• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:33
CET 10:33
KST 18:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Rapidtags: The Ultimate Tool for Hashtag and Keywo Terran 1:35 12 Gas Optimization FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1197 users

[G] Roach-Ling Revisited: Zerg vs Protoss (HotS) - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
Skotie
Profile Blog Joined March 2013
United States10 Posts
March 28 2013 20:31 GMT
#21
Great guide! I've been having issues nailing down what I want to focus on doing against Protoss (low level, silver-plat)... been throwing ideas at the wall and seeing what sticks, good to have something so detailed to refer to.
Learning Zerg one larva at a time... it may be a while
JayLay
Profile Joined September 2011
United States13 Posts
March 28 2013 20:53 GMT
#22
Awesome guide tang! Looking forward to more and you streaming!

A ZvZ anit muta guide would be nice
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
March 28 2013 21:03 GMT
#23
On March 28 2013 07:23 BuiBui wrote:
Thanks Tang.

I love how you explained the WHOLE build order, Including ovie timings, and why you intentionally supply block yourself.
As a peer of yours, I have tried your build -----> Ultra hydra late game, with viper, Works wonders at the Master/Gm lvl

Hooks me up with a few replays that make it to late game!! :D
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
March 28 2013 21:04 GMT
#24
On March 28 2013 17:45 ConGee wrote:
Tang, I think you mean stephano in your tidbit about swarm hosts. Idea tends to go for ultra/infestor in late game ZvP.

Thanks yeah I've seen that from Idra - and surprisingly some late-game Broodlord play from Stephano. But I've seen both players try the swarm-host style late game (not super-late game, but as a transition after Roach/Hydra).
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
March 28 2013 21:07 GMT
#25
On March 29 2013 02:54 Eiskaffee wrote:
Yeah roach ling aggression never stoped beeing viable, the problem is if u cant break the protoss with it if hes turteling right.
And, if u cant break him its dead supply, i cant tell how many times i died because he had suddenly collossus and my army was worthless all of the sudden.
Nevertheless good guide.

Good points, what you say is definitely true - but the better you hit your timings, the more likely your Roaches will break his third.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
EndOfLineTv
Profile Joined February 2011
United States741 Posts
March 30 2013 14:13 GMT
#26
On March 29 2013 06:03 TangSC wrote:
Show nested quote +
On March 28 2013 07:23 BuiBui wrote:
Thanks Tang.

I love how you explained the WHOLE build order, Including ovie timings, and why you intentionally supply block yourself.
As a peer of yours, I have tried your build -----> Ultra hydra late game, with viper, Works wonders at the Master/Gm lvl

Hooks me up with a few replays that make it to late game!! :D


I will find some when I get back home from work. Hope I saved the one I have in mind for star station. ><
Lobotomist
Profile Joined May 2010
United States1541 Posts
April 01 2013 19:36 GMT
#27
I really like the focus on drone count, proper saturation and correct drone distribution throughout the guide. I've begun to notice these more in all aspects of my play after reading this.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Rossbacher
Profile Joined April 2011
28 Posts
April 02 2013 12:29 GMT
#28
The quality of this guide is beyond awesome and definitely sets standards!
If roach aggression is the right answer to the current meta, I don't know. But after reading your guide, I tried the good old roach push on ladder (diamond) again, and to my surprise it worked every time. It seems that most Protosses at least on my level play really really greedy nowadays. Plus the roach max is a superb mechanics training. All in all thanks for your effort and time
FCLogan
Profile Joined August 2012
49 Posts
April 02 2013 18:41 GMT
#29
I generally like your guides. However, your video guides are a little hard to see when you move from one area to the next because of the lower video quality. In the future, if possible, higher resolution videos would be nice. I know many of us are likely spoiled with HD video quality, but I find it difficult to watch non-HD video, especially when everything gets blurry any time the screen moves rapidly.

With that said, good work on the guides. I don't want to come off as critical. I truly do appreciate the effort you have put into these guides. I can't watch your videos because I get a headache watching them, but it's probably an issue limited to only a minority of the community. Moreover, the rest of your guide is very well done. Good work and thanks!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
April 04 2013 12:34 GMT
#30
On April 03 2013 03:41 FCLogan wrote:
I generally like your guides. However, your video guides are a little hard to see when you move from one area to the next because of the lower video quality. In the future, if possible, higher resolution videos would be nice. I know many of us are likely spoiled with HD video quality, but I find it difficult to watch non-HD video, especially when everything gets blurry any time the screen moves rapidly.

With that said, good work on the guides. I don't want to come off as critical. I truly do appreciate the effort you have put into these guides. I can't watch your videos because I get a headache watching them, but it's probably an issue limited to only a minority of the community. Moreover, the rest of your guide is very well done. Good work and thanks!

No I actually really appreciate you mentioning that, I'm sure quite a few people get a headache from the poor video quality. I streamed these before I updated my internet - I used to have .5 upload lol. Future videos will be streamed in 720p, which should make the quality much more bearable. Not to mention I have sweet new overlays courtesy of -ReD- :D
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2013-04-04 12:37:57
April 04 2013 12:37 GMT
#31
On April 02 2013 21:29 Rossbacher wrote:
The quality of this guide is beyond awesome and definitely sets standards!
If roach aggression is the right answer to the current meta, I don't know. But after reading your guide, I tried the good old roach push on ladder (diamond) again, and to my surprise it worked every time. It seems that most Protosses at least on my level play really really greedy nowadays. Plus the roach max is a superb mechanics training. All in all thanks for your effort and time

Thanks Rossbacher, that has been my experience with the style as well. It certainly is one of the best styles to improve mechanics, and with the new transitions available, I think we'll be seeing a resurgence of heavy roach aggression..
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
April 04 2013 12:40 GMT
#32
On April 02 2013 04:36 Lobotomist wrote:
I really like the focus on drone count, proper saturation and correct drone distribution throughout the guide. I've begun to notice these more in all aspects of my play after reading this.

That's great, I'm glad because incorrect drone distribution is my biggest pet peeve in SC2 lol. Heaven help those who triple-mining a mineral patch . . .
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
April 04 2013 14:46 GMT
#33
This guide is great just for the detailed part on powerbooming to that 60 drone economy which is the most crucial skill in standard ZvP.
I always wonder though if it wouldn't be more efficient to start the 3rd queen before the 3rd hatch. A queen basically is just as much a boost in production as a hatchery since injecting gives about the same larvae as a hatch. Of course you can't inject 3 times without a 3rd hatch but that is delayed in the 3rd hatch before 3rd queen build as well by having the queen late. I know it's an intricate order of building stuff to have overlords popping at exactly the right time etc. which might be interfered by going 3rd queen before 3rd hatch but theoretically it just seems to me 3rd queen first is more efficient.
Making the hatch costs you the drone while making a queen doesn't. Of course queen takes 2 supply while hatch actually gives 2 but queen finishes faster and let's you get that early creep tumor faster which i like for connecting third comfortably. With the late tumor it's a bit more difficult at times to defend small pressure. Admittedly I haven't tested enough if it's possible to get the build to line out as smoothly then, perhaps the 3rd finishing on time is crucial for it being smooth.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
April 05 2013 23:24 GMT
#34
On April 04 2013 23:46 Markwerf wrote:

I always wonder though if it wouldn't be more efficient to start the 3rd queen before the 3rd hatch.

I've seen some players prefer to take their third around 5minutes, because they get the third Queen earlier and they reach full 2-base saturation earlier. I'm not certain of the numbers
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Spow
Profile Joined December 2010
19 Posts
April 08 2013 08:24 GMT
#35
Great guide, exactly what I needed to get into Z !

I have some questions though (please note I'm only plat):
- By trying the build out, I noticed I float quite a bunch of mins. Shouldn't you therefore start double upgrades by taking 5/6 geysers instead of 4 ? I really don't like the idea of single upgrades.
- How do you scout on a 4 players map (I have Whirlwind in mind) ? Even if the OV is lucky it comes too late to see the P expanding.
- Could you lay out the scouting information and reactions you give in the video in the first post ? (i.e. don't take third if he didn't expand and take gas for ling speed, the 0/1/2 gas info at P nat etc ...). It'd be a tremendous help for plat players like me that need to see stuff written down to understand it.
- Also writing down the tips (double rally nat/army for reinforcements ... ) would be great.
- How do you protect against oracles with only one queen per base ? My usual style is 4 queens on 2 bases + OVs on the paths to mineral lines so deflecting oracles is easy, but I don't see how you manage say 2 queens vs 2 oracles ! (have yet top see the replays though)

Remarks:
- At one point in the videos (on Antiga Shipyard) you say you messed up the rally of your army because you were probably injecting. I assume you're aware that you can inject by clicking on the minimap ?
- If you still have the source files for the videos, re-uploading them in better quality would be nice.
- Are you in diamond ? How come you play vs GM players then ?
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
April 08 2013 15:57 GMT
#36
Thanks for the comments, Spow. Unfortunately I won't have time to re-upload another tutorial or do a more in-depth write-up, though I have other guides and SC2-related projects planned for May. I'll consider producing an updated ZvP guide down the road though! To answer some of your questions:

You shouldn't float minerals with this build unless you're missing larva production or injects, but if you want to get +1+1, delay the evo chambers and go for 5 Geysers instead of 4 (I've been doing 5 gas every game lately because it makes any tech transition easier).

On 4-player maps you can always drone-scout.

I've yet to have much trouble with Oracles tbh (at least not in ZvP), one well-placed Spore with a Queen is usually enough. Even if 1-2 Oracles completely surprise you when they fly into the main, you can pull your Drones to the natural while you build Spores. Having 4 Queens on 3 bases, you should be able to get 3 Queens in position to defend. Sure he's going to kill a Queen and some Drones, but it's a significant investment for him, and Oracles are not particularly helpful in defending mid-game Roach aggression, nor do Oracles contribute well to a late-game engagement.

I always do the 55v 66v 77v inject method. I like it more than clicking the mini-map.

I'm currently in master league with a competitive win/loss ratio and MMR.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
genzzz
Profile Joined January 2013
France10 Posts
Last Edited: 2013-05-09 20:17:47
May 09 2013 20:16 GMT
#37
Hello, how do you counter gateway opener into fast expand for the protoss with 4 gate pressure ?
jbuck92
Profile Joined May 2013
United States13 Posts
May 15 2013 19:59 GMT
#38
I'm only a mid-gold level player, so take my advice with a grain of salt Genzzz, but from what I've been told and my own experiences, 4 gate pressure means that the protoss is going to be sacrificing a bit of economy. If you scout proxy gates/pylons and are suspecting a warp-in, you can either double evo/spine crawler block your natural or main (depending on the map's layout), or drop 2-3 spine crawlers plus some queens for defense.

If there are no proxy pylons/gateways anywhere to be found, you should still be keeping a ling/ovie at their natural ramp to watch for troop movement. The second their troops move out you still have time to double evo/spine block your natural and reinforce. Be sure to keep fighting on the creep and stay near your spine crawlers for the extra support.
LingBlingBling
Profile Joined December 2012
United States353 Posts
Last Edited: 2013-05-16 04:43:05
May 16 2013 04:41 GMT
#39
On May 10 2013 05:16 genzzz wrote:
Hello, how do you counter gateway opener into fast expand for the protoss with 4 gate pressure ?



this build allows you to counter gate way expands/naniwai style 4 gate so much easier then hots standard builds atm.

The weakness of nani build is early roach/ling pressure, Reason nani was doing his build was vs the 3 base all 6 gas into mass lair tech, or the pure ling style.

Nani never faced any zerg going ling/roach wol style. So +1 roach pressure should own any early gate way builds, if he stays on 1 base u stay on 2 bases, all about scouting. This build is so great vs what protoss have been doing now, Protoss have been doing early gate way all ins, or that new 2 colosi 2 immortal 2 base all in.

This build counters all of that pretty easy if you harass well and keep his numbers low, then you can tran into a basic hydra/roach/viper timing attack afterwards. You can also take your 4th base very easy. Remeber in Wol this build was used by stephano to get infestor/broodlord out quickly.

Now you can get viper/hydra out behind it instead.
Remember our motto: We ain't got it.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
May 16 2013 13:10 GMT
#40
On May 10 2013 05:16 genzzz wrote:
Hello, how do you counter gateway opener into fast expand for the protoss with 4 gate pressure ?

Well the only problem with that 4-gate pressure is the timing arrives around 8:00 (before Roach Production). So if you know your opponent has gone Gateway first, and you see additional gateways at the front (or with a scouting overlord), you can build your Roach warren a bit earlier (~6:15-6:30) and start unit production by about 7:30. It cuts into your economy to do this, naturally, but you can hold your third. Another option is just to play it out just like you would against a FFE, and just sacrifice the third and rebuild after you hold. It sounds strange, but there's nothing wrong with losing the third against a Gateway expand --> Push:

http://www.twitch.tv/tangsc/c/2134618
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #59
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 299
StarCraft: Brood War
Britney 49000
Rain 2987
Hyuk 2893
Soma 360
Backho 327
Rush 213
Pusan 117
JulyZerg 53
sSak 31
zelot 14
[ Show more ]
NaDa 12
Noble 11
ZerO 10
Hm[arnc] 8
Terrorterran 6
Dota 2
XaKoH 419
XcaliburYe147
Counter-Strike
fl0m1798
olofmeister656
shoxiejesuss411
oskar63
Super Smash Bros
Mew2King237
Other Games
ceh9502
Happy284
Pyrionflax116
ZerO(Twitch)4
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH250
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1347
• Stunt515
Upcoming Events
OSC
1h 57m
Kung Fu Cup
2h 27m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
13h 27m
The PondCast
1d
RSL Revival
1d
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 2h
WardiTV Korean Royale
1d 2h
PiGosaur Monday
1d 15h
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
[ Show More ]
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.