against zerg I can never go into a macro game without banelings for defense after hatch first, which I guess isn't too bad, but I also have trouble securing a third without getting mutas or hydras out. I also have a lot of trouble scouting in zvz before overlord speed and I never really know when to pick that up.
i'm pretty solid against terran except when they go mech on a smaller map. I just can't hold a third/fourth and don't have the space to pick them apart before theyre at my nat. I like swarmhosts alot vs mech, but I have trouble using them on smaller maps.
This is all I can really think of now, thanks for the thread