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On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time.
you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player.
this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker
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On December 27 2014 16:00 graNite wrote:Show nested quote +On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense.
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On December 27 2014 16:26 YurnerotheJuggernaut wrote:Show nested quote +On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense.
??? if you are not able to process all the things you read on TL, consider upgrading your cpu and ram
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On December 27 2014 16:26 YurnerotheJuggernaut wrote:Show nested quote +On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense. Is there a reason you're being so acerbic in this thread? I note you've joined less than 2 months ago. Are you a former banned poster or just incredibly arrogant and obnoxious on your first account 2 months in?
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On December 26 2014 12:33 Centerfold wrote: I often find myself playing on the North American server playing against the most blatant hackers, I'm talking guys who you will do a build against, say some kind of all in, they won't scout, and they'll build like 30 spines, 25 roaches, and rally all drones from their third and back to their natural. Thing is, you can't do anything about it. No matter how many reports you get on the guy, it will take 6+ months to ban the person, sometimes even longer, sometimes even never. I mean shit, it took like an entire 8 or 9 months to ban a #1 GM guy on the most populated server despite the WHOLE SERVER knowing he's a hacker.
I'm curious as to what to do against these people because I find it impossible to win. I can't use all-ins which removes a part of Protoss gameplay, if I try to macro, they do the perfect unit counters, perfect flanks, perfect strategic decisions, perfect positioning, etc. I can't intercept drops anymore, the list goes on. The thing is, most people play solely for attainment of rank, and you end up having a huge percentage of the server playing with hacks. It comes with close to no consequence, and leads to an INCREDIBLE advantage. I'm talking a high plat or low diamond guy will start beating GMs because of it, it's just so fucking mindnumbingly hard to beat these guys and there are plenty of them. Of my 30 games of ladder I played today, roughly 13 were hackers. I of course lost those 13, and also lost a few games here or there against normal players, and ended the day with around 22 losses, 8 wins.
What do I do? I can't play in a tournament environment, and I can't really play on other servers because the same shit happens (+ latency, I'm in Canada). I feel like I should just quit the game because it's no fun anymore and I have to try way too hard and play absolutely perfectly to beat someone ranked lower than me, let alone someone at my level.
Now I'm not saying the majority of players on NA are hackers, but a good portion of them are. A pretty darn good portion, according to my games today, and these aren't unjustified claims-- I'm talking people who don't scout at all the whole game, and then decide to "perfectly position their army" to intercept your coming attack with a huge positioning advantage and all, people who make the whole concept of drops impossible because they have units in place, people who make it impossible to all-in, people who have the perfect unit counters against me. It's painful to play against these people and utterly ridiculous. Is there any way to play against these people that I can revert back to normal skill/ranking? I mean shit, even in GM, half the barcodes you see are probably hackers. Difficult to distinguish between them anyways.
How are people dealing with these issues? It's way too difficult.
It's really annoying how many hackers there are nowadays on NA. It's really out of hand to be honest. I know people think it's a joke or "streamers are just saying that as excuses for losses" but it's the sad truth...there's a bit of a hacker epidemic on NA...blizzard can only do so much obviously they ban them in a wave but then they are right back.
There are some really ignorant people in the community that are saying "streamers should stop saying they're hackers etc etc" when it's the opposite - if you are a streamer and do happen to play these scumbags...let it be known the game is being overrun by them to a point that the SC2 community does not find acceptable and maybe blizzard will step in more often and banhammer these kids who knows.
As for beating them on ladder...if you know you're playing a hacker 100% the best way you can win is to do solid builds and get into a 200/200 macro game and then outplay them because most hackers have terrible unit control and micro. If you are able to reach 200/200 you'll win the game versus them probably every time.
The other route you can go is to do multiple drops and attacks in 3-4 places (like you would vs anyone) but really emphasize multi-tasking in multiple places, even if it is a single fucking marine in 1 medivac, oftentimes maphackers will send their 120 supply army to go chase your 1 medivac with the marine in it LOL which will allow you to macro safely and beat them 
More people need to discuss and get this issue in blizzard's face imo. For me personally, i have a pretty known stream already and i'm often the target of these barcode stream snipers/hackers and it gets really annoying that if i want to get a game on NA a lot of times it's vs one of these idiots.
I'm sure you can ask other streamers that play on NA a lot and have 500+ viewers...they play a ton of shady people, and if they aren't saying so they just don't want to say it on stream anymore to get any blind hate for saying their opponent was possibly a hacker.
Also, imo blizzard needs to get rid of the barcode usernames right now and for LOTV. It was novel at first, and progamers used them a lot...but nowadays...it's usually a hacker/sniper on ladder that's just trying to stay anonymous so it's harder to report them/get em banned
@_@
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On December 27 2014 21:40 avilo wrote:Show nested quote +On December 26 2014 12:33 Centerfold wrote: I often find myself playing on the North American server playing against the most blatant hackers, I'm talking guys who you will do a build against, say some kind of all in, they won't scout, and they'll build like 30 spines, 25 roaches, and rally all drones from their third and back to their natural. Thing is, you can't do anything about it. No matter how many reports you get on the guy, it will take 6+ months to ban the person, sometimes even longer, sometimes even never. I mean shit, it took like an entire 8 or 9 months to ban a #1 GM guy on the most populated server despite the WHOLE SERVER knowing he's a hacker.
I'm curious as to what to do against these people because I find it impossible to win. I can't use all-ins which removes a part of Protoss gameplay, if I try to macro, they do the perfect unit counters, perfect flanks, perfect strategic decisions, perfect positioning, etc. I can't intercept drops anymore, the list goes on. The thing is, most people play solely for attainment of rank, and you end up having a huge percentage of the server playing with hacks. It comes with close to no consequence, and leads to an INCREDIBLE advantage. I'm talking a high plat or low diamond guy will start beating GMs because of it, it's just so fucking mindnumbingly hard to beat these guys and there are plenty of them. Of my 30 games of ladder I played today, roughly 13 were hackers. I of course lost those 13, and also lost a few games here or there against normal players, and ended the day with around 22 losses, 8 wins.
What do I do? I can't play in a tournament environment, and I can't really play on other servers because the same shit happens (+ latency, I'm in Canada). I feel like I should just quit the game because it's no fun anymore and I have to try way too hard and play absolutely perfectly to beat someone ranked lower than me, let alone someone at my level.
Now I'm not saying the majority of players on NA are hackers, but a good portion of them are. A pretty darn good portion, according to my games today, and these aren't unjustified claims-- I'm talking people who don't scout at all the whole game, and then decide to "perfectly position their army" to intercept your coming attack with a huge positioning advantage and all, people who make the whole concept of drops impossible because they have units in place, people who make it impossible to all-in, people who have the perfect unit counters against me. It's painful to play against these people and utterly ridiculous. Is there any way to play against these people that I can revert back to normal skill/ranking? I mean shit, even in GM, half the barcodes you see are probably hackers. Difficult to distinguish between them anyways.
How are people dealing with these issues? It's way too difficult. It's really annoying how many hackers there are nowadays on NA. It's really out of hand to be honest. I know people think it's a joke or "streamers are just saying that as excuses for losses" but it's the sad truth...there's a bit of a hacker epidemic on NA...blizzard can only do so much obviously they ban them in a wave but then they are right back. There are some really ignorant people in the community that are saying "streamers should stop saying they're hackers etc etc" when it's the opposite - if you are a streamer and do happen to play these scumbags...let it be known the game is being overrun by them to a point that the SC2 community does not find acceptable and maybe blizzard will step in more often and banhammer these kids who knows. As for beating them on ladder...if you know you're playing a hacker 100% the best way you can win is to do solid builds and get into a 200/200 macro game and then outplay them because most hackers have terrible unit control and micro. If you are able to reach 200/200 you'll win the game versus them probably every time. The other route you can go is to do multiple drops and attacks in 3-4 places (like you would vs anyone) but really emphasize multi-tasking in multiple places, even if it is a single fucking marine in 1 medivac, oftentimes maphackers will send their 120 supply army to go chase your 1 medivac with the marine in it LOL which will allow you to macro safely and beat them  More people need to discuss and get this issue in blizzard's face imo. For me personally, i have a pretty known stream already and i'm often the target of these barcode stream snipers/hackers and it gets really annoying that if i want to get a game on NA a lot of times it's vs one of these idiots. I'm sure you can ask other streamers that play on NA a lot and have 500+ viewers...they play a ton of shady people, and if they aren't saying so they just don't want to say it on stream anymore to get any blind hate for saying their opponent was possibly a hacker. Also, imo blizzard needs to get rid of the barcode usernames right now and for LOTV. It was novel at first, and progamers used them a lot...but nowadays...it's usually a hacker/sniper on ladder that's just trying to stay anonymous so it's harder to report them/get em banned @_@
People are perfectly within reason to think it's a joke, because you have used "hacking" as a way to deal with losing and escaping reality. This would be the equivalent of "the boy who cried wolf." This is a recent phenomenon (past 1-2 seasons), where not only do you encounter people who blatantly hack, to the point where you already know "it's one of them" within the first 7 minutes of a game, but you face them with such regularity that if you were to report them on the forums, you would spend more time reporting than playing....
The most disconcerting thing is, it's not normal to flaunt cheating/breaking rules. So, while you can friend add/note the 15-20 obvious hackers in GM, how many of the "normal people" are cheating, which no one but Avilo suspects? The number of hackers could very well be the same, but the advent of hacking clans could have removed the desire to try to hide it for many.
As for barcodes, I 100% agree on a disproportionate amount of them being hackers and it being a carry over from other games, with their attempts to avoid bans. Having a barcode is already close to being a form of cheating, as it will inflate your rank via name alone. I wish they could disincentivize people from having the same name, by rewarding them with fewer points or something. Something like that could make you further suspicious of the barcode in mid master...
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On December 27 2014 16:26 YurnerotheJuggernaut wrote:Show nested quote +On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense.
He is right though. Playing against hackers is not a good practice at all. At this point you might as well practice against Insane AI lol.
On December 27 2014 13:27 Rickyvalle21 wrote:Show nested quote +On December 27 2014 08:58 KingAlphard wrote: By the way, I know there are players who proxy on 3 player maps without being maphackers, they just coinflip for fun. For example if I have 33% winrate in PvP I could proxy gate a random base in maps like catallena and have 50% winrate because no one scouts their main base, and you can't beat proxy zealots in your main without scouting it. This is wrong. Nobody in the right mind would take a 33% chance to win. Even then a proxy 2 gate is not an auto win. Ive beaten maphackers proxy 2 gates on 3+ player maps (even in base proxy)and so have many others. No legit player would dare just gamble on 4 player maps. It just seems so stupid to do.
It's not 33% on 3 player maps, it's 50%. Is it still stupid? Maybe (even if you win you don't learn anything) but that doesn't make you a maphacker.
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Let's get a few things straight. There is an MMR system that pits you against opponents you have a 50% chance to beat. If your opponent is only 50/50 to win with hacks, they are going to be significantly worse in at least a few other areas such as mechanics, multi tasking, control, and decision making. So how do you beat a hacker.
STOP GOING ALL IN
Seriously, stop it. If you were in a higher league your opponent would scout it anyways, so you might as well play a normal macro game and stretch your opponent's multi tasking. If you got to your current league with only all ins and aren't able to macro properly, multi task, or control your units, you should look inward rather than outward, because you have been carried by your race's gimmicks.
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I really shouldn't bother. Why throw pearls before swine.
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On December 27 2014 23:09 KingAlphard wrote:Show nested quote +On December 27 2014 16:26 YurnerotheJuggernaut wrote:On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense. He is right though. Playing against hackers is not a good practice at all. At this point you might as well practice against Insane AI lol. Show nested quote +On December 27 2014 13:27 Rickyvalle21 wrote:On December 27 2014 08:58 KingAlphard wrote: By the way, I know there are players who proxy on 3 player maps without being maphackers, they just coinflip for fun. For example if I have 33% winrate in PvP I could proxy gate a random base in maps like catallena and have 50% winrate because no one scouts their main base, and you can't beat proxy zealots in your main without scouting it. This is wrong. Nobody in the right mind would take a 33% chance to win. Even then a proxy 2 gate is not an auto win. Ive beaten maphackers proxy 2 gates on 3+ player maps (even in base proxy)and so have many others. No legit player would dare just gamble on 4 player maps. It just seems so stupid to do. It's not 33% on 3 player maps, it's 50%. Is it still stupid? Maybe (even if you win you don't learn anything) but that doesn't make you a maphacker.
I actually disagree. It depends on your goal. But, personally, as someone who has a goal of playing in an unexploitable/solid manner, the fastest way to become more solid/fix vulnerabilities is by playing versus people who can see what you're doing, at all times. You can develop bad habits by playing legit players, too. Like, you know you should always have pylons around the map, giving you vision and enough time to react if they go to attack a base. But, when you play vs a hacker, you no longer have a choice to be lazy about doing what you already know you should be doing.
If it weren't for playing hackers, I'd often wonder/want to play versus players while enabling vision for them. Don't get me wrong, it sucks to lose to them on ladder and is frustrating, but I do feel like I often times gain more information/lessons from playing hackers than legit players.
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On December 27 2014 23:22 YurnerotheJuggernaut wrote: I really shouldn't bother. Why throw pearls before swine. Yeah it must be hard being a prick.
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On December 27 2014 23:42 playa wrote:Show nested quote +On December 27 2014 23:09 KingAlphard wrote:On December 27 2014 16:26 YurnerotheJuggernaut wrote:On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense. He is right though. Playing against hackers is not a good practice at all. At this point you might as well practice against Insane AI lol. On December 27 2014 13:27 Rickyvalle21 wrote:On December 27 2014 08:58 KingAlphard wrote: By the way, I know there are players who proxy on 3 player maps without being maphackers, they just coinflip for fun. For example if I have 33% winrate in PvP I could proxy gate a random base in maps like catallena and have 50% winrate because no one scouts their main base, and you can't beat proxy zealots in your main without scouting it. This is wrong. Nobody in the right mind would take a 33% chance to win. Even then a proxy 2 gate is not an auto win. Ive beaten maphackers proxy 2 gates on 3+ player maps (even in base proxy)and so have many others. No legit player would dare just gamble on 4 player maps. It just seems so stupid to do. It's not 33% on 3 player maps, it's 50%. Is it still stupid? Maybe (even if you win you don't learn anything) but that doesn't make you a maphacker. I actually disagree. It depends on your goal. But, personally, as someone who has a goal of playing in an unexploitable/solid manner, the fastest way to become more solid/fix vulnerabilities is by playing versus people who can see what you're doing, at all times. You can develop bad habits by playing legit players, too. Like, you know you should always have pylons around the map, giving you vision and enough time to react if they go to attack a base. But, when you play vs a hacker, you no longer have a choice to be lazy about doing what you already know you should be doing. If it weren't for playing hackers, I'd often wonder/want to play versus players while enabling vision for them. Don't get me wrong, it sucks to lose to them on ladder and is frustrating, but I do feel like I often times gain more information/lessons from playing hackers than legit players.
Yes, it's true in some sense that it improves your gameplay, but as previously mentioned, it's like playing against Insane A.I.. There are some people who have pretty solid mechanics in top master, and then opt to use hacks as a means of bolstering their gameplay that much more. Of course, these people are probably immature kids who care only for rank, but it's annoying and it's harder to beat them than a top GM. I've seen top diamond people put hacks on, and in 3 weeks, they're in GM MMR. There are those people who are just really shit and use hacks to barely come off as a normal masters player because they just suck so bad, but there are some who use that to become that much better.
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In short, hacks don't build you overlords. Build overlords, win.
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Like holy crap, what build am I supposed to do in PvZ now? Turtle, and let zerg get swarmhosts, corruptors, queens, vipers, and a million spores/spines? That's just giving them the win. I don't have the mechanics or genius intuition of Zest, so what can I do?
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On December 27 2014 23:42 playa wrote:Show nested quote +On December 27 2014 23:09 KingAlphard wrote:On December 27 2014 16:26 YurnerotheJuggernaut wrote:On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense. He is right though. Playing against hackers is not a good practice at all. At this point you might as well practice against Insane AI lol. On December 27 2014 13:27 Rickyvalle21 wrote:On December 27 2014 08:58 KingAlphard wrote: By the way, I know there are players who proxy on 3 player maps without being maphackers, they just coinflip for fun. For example if I have 33% winrate in PvP I could proxy gate a random base in maps like catallena and have 50% winrate because no one scouts their main base, and you can't beat proxy zealots in your main without scouting it. This is wrong. Nobody in the right mind would take a 33% chance to win. Even then a proxy 2 gate is not an auto win. Ive beaten maphackers proxy 2 gates on 3+ player maps (even in base proxy)and so have many others. No legit player would dare just gamble on 4 player maps. It just seems so stupid to do. It's not 33% on 3 player maps, it's 50%. Is it still stupid? Maybe (even if you win you don't learn anything) but that doesn't make you a maphacker. I actually disagree. It depends on your goal. But, personally, as someone who has a goal of playing in an unexploitable/solid manner, the fastest way to become more solid/fix vulnerabilities is by playing versus people who can see what you're doing, at all times. You can develop bad habits by playing legit players, too. Like, you know you should always have pylons around the map, giving you vision and enough time to react if they go to attack a base. But, when you play vs a hacker, you no longer have a choice to be lazy about doing what you already know you should be doing. If it weren't for playing hackers, I'd often wonder/want to play versus players while enabling vision for them. Don't get me wrong, it sucks to lose to them on ladder and is frustrating, but I do feel like I often times gain more information/lessons from playing hackers than legit players.
So let's see what you learn more from hackers than legit players: -bad mechanics (you have "more stuff" than them = it could lead you to make wrong assumption when playing against legit players) -bad decision making (even if they know what you do, they still react in different ways from legit players, which won't help when playing against them) -bad micro (yeah, I definitely can hold this all in with twice as many workers as him) -you don't even need to bother denying your opponent scouting (which you always want to do no matter how solid you play). So yeah. I wouldn't say that you are playing with a handicap which is smaller the more conservative you play, it's more like playing a completely different game. If you wanna practice a solid playstyle, then find a practice partner (possibly slightly better than you) and tell him what you're gonna do every game.
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On December 28 2014 10:34 KingAlphard wrote:Show nested quote +On December 27 2014 23:42 playa wrote:On December 27 2014 23:09 KingAlphard wrote:On December 27 2014 16:26 YurnerotheJuggernaut wrote:On December 27 2014 16:00 graNite wrote:On December 27 2014 15:30 GGzerG wrote: Playing vs hackers is like training 10,000 ft above sea level, you will be super saiyan in no time. you will only become better at beating other hackers. it only will help you indirectly to be a better (legit) player. this is because of the differences between a (map)hacker and normal players; hiding tech, unusual strats, (macro)cheese are all strategies you can use in a GSL final, but are not really useful in a match against a hacker Thank you very much for your wise words. We are all truly blessed and fortunate to be graced by your glorious presense. He is right though. Playing against hackers is not a good practice at all. At this point you might as well practice against Insane AI lol. On December 27 2014 13:27 Rickyvalle21 wrote:On December 27 2014 08:58 KingAlphard wrote: By the way, I know there are players who proxy on 3 player maps without being maphackers, they just coinflip for fun. For example if I have 33% winrate in PvP I could proxy gate a random base in maps like catallena and have 50% winrate because no one scouts their main base, and you can't beat proxy zealots in your main without scouting it. This is wrong. Nobody in the right mind would take a 33% chance to win. Even then a proxy 2 gate is not an auto win. Ive beaten maphackers proxy 2 gates on 3+ player maps (even in base proxy)and so have many others. No legit player would dare just gamble on 4 player maps. It just seems so stupid to do. It's not 33% on 3 player maps, it's 50%. Is it still stupid? Maybe (even if you win you don't learn anything) but that doesn't make you a maphacker. I actually disagree. It depends on your goal. But, personally, as someone who has a goal of playing in an unexploitable/solid manner, the fastest way to become more solid/fix vulnerabilities is by playing versus people who can see what you're doing, at all times. You can develop bad habits by playing legit players, too. Like, you know you should always have pylons around the map, giving you vision and enough time to react if they go to attack a base. But, when you play vs a hacker, you no longer have a choice to be lazy about doing what you already know you should be doing. If it weren't for playing hackers, I'd often wonder/want to play versus players while enabling vision for them. Don't get me wrong, it sucks to lose to them on ladder and is frustrating, but I do feel like I often times gain more information/lessons from playing hackers than legit players. So let's see what you learn more from hackers than legit players: -bad mechanics (you have "more stuff" than them = it could lead you to make wrong assumption when playing against legit players) -bad decision making (even if they know what you do, they still react in different ways from legit players, which won't help when playing against them) -bad micro (yeah, I definitely can hold this all in with twice as many workers as him) -you don't even need to bother denying your opponent scouting (which you always want to do no matter how solid you play). So yeah. I wouldn't say that you are playing with a handicap which is smaller the more conservative you play, it's more like playing a completely different game. If you wanna practice a solid playstyle, then find a practice partner (possibly slightly better than you) and tell him what you're gonna do every game.
Even when you have a practice partner that knows what you're going to do, legit players don't want to play like they're hacking. They will still scout/sacrifice overlords, etc. People want to practice natural responses -- not responses they would only do/have if they were hacking.
A "good" hacker always has the best stats/rank on ladder. They're a harder opponent to beat. The harder the opponent, the better the practice. When I want to play poker, I play poker. When I play SC, I'm not trying to fool someone with a variety of all-ins. If I lose versus a hacker, my play is obviously still too reliant on deception/mistakes.
A lot of hackers don't scout. And, they know when they can expo. This allows them to get ahead economically and offset macro deficiencies. And, further more, they always know what composition to have, which can make up for being behind in units. You learn what composition you need/doesn't work. If you can be exploited, a hacker will exploit you. To me, that's far more valuable information than "I might have gotten lucky. I hope I can get lucky again."
The real problem with hackers is when they're decent/good without hacking, but still choose to hack. And, they keep trying to hack in a way where you can never convict them, 100%. And, these players play in tournaments. For instance, Cham was making nerfy look like a legit player. Now, if Cham still hacks, who is to say? These are the kinds of players you will have to play in tournaments and you will probably lose. And, in this environment where everyone is allowed to hack, you have to hope they found a conscience? That's what is worrying.
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i didnt see the name of the species you play. try theorizing a antihack build and in the past there was vision of players mouse movements in replay viewer it was a better replay viewer. if you can time a fake build order and wait and counter the counter this isnt something i tested in sc2 but 2fact in starcraft brood war would usually cause or result a opponent dropship bad part is if on a map such as lost temple 2fact would be behind most positions. try fake drops and spend tvt. i dont know the counters i cant suggest a start build order. on the positive side hackers improve the skills and speed of nonhackers and they usually dont go and compete at live tournaments. some players dont need maphack they can predict the best moves and blindly counter them. suggest a better ladder system at battle.net that players can thumb down and give ratings of blind build order counter and% chance that player blind counters build order and movements.
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why is this even allowed as a thread? isn't this pretty much just whining about hacking on ladder? obviously anyone who knows what hacking is knows that there is no "strategy" to beat hackers other than just solid macro...
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This thread needs sodium content warning.
I always assume the person I am playing against knows exactly what I'm doing and I try to scout the hell out of them. That simple.
Of course it works differently for Zerg as I am basically just deciding when to drone and when to make units (what kind) ... I understand that it is different for protoss like the OP notes.
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On December 28 2014 14:19 brickrd wrote: why is this even allowed as a thread? isn't this pretty much just whining about hacking on ladder? obviously anyone who knows what hacking is knows that there is no "strategy" to beat hackers other than just solid macro... so tempting to press that report button so many times:/
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