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Active: 4730 users

[2vs2] Lillekanin God Build 100% Winratio

Forum Index > StarCraft 2 Strategy
Post a Reply
Lillekanin
Profile Joined July 2011
Denmark192 Posts
Last Edited: 2014-05-01 12:14:48
May 01 2014 11:39 GMT
#1
[image loading]

Hello it's me Lillekanin again. It's time to whistleblow another of the buildorders that i've been using. I can thank this stratgy for winning the latest 2vs2 tournament and seccuring 150$ total.

I havnt lost a single game where i used this strategy because it's simply imbalanced and abusing Blizzards horrible mapdesign.

Check out the VOD of the build here where i explain it:
http://www.twitch.tv/lillekanin/c/4166958

Replay: http://drop.sc/379656

Build order text:
Terran:
- 10 supply depot (When the scv done Building the supplydepot you rally it to the 2 scv you send)
- Make 1 scv
- When supply depot is half finnish go pull 2 workers
- (If your ally overlord doesnt scout the zerg ramp, then scout wth the pulled scv)
- 11 Barrack (Blocking zerg ramp)
- 11 Barrack (Blocking zerg ramp)

Zerg: 12 drone rush
- Drone up to 10 drones
- When you have enough minerals make double extractor trick.
- Make additional 2 drones
- Cancel extrators
- When all 12 drones are out: pull all drones and attack the terran. (Deny the wall - if walling)


Enjoy! And happy abusing!

Reddit thread: http://www.reddit.com/r/starcraft/comments/24g4o4/strategy_god_build_100_winratio_imbalanced_build/

For more crazy stuff follow me on:
http://www.facebook.com/AiLillekanin
http://www.twitter.com/LillekaninSC2
http://www.twitch.tv/Lillekanin
ProgamerStreaming on http://da.twitch.tv/lillekanin
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
May 01 2014 11:49 GMT
#2
Will try this to see if it works in GM 2v2.
People are imbeciles, lucky thing god made cats.
Lillekanin
Profile Joined July 2011
Denmark192 Posts
May 01 2014 11:57 GMT
#3
On May 01 2014 20:49 hellokitty[hk] wrote:
Will try this to see if it works in GM 2v2.


Me and Hanfy alrdy did it vs GM in the latest 2v2 tournament. And me an Night beated Power and Mystic with it aswell.
ProgamerStreaming on http://da.twitch.tv/lillekanin
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
May 01 2014 12:15 GMT
#4
Haha seems like this build has been around for a while though, when we were practicing heavily for 2v2s we were told about this strategy
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Lillekanin
Profile Joined July 2011
Denmark192 Posts
May 01 2014 12:33 GMT
#5
On May 01 2014 21:15 Superiorwolf wrote:
Haha seems like this build has been around for a while though, when we were practicing heavily for 2v2s we were told about this strategy


Because you know Kenneth xD
ProgamerStreaming on http://da.twitch.tv/lillekanin
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2014-05-02 07:05:57
May 01 2014 23:36 GMT
#6
So this is assuming split bases ZT vs ZT, with no low ground neutral depot (with none of the maps have iirc). Does this work in other matchups? Also, how do you usually follow up when terran lifts and zerg stays in the game?

edit: seems to work vs ZZ. Why there aren't low ground depots in team game maps is beyond me.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Lillekanin
Profile Joined July 2011
Denmark192 Posts
May 02 2014 11:56 GMT
#7
On May 02 2014 08:36 Lobotomist wrote:
So this is assuming split bases ZT vs ZT, with no low ground neutral depot (with none of the maps have iirc). Does this work in other matchups? Also, how do you usually follow up when terran lifts and zerg stays in the game?

edit: seems to work vs ZZ. Why there aren't low ground depots in team game maps is beyond me.


It might Work vs PZ aswell. And yes ur so right there is no low ground depots i teamgames which is so wierd. And if terran lift and zerg stays in game?
- U simply bunker contain the zerg, and scan the zerg if he's going for nydus or anything else. Ur ally go back to minning and feed you. And you simply just go mass bio.
ProgamerStreaming on http://da.twitch.tv/lillekanin
Lobotomist
Profile Joined May 2010
United States1541 Posts
May 12 2014 17:15 GMT
#8
Yeah this works pretty well on the non shared base maps that remain in the pool. So strange there's no low ground depots...
Teching to hive too quickly isn't just a risk: it's an ultrarisk
alpenrahm
Profile Blog Joined December 2010
Germany629 Posts
May 12 2014 17:31 GMT
#9
KANIN you thug!!!! .... now i will have to deal with this crap on a frequent basis -.-
LtCalley
Profile Joined March 2011
United States244 Posts
May 12 2014 17:44 GMT
#10
while the 12 drone rush aspect of this is new, i've been doing 2x barracks block on the zerg in 2v2 since the beta...

also works well with a 10/10 gate
"No matter how good you are at something, there's always about a million people better than you" - Homer Simpson
triforks
Profile Joined November 2010
United States370 Posts
May 12 2014 19:58 GMT
#11
isnt only like 2 maps left that have seperate bases?
BronzeKnee
Profile Joined March 2011
United States5225 Posts
Last Edited: 2014-05-12 20:45:18
May 12 2014 20:45 GMT
#12
Wow SC2 is so much like chess... good build.
TaShadan
Profile Joined February 2010
Germany1981 Posts
May 13 2014 14:23 GMT
#13
Sc2 2on2 is an abomination...
Total Annihilation Zero
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