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[D] Sound's Hellbat drop. - Page 2

Forum Index > StarCraft 2 Strategy
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LardMaster
Profile Joined May 2012
United Kingdom123 Posts
March 31 2013 16:15 GMT
#21
Anyone got any good reps of them doing this?
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 31 2013 16:16 GMT
#22
On April 01 2013 01:15 LardMaster wrote:
Anyone got any good reps of them doing this?


I'm laddering now doing it in every matchup I will post a couple when I'm done(though I'm nowhere near as crisp as sound, his lift micro is DUMB fast, makes it look so natural!)
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-03-31 16:38:37
March 31 2013 16:30 GMT
#23
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...
Stop procrastinating
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
March 31 2013 16:40 GMT
#24
I had a variation of this happen to me in TvZ. I just put a spine crawler at each of my bases and morphed in a handful of banelings. With some queen micro and pulling away drones, I managed to minimize damage until I had mutas out, then I just busted down his base with a huge ling/speedbling attack + 8 mutas. Still, a fairly difficult thing to defend against, especially if you don't scout your opponent until last base on a 4-player map.
StrategyAllyssa Grey <3<3
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
March 31 2013 16:45 GMT
#25
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.
StrategyAllyssa Grey <3<3
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-03-31 16:51:11
March 31 2013 16:47 GMT
#26
On April 01 2013 01:45 SC2John wrote:
Show nested quote +
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...
Stop procrastinating
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
March 31 2013 16:56 GMT
#27
Oh thank fuck. I was about to crap myself. I was thinking, 4:45, how is that even POSSIBLE?
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
March 31 2013 17:04 GMT
#28
On April 01 2013 01:47 padfoota wrote:
Show nested quote +
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.
StrategyAllyssa Grey <3<3
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
March 31 2013 17:07 GMT
#29
On April 01 2013 02:04 SC2John wrote:
Show nested quote +
On April 01 2013 01:47 padfoota wrote:
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.


True...thought about it and realized 7:30 stim is from 3 rax....welp..
Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100%
Stop procrastinating
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2013-03-31 17:37:49
March 31 2013 17:23 GMT
#30
The pre-medivac-storage-hellbat-nerf hellbats weren't in the game long enough for people to learn how to counter them. This build is hard-countered (using a gasless expand such as 1rax FE or 14CC) by stacking a ball of marines directly in your mineral line and stutter-stepping the ball out of hellbat range as the drop comes. This even countered the stronger drop in the beta. Grab a friend and try it.

This build won't be as devastating once this counter becomes common, although I do agree that it obliterates gasless epxands when this preparation isn't already made.
vileEchoic -- clanvile.com
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
Last Edited: 2013-03-31 17:26:12
March 31 2013 17:24 GMT
#31
On April 01 2013 02:07 padfoota wrote:
Show nested quote +
On April 01 2013 02:04 SC2John wrote:
On April 01 2013 01:47 padfoota wrote:
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.


True...thought about it and realized 7:30 stim is from 3 rax....welp..
Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100%



Yeah TBH if you rush stim that quick it's prob going to lose you the game against this.

Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT.

Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball...
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-03-31 17:28:35
March 31 2013 17:27 GMT
#32
Im also seeing a trend in which its almost impossible to play 1 rax FE at a high level without dying against something flat out....makes me think we should all start opening gas...

On April 01 2013 02:24 GaNgStaRR.ElV wrote:
Show nested quote +
On April 01 2013 02:07 padfoota wrote:
On April 01 2013 02:04 SC2John wrote:
On April 01 2013 01:47 padfoota wrote:
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.


True...thought about it and realized 7:30 stim is from 3 rax....welp..
Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100%



Yeah TBH if you rush stim that quick it's prob going to lose you the game against this.

Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT.

Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball...


No its was heaven on earth for three months because I knew how to sim city and dropping against everyone who doesnt was funny as hell
Stop procrastinating
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2013-03-31 17:34:35
March 31 2013 17:33 GMT
#33
On April 01 2013 02:24 GaNgStaRR.ElV wrote:
Show nested quote +
On April 01 2013 02:07 padfoota wrote:
On April 01 2013 02:04 SC2John wrote:
On April 01 2013 01:47 padfoota wrote:
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.


True...thought about it and realized 7:30 stim is from 3 rax....welp..
Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100%



Yeah TBH if you rush stim that quick it's prob going to lose you the game against this.

Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT.

Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball...


I didn't mean to imply that this build is useless, it will have its place. However, it's not the gasless-expand killer that this thread is making it out to be, the proper response just hasn't worked its way into the metagame yet.

I really don't think the surround-drop on the marines would work given that it would be very transparent and you could just move your (stimmed, at this point) marines towards one of the two medivacs and negate the surround, but this is too far into theorycraft-land now.
vileEchoic -- clanvile.com
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 31 2013 18:19 GMT
#34
On April 01 2013 02:33 iEchoic wrote:
Show nested quote +
On April 01 2013 02:24 GaNgStaRR.ElV wrote:
On April 01 2013 02:07 padfoota wrote:
On April 01 2013 02:04 SC2John wrote:
On April 01 2013 01:47 padfoota wrote:
On April 01 2013 01:45 SC2John wrote:
On April 01 2013 01:30 padfoota wrote:
Well someone definetely used this against me....my opening killed it:/

Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc...


Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim.


Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go...


Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time.


True...thought about it and realized 7:30 stim is from 3 rax....welp..
Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100%



Yeah TBH if you rush stim that quick it's prob going to lose you the game against this.

Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT.

Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball...


I didn't mean to imply that this build is useless, it will have its place. However, it's not the gasless-expand killer that this thread is making it out to be, the proper response just hasn't worked its way into the metagame yet.

I really don't think the surround-drop on the marines would work given that it would be very transparent and you could just move your (stimmed, at this point) marines towards one of the two medivacs and negate the surround, but this is too far into theorycraft-land now.


Agreed I don't want to argue about whether it would work, it's just one of those "well if i saw that, i would do this, because doing what i was going to do wouldn't work".

only people who have held this off in TvT was the prev mentioned blunder and some1 who did it right back to me, but produced 2 extra hellbats for their mineral line, and i did 2 widow mines. My 2 widow mines died to splash and only killed 2 hellbats, we roasted each other's workers but he had 2 hellbats in my base and mine died eventually
Psychonian
Profile Joined March 2012
United States2322 Posts
March 31 2013 18:23 GMT
#35
Yeah, Nathanias was using this build every TvT he played yesterday on his stream. It was pretty cool to watch. :D
Trans Rights
TheWickedDuck
Profile Joined January 2011
19 Posts
March 31 2013 19:38 GMT
#36
lolololololololol balance

User was warned for this post
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
Last Edited: 2013-03-31 19:47:22
March 31 2013 19:47 GMT
#37
On April 01 2013 04:38 TheWickedDuck wrote:
lolololololololol balance


lolololol troll much? how does balance apply for a TvT build...
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
March 31 2013 20:04 GMT
#38
ahh the good old beta days when u could do this drop with just 1 medivac
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-03-31 20:12:53
March 31 2013 20:12 GMT
#39
Well thank you TL everyones been using this build and giving me free wins...jokes

On April 01 2013 04:38 TheWickedDuck wrote:
lolololololololol balance


You havent seen how hard this build get shut down by the most fucking broken build lol
Stop procrastinating
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 31 2013 20:39 GMT
#40
On April 01 2013 05:12 padfoota wrote:
Well thank you TL everyones been using this build and giving me free wins...jokes

Show nested quote +
On April 01 2013 04:38 TheWickedDuck wrote:
lolololololololol balance


You havent seen how hard this build get shut down by the most fucking broken build lol


What's "the most broken build"?
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