• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:58
CEST 01:58
KST 08:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL50Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Esports World Cup 2025 - Final Player Roster How does the number of casters affect your enjoyment of esports? Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Help: rep cant save Flash Announces Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall Player “Jedi” cheat on CSL
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 640 users

[G] [D] Parting's PvP Proleague Blink Build

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Stunergy
Profile Joined July 2012
United States41 Posts
Last Edited: 2013-05-25 22:14:30
May 25 2013 17:41 GMT
#1
Hello Guy's my name is Stun, and I'm a mid masters NA player. I noticed PartinG has been doing this very strong crisp blink build in proleague recently. After also seeing Artosis practicing the build, I decided to post my notes of the build after playing about 2 week with it. I will add replays when I fix my saved game issue, but feel free to post links of other replays, and I will edit original post

Why is this build Strong? This build is very crisp, and short to the point. It gets you a very fast blink (finishes at 7:20) , while not cutting to many probes along the way to full base saturation (16 on minerals, 3 in each gas). The true strength of the build is the early msc core for scouting. This is a very reactionary build, by scouting your op very early with your ms core, you can react properly, and get a lead. At 7:30, you will have 7 blink stalkers with 1 zealot, ms core.

PartinG’s PVP Proleague Blink Stalker Play
13 gate
14 gas
16 pylon
17/18 core
18/19 gas (these depend on scouting and if you missed a probe...)
20 zealot
22 pylon
23 mothership core/warp gate, (~3:40)
25 stalker
31 pylon (out on map for forward warp ins)

Don’t send scouting probe unless it’s a 4 player map, but timings will be delayed slightly by about 7 seconds. Only use 13 probe to scout for proxy in base/around base on 2 player maps.

After 1st stalker (next 100 gas) get twilight council (~4:20), after twilight make your second stalker. When MSC finishes, send to op's base to scout tech, get 2 more gates, get blink when twilight finishes (~5:20). Cut probes after main is saturated, and don’t move out till your first warp in round at home. (6:15)

No chrono on warpgate, should use 3 chrono’s on nexus, rest on blink**

Scouting Reaction using ms core

4 Gate- Use 1 chrono on warpgate** Try to use your 1 zealot 2 stalkers to kill his probe before pylon goes down, sit on top of ramp and wait for warpgate to finish, should have tech advantage and win.

1 gate fe- Pressure the natural, and wait for your op to use his nexus cannon, his mother ship will most likely not have enough energy to use another one in the main, so you msc core to gain vision into main, and just blink your units up there, GG!.

Twilight (blink), no Dark shine- Every time I do this build, if they are going dt’s the shrine will be down be the time my ms core enters the base, so if you don’t scout dark shrine in main, most likely its blink. Since this build is very crisp on its timing, and get a very fast blink, I normally just straight kill my op with the faster blink, just make sure you have a close warp in pylon for the stalker vs. stalker battle.

Dark Shrine- Either once scouted by you, your op will cancel or not cancel. Either way you will have to throw down a robo right away to get your obs, I typically wait for the dt’s to come up my ramp, once I kill them, I’ll move out with 1 obs with my army and one at home. Most of the time, I will straight up kill the op since he wasted a lot of gas on dark Templars.

2/3 gate Robo- If the player isn’t terrible, you can just pressure him a lot, and contain him while you get an earlier nexus, personally, after expand, I get 2 sentries, and 2 stargates. I’ll use the sentries for scouting, while I make void rays. Play a macro game after; you should have a slight lead.

3 gate pressure- I’m undecided if a chrono should be used on warp gate, typically if I can get my mscore home without using energy, I will continue build as normal but just sit at the top of my ramp, waiting for blink to finish. If I lost my ms core while scouting or had to recall so I don’t have enough energy for a nexus cannon, I will use 1 chrono on warp gate to be safe. Once blink finishes, the tech lead should allow you to put some serious hurt on your op and end the game. If he expanded behind his pressure, I like to expand myself, and use my stalkers to harass his front and blink in the main randomly throughout the game, get a sentries asap for scouting, and I go robo in case of dt follow up.

Star gate- If I scout star gate, I just keep 1 stalker after 2nd warp in round at home, if he went fast oracle, it should arrive slightly after your 1st warp in round, so just wait, if he goes oracle use nexus cannon and stalker s to kill oracle right way, so you can bring all your units to go kill him. If he goes phoenix, you can either expand or just go kill him with your blink stalkers, personal preference. Typically, I can just kill my op if he went for early void rays/phoenix. A lot of players I’ve been running into open up phoenix fast expand, this build straight hard counters such players. Just try to keep your msc core away from the phoenix so you have an easier time winning the game early.

Mother ship was denied scouting- Drop a robo, get an obs, and play from there. Or you could just risk it and go all in with your fast blink but dt’s will murder you 

Extra notes: Build is pretty much very safe against everything, just use your ms core to scout, and ALWAYS send to your op’s base on a path that won’t be easily scouted or detected. In a macro game, utilize the blink and always try to harass your op’s bases and get a few kill probes throughout the game.

Weakness of the build-
10 gate into 3 gate pressure, and hidden dark shrines. Very Fast archon busts

Parting Doing the Build in Proleague:


Replays:
Benchmark Build vs ai- http://drop.sc/337744

MORE COMING SOON!!
Dont Make excuses, make Improvements.
jonaa
Profile Joined December 2010
Netherlands151 Posts
May 25 2013 18:13 GMT
#2
I see you watched Artosis yesterday.
D:
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
May 25 2013 18:17 GMT
#3
I think a [G] should always have replays, and maybe the title should not be in all caps, but other than that a solid build and a good guide (y)
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 18:18 GMT
#4
On May 26 2013 03:13 jonaa wrote:
I see you watched Artosis yesterday.

I was the one posting the build order in the chat the past few days, and decided today to actually write something up for it.
Dont Make excuses, make Improvements.
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 18:23 GMT
#5
On May 26 2013 03:17 LardMaster wrote:
I think a [G] should always have replays, and maybe the title should not be in all caps, but other than that a solid build and a good guide (y)

Thanks for the tip, I'm playing ladder right now getting replays, I hope to have some up soon thanks
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 18:32 GMT
#6
I agree that replays are always helpful. I also understand that it can be hard to find pro replays and personal ones aren't always the best. What I would find very helpful, is a replay (of you) against no opponent of you executing the build perfectly. Having such a replay allows me to set bench marks and more importantly, if I'm unable to reach those marks myself, I'm able to check the replay to see how you are doing it differently. It might not be a "real world" situation, but I find I learn the best/quickest by just grinding it out against no one.

I also have to get an extra thumbs up because I was thinking to myself, "I need a new PvP build, maybe that blink build Parting did would be good." I then look at my sidebar as see this thread title. Perfect timing.
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
Last Edited: 2013-05-25 18:57:26
May 25 2013 18:41 GMT
#7
On May 26 2013 03:32 Blaeu wrote:
I agree that replays are always helpful. I also understand that it can be hard to find pro replays and personal ones aren't always the best. What I would find very helpful, is a replay (of you) against no opponent of you executing the build perfectly. Having such a replay allows me to set bench marks and more importantly, if I'm unable to reach those marks myself, I'm able to check the replay to see how you are doing it differently. It might not be a "real world" situation, but I find I learn the best/quickest by just grinding it out against no one.

I also have to get an extra thumbs up because I was thinking to myself, "I need a new PvP build, maybe that blink build Parting did would be good." I then look at my sidebar as see this thread title. Perfect timing.

Good Advice! Ill upload a bench mark build right now! Its up.
Dont Make excuses, make Improvements.
MutaKingPrime
Profile Joined November 2011
Korea (South)43 Posts
May 25 2013 18:57 GMT
#8
Glad someone came around with one of these posts. I'll be using this build for a while so I'll contribute as much as possible as well.
THUGLYFE
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:04 GMT
#9
On May 26 2013 03:57 MutaKingPrime wrote:
Glad someone came around with one of these posts. I'll be using this build for a while so I'll contribute as much as possible as well.

Thanks Muta and any input would be great!
Dont Make excuses, make Improvements.
BoZiffer
Profile Joined November 2011
United States1841 Posts
May 25 2013 19:10 GMT
#10
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:12 GMT
#11
On May 26 2013 04:10 BoZiffer wrote:
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.

Thanks, and yes you are correct, he scouted that flying was also going blink, and decided to be very aggressive, the reason I say to warp in at home first, is because its the safest option....but the strength of this build is the ability to go from 0-60 in .2 seconds
Dont Make excuses, make Improvements.
BoZiffer
Profile Joined November 2011
United States1841 Posts
May 25 2013 19:22 GMT
#12
On May 26 2013 04:12 Stunergy wrote:
Show nested quote +
On May 26 2013 04:10 BoZiffer wrote:
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.

Thanks, and yes you are correct, he scouted that flying was also going blink, and decided to be very aggressive, the reason I say to warp in at home first, is because its the safest option....but the strength of this build is the ability to go from 0-60 in .2 seconds


Ha, yeah... I like the 60 part...
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
May 25 2013 19:56 GMT
#13
Uncapsed the title -.-
AdministratorLaws change depending on who's making them, but justice is justice
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:58 GMT
#14
On May 26 2013 04:56 KadaverBB wrote:
Uncapsed the title -.-

Thanks!!
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 20:17 GMT
#15
In the video Parting's WG finishes at about 6:06 and in your replay yours finishes at 6:26. In general, the difference can be explained by using two chrono boosts on WG research. I know Parting uses at least one in the video. Not a huge deal, but you must have copied his build from a different source.

I'm curious as to where you got the build you listed. Can you link us to the vod of that game, or post the replay you have?
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 20:22 GMT
#16
On May 26 2013 05:17 Blaeu wrote:
In the video Parting's WG finishes at about 6:06 and in your replay yours finishes at 6:26. In general, the difference can be explained by using two chrono boosts on WG research. I know Parting uses at least one in the video. Not a huge deal, but you must have copied his build from a different source.

I'm curious as to where you got the build you listed. Can you link us to the vod of that game, or post the replay you have?

Yes his warpgate finishes quicker, that's because I built an extra probe before warpgate, and mine was a 18 core, instead of a 17 core. If you watch my replay you will notice that i didn't start warpgate asap, and getting core on 18 not 17, if you count up the few extra seconds their, than min eis only about 10 second off, I think that he used a chrono on warp gate cause he scouted his op, and knew that their was a weakness. Like I said this build is very reactionary, so timings will be slightly different between games. But you can find more VODS of parting doing this in the proleague on their youtube channel.
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 20:29 GMT
#17
Alright, thanks. I'll take a look when I don't have access to the game.

I'm sure there are a few reasons why the builds don't sync up. My intent wasn't to "attack" your guide. I just like to have a reason for every action within a build order, and since the video and the guide didn't sync up, I just wanted more reference points.

I have a question about the Zealot actually. I assume it is needed since he doesn't scout so he needs something for early aggression. However, he takes the Zealot with him when he attacks. With a Blink build, it doesn't seem like the Zealot will contribute much to the attack, and it is too slow to run away if you need to retreat. My first thought was to leave it behind in case your opponent does a Zealot warp in behind you, you need one less warp in at home.

I guess my question is, does that Zealot really add enough to your push where it is worth bringing?
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 20:44 GMT
#18
On May 26 2013 05:29 Blaeu wrote:
Alright, thanks. I'll take a look when I don't have access to the game.

I'm sure there are a few reasons why the builds don't sync up. My intent wasn't to "attack" your guide. I just like to have a reason for every action within a build order, and since the video and the guide didn't sync up, I just wanted more reference points.

I have a question about the Zealot actually. I assume it is needed since he doesn't scout so he needs something for early aggression. However, he takes the Zealot with him when he attacks. With a Blink build, it doesn't seem like the Zealot will contribute much to the attack, and it is too slow to run away if you need to retreat. My first thought was to leave it behind in case your opponent does a Zealot warp in behind you, you need one less warp in at home.

I guess my question is, does that Zealot really add enough to your push where it is worth bringing?


My theory behind the zealot is....1) Most blink stalker builds i see skip the zealot and open with some sort of sentry or 3 stalker rush. I think the zealot helps hide a blink build as in most players skip it. When I scouted player before, I'd always wait to see what was coming out of the gateway, and if it was a zealot first, I found normally it wasn't a blink build. So that could be 1 theory.

2) Zealot gives you extra defense if your op is putting early game pressure, and gives you a little extra dps if you decide to be aggressive. Also you can use the zealot to chase away scouting probe.
Dont Make excuses, make Improvements.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 25 2013 21:54 GMT
#19
the zealot can be used as scout to when u scout with msc you can move up with zealot if he blocks the scouting of the msc

vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2013-05-26 01:57:24
May 26 2013 01:55 GMT
#20
Is it a must to all-in a protoss that goes DT expand as soon as you get observers out (or at least put pressure on him)? I've just tried to play a macro game with this build vs dt expand, but it felt kinda iffy because my opponent was a few probes ahead, but when he took his third earlier his economy went sky high.


Here's the replay: http://drop.sc/337824

Do you guys think this just poor execution and/or macro? Or was it really a bad decision to go for a macro game?

PS: I've been practicing more and more recently in order to get better, but my PvP sucks.
To live is to fight, to fight is to live!
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 242
NeuroSwarm 167
CosmosSc2 49
StarCraft: Brood War
Artosis 726
Aegong 59
League of Legends
JimRising 691
Counter-Strike
taco 1356
Stewie2K332
Foxcn262
Super Smash Bros
hungrybox432
Other Games
summit1g7233
shahzam1238
fl0m980
Day[9].tv627
ViBE211
Mew2King108
Organizations
Other Games
BasetradeTV51
StarCraft 2
CranKy Ducklings12
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta47
• Hupsaiya 28
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• Diggity9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4459
• Jankos1551
• masondota2783
Other Games
• imaqtpie944
• Day9tv627
Upcoming Events
Replay Cast
2m
RSL Revival
10h 2m
herO vs SHIN
Reynor vs Cure
OSC
13h 2m
WardiTV European League
16h 2m
Scarlett vs Percival
Jumy vs ArT
YoungYakov vs Shameless
uThermal vs Fjant
Nicoract vs goblin
Harstem vs Gerald
FEL
16h 2m
Korean StarCraft League
1d 3h
CranKy Ducklings
1d 10h
RSL Revival
1d 10h
FEL
1d 16h
RSL Revival
2 days
[ Show More ]
FEL
2 days
BSL: ProLeague
2 days
Dewalt vs Bonyth
Replay Cast
4 days
Sparkling Tuna Cup
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.