[D] Sound's Hellbat drop. - Page 2
Forum Index > StarCraft 2 Strategy |
LardMaster
United Kingdom123 Posts
| ||
GaNgStaRR.ElV
Canada535 Posts
On April 01 2013 01:15 LardMaster wrote: Anyone got any good reps of them doing this? I'm laddering now doing it in every matchup I will post a couple when I'm done(though I'm nowhere near as crisp as sound, his lift micro is DUMB fast, makes it look so natural!) | ||
padfoota
Taiwan1571 Posts
Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc... | ||
![]()
EsportsJohn
United States4883 Posts
| ||
![]()
EsportsJohn
United States4883 Posts
On April 01 2013 01:30 padfoota wrote: Well someone definetely used this against me....my opening killed it:/ Looks amazing tho, not sure how this works consistently in TvT on ladder however - hits too late, stim already done etc... Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim. | ||
padfoota
Taiwan1571 Posts
On April 01 2013 01:45 SC2John wrote: Look at the video on the first page. It hits at 4:45, no possible way in hell to have stim. Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go... | ||
Salivanth
Australia1071 Posts
| ||
![]()
EsportsJohn
United States4883 Posts
On April 01 2013 01:47 padfoota wrote: Yeah you're telling me 4 medevacs alone is possible at 4:45....wake up dude its youtube video, look at the in-gamer timer its 7:30 for the first drop and 10:00 for the second - 7:30 stim is just done, depending on the build you go... Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time. | ||
padfoota
Taiwan1571 Posts
On April 01 2013 02:04 SC2John wrote: Lol, oops. I actually completely forgot about Blizzard time for a second. Still, though, 7:30 is a really fast stim; something you see fairly rarely in TvT. I don't think stim will be a problem for this drop like 90% of the time. True...thought about it and realized 7:30 stim is from 3 rax....welp.. Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100% | ||
iEchoic
United States1776 Posts
This build won't be as devastating once this counter becomes common, although I do agree that it obliterates gasless epxands when this preparation isn't already made. | ||
GaNgStaRR.ElV
Canada535 Posts
On April 01 2013 02:07 padfoota wrote: True...thought about it and realized 7:30 stim is from 3 rax....welp.. Gonna keep using my own build since it seems to work better...havent run into a terran who goes 1 rax FE tho - then ill steal this build 100% Yeah TBH if you rush stim that quick it's prob going to lose you the game against this. Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT. Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball... | ||
padfoota
Taiwan1571 Posts
On April 01 2013 02:24 GaNgStaRR.ElV wrote: Yeah TBH if you rush stim that quick it's prob going to lose you the game against this. Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT. Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball... No its was heaven on earth for three months because I knew how to sim city and dropping against everyone who doesnt was funny as hell | ||
iEchoic
United States1776 Posts
On April 01 2013 02:24 GaNgStaRR.ElV wrote: Yeah TBH if you rush stim that quick it's prob going to lose you the game against this. Echoic: I remember the 4 hellbat drop, it was hell on Earth in TvT. Obviously builds like this will lose their effectiveness at some point but it doesn't mean it will every be completely non-viable. And if I saw a ball of marines I would take 1 medivac north 1 south and get a surround off on the marine ball... I didn't mean to imply that this build is useless, it will have its place. However, it's not the gasless-expand killer that this thread is making it out to be, the proper response just hasn't worked its way into the metagame yet. I really don't think the surround-drop on the marines would work given that it would be very transparent and you could just move your (stimmed, at this point) marines towards one of the two medivacs and negate the surround, but this is too far into theorycraft-land now. | ||
GaNgStaRR.ElV
Canada535 Posts
On April 01 2013 02:33 iEchoic wrote: I didn't mean to imply that this build is useless, it will have its place. However, it's not the gasless-expand killer that this thread is making it out to be, the proper response just hasn't worked its way into the metagame yet. I really don't think the surround-drop on the marines would work given that it would be very transparent and you could just move your (stimmed, at this point) marines towards one of the two medivacs and negate the surround, but this is too far into theorycraft-land now. Agreed I don't want to argue about whether it would work, it's just one of those "well if i saw that, i would do this, because doing what i was going to do wouldn't work". only people who have held this off in TvT was the prev mentioned blunder and some1 who did it right back to me, but produced 2 extra hellbats for their mineral line, and i did 2 widow mines. My 2 widow mines died to splash and only killed 2 hellbats, we roasted each other's workers but he had 2 hellbats in my base and mine died eventually ![]() | ||
Psychonian
United States2322 Posts
| ||
TheWickedDuck
19 Posts
User was warned for this post | ||
GaNgStaRR.ElV
Canada535 Posts
On April 01 2013 04:38 TheWickedDuck wrote: lolololololololol balance lolololol troll much? how does balance apply for a TvT build... | ||
Nightsz
Canada398 Posts
| ||
padfoota
Taiwan1571 Posts
On April 01 2013 04:38 TheWickedDuck wrote: lolololololololol balance You havent seen how hard this build get shut down by the most fucking broken build lol | ||
GaNgStaRR.ElV
Canada535 Posts
On April 01 2013 05:12 padfoota wrote: Well thank you TL everyones been using this build and giving me free wins...jokes You havent seen how hard this build get shut down by the most fucking broken build lol What's "the most broken build"? | ||
| ||