeyBot
United States125 Posts
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Mjolnir
912 Posts
Everyone has been telling me "go roach/ravager or you're screwed vs. Terran." Nice to see a different approach (especially considering it's highly likely RR will get nerfed ![]() | ||
blade55555
United States17423 Posts
glad you all are enjoying this guide, ZvZ is my next one. | ||
Tachion
Canada8573 Posts
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LoneYoShi
France1348 Posts
Good guide though, lurkers seem like an interesting unit to play with and to play against ! Just one question: do banelings and lurkers really synergize that well ? I mean banes force splits from the terran, which in turn will lower the effectiveness of the lurkers. You have to get banelings to survive the early terran pushes, I get that, but once you do have your 10 lurkers out, do you keep making banes ? Wouldn't a lurker/ling/corruptors composition be almost as efficient (maybe with a few more lurkers) while also allowing you to have more gas for the ultra transition ? | ||
Magus.421
France159 Posts
glad you all are enjoying this guide, ZvZ is my next one. I'm eagerly waiting for the ZvP guide, you make me sad ![]() | ||
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Liquid`Ret
Netherlands4511 Posts
Your build, and the way you describe the use of units makes perfect sense. However I'm not sure if getting lurkers, is worth it. Bio + Tank is pretty popular and tanks do okay vs lurkers, lurkers are a hard unit to push with as the terran generally makes a pull back motion already vs ling/bane and lurkers take a while to burrow. In games where I'm not using lurkers I already have a hard time not dying to tank pushes before ultras, and lurkers would delay that quite a bit. But if they help with crushing armies then I guess later ultras is fine. ![]() Will try it out and report back to you. Thanks for the guide. | ||
PepperMintTea
187 Posts
On December 03 2015 22:48 Liquid`Ret wrote: Do you really feel that lurkers add a lot to this composition? Your build, and the way you describe the use of units makes perfect sense. However I'm not sure if getting lurkers, is worth it. Bio + Tank is pretty popular and tanks do okay vs lurkers, lurkers are a hard unit to push with as the terran generally makes a pull back motion already vs ling/bane and lurkers take a while to burrow. In games where I'm not using lurkers I already have a hard time not dying to tank pushes before ultras, and lurkers would delay that quite a bit. But if they help with crushing armies then I guess later ultras is fine. ![]() Will try it out and report back to you. Thanks for the guide. I have found that lurkers are quite a "larvae efficent?" unit which makes them a nice addition to the army whilst you head for hive tech. Normally I would rely on just tons of ling baneling but it's not as reliable anymore. | ||
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