• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:34
CEST 07:34
KST 14:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off6[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax5Maestros of The Game—$20k event w/ live finals in Paris30Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Weekly Cups (Aug 18-24): herO dethrones MaxPax What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away 2v2 & SC: Evo Complete: Weekend Double Feature
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
No Rain in ASL20? BW General Discussion Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro24 Preview Pt2: Take-Off
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group E [Megathread] Daily Proleagues [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1986 users

[G] ZvZ Roach/Ling All-In (Or is it?) - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-08-09 15:49:31
August 09 2012 15:48 GMT
#21
On August 09 2012 11:56 Xana wrote:
In my experience this kind of build outright dies to the semi-standard Ling/Spine into Infestor play, especially because your roaches have no speed. If I runby with +1/1 slings immediately as you move out I see no way in hell you can both kill me and defend your bases. -Especially since you skip a baneling nest. If you do choose to attack into a spinewall with drones and lings pulled to keep you in place, I just cannot imagine you winning said engagement. +0 attack roaches really suck vs +1/1 speedlings.

So I guess my question boils down to; When you move out and you see the massive runby when you're mid map, how will you respond? Will you attempt to return and salvage what can be saved, or will you attempt to push into what could be an extremely well spined base?

In my experience using this build, pure-ling openings don't complete +1/+1 in time. If the opponent went for a counter-attack, I'd see it with the overlords and complete my wall-in with evo chambers. Perhaps the opponent's speedlings can break through one of the buildings in the meantime, but they'll take a good amount of damage from queens/spines behind the wall - but it should buy me the time needed to get roaches out.

I "could" pull back a bit and play safe, opting to hit a +1/+1 roach speed timing to make sure my opponent never gets a third, but I think his spine-wall defense will be pretty lacking if he has a threatening army out trying to break my natural. It's a strange situation that doesn't occur very often, but it's definitely not an outright build-order loss.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 09 2012 15:52 GMT
#22
On August 09 2012 19:14 doggy wrote:
What do you do against 1-1 ling builds?

Dont you think its better to not cut the bane nest? It helps you in multiple ways:

a) you will be able to fend off speedling/ling bling allins a lot more easily

b) you will be able to mix banes into your allin if you scout your opponent having only lings spines and banes

c) you will be able to make a minimum amount of defense at home to be safe of ling counters




Im really interested to get to know why you think this small investment is not worth it. Or do you have to cut every possible corner to make your builds work...?

I prefer the building wall-offs to be my defense against counter attacks and early all-ins. The baneling nest may seem like a small investment, but a drone, 100 minerals, and 50 gas is pretty significant - if you morph in 4 banelings, it's huge. You are right that you could incorporate banelings into the first push to REALLY all-in, though - especially if your opponent is going pure-ling.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Xana
Profile Joined March 2011
Denmark128 Posts
Last Edited: 2012-08-09 19:46:48
August 09 2012 19:45 GMT
#23
In my experience using this build, pure-ling openings don't complete +1/+1 in time.


I'm not sure which people you've been playing, but my +1/1 for lings finish at around 9 mins, just as my lair generally will. +1 melee will even finish earlier. Check the Ultra/Infestor style thread for benchmarks. Also, I'll not be counterattacking from far away, giving you time to block the natural. I'll literally be hanging out outside your base with 20-30ish lings, and the second roaches leave I'll run in.

Even if I arrive too late to get into your base, and your Evoes have too much HP for me to target down in a reasonable time, I've set up the possibility to flank you from behind when you get in range of my spines. Its not to sound negative, but roaches really does suck hardcore vs lings before they get the ability to two-shot instead of three shot. Do you have any replays vs someone who actually plays ling into Infestor into Ultra where this style showcases how to hold not only the counterattacks, but also breaking the front?
He who walks arrives.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-08-09 22:11:33
August 09 2012 21:34 GMT
#24
On August 10 2012 04:45 Xana wrote:
Show nested quote +
In my experience using this build, pure-ling openings don't complete +1/+1 in time.


I'm not sure which people you've been playing, but my +1/1 for lings finish at around 9 mins, just as my lair generally will. +1 melee will even finish earlier. Check the Ultra/Infestor style thread for benchmarks. Also, I'll not be counterattacking from far away, giving you time to block the natural. I'll literally be hanging out outside your base with 20-30ish lings, and the second roaches leave I'll run in.

Even if I arrive too late to get into your base, and your Evoes have too much HP for me to target down in a reasonable time, I've set up the possibility to flank you from behind when you get in range of my spines. Its not to sound negative, but roaches really does suck hardcore vs lings before they get the ability to two-shot instead of three shot. Do you have any replays vs someone who actually plays ling into Infestor into Ultra where this style showcases how to hold not only the counterattacks, but also breaking the front?

This push generally arrives at 9:00-9:30. You would have to have +1+1, lair done, AND a significant enough standing zergling army to threaten my expansion. It's definitely possible (and smart) - just not the way most Zergs play.

Also, if you're only using 20-30 Zerglings to threaten a counter-attack, my reinforcement Zerglings should be enough to hold with the spine and queens while Roaches move into your nat, then I can still hit a timing (slightly delayed) with the Roach/Ling. I'm not saying your style can't beat this timing, it absolutely can, but it's not a build-order loss.

Offhand, I don't have replays against pure-ling infestor into ultralisk but I'll see if I can find some Zerg partners to test it out. We could even play a few, I haven't played against the Infestor/Ling/Ultralisk style nearly enough ^^
Coaching www.allin-academy.com | Team www.All-Inspiration.com
lexs
Profile Joined June 2012
Spain5 Posts
August 09 2012 22:57 GMT
#25
niiiiice guide, i will try next time
Twelve12
Profile Joined November 2010
Australia268 Posts
August 10 2012 05:07 GMT
#26
I do a really similar build to this if i play another zerg player two times in a row. I think the muta transition i do is not as good as yours and i generally have a lot of problems playing this style against mutas. I seem to do pretty well against other builds though

Also the pictures in the unit compositions tab were made by my girlfriend and the reason the overlord has a balloon is because it was my birthday ^_^
Andromedan
Profile Joined December 2011
64 Posts
August 10 2012 05:20 GMT
#27
sorry, not sure if this was made clear or i just missed it, but in the original 15p 15g 17h speedling all in, drones were pulled from gas after 100 for speed. is that the case here, or do we bank for roaches, and then just add on the gas at ~42?
is there a difference for the gas timings (pulling drones, not pulling drones) between the aggressive/economic? (again, sorry if i just missed it ><)
This pain you hold is yours. Nobody else on God’s green earth can feel this pain, or have the indescribable feeling of pride you will have when you overcome it. This pain is not your curse; this pain is your privilege.
Vralaren
Profile Joined June 2011
Sweden130 Posts
August 10 2012 12:02 GMT
#28
Amazing guide as always
Its like stealing candy from.... Someone u steal candy from! -LiquidSheth♥
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 10 2012 17:49 GMT
#29
On August 10 2012 14:20 Andromedan wrote:
sorry, not sure if this was made clear or i just missed it, but in the original 15p 15g 17h speedling all in, drones were pulled from gas after 100 for speed. is that the case here, or do we bank for roaches, and then just add on the gas at ~42?
is there a difference for the gas timings (pulling drones, not pulling drones) between the aggressive/economic? (again, sorry if i just missed it ><)

Yeah you pull drones out of gas for the speedling all-in, you'd refill around 42/44, correct. Basically when you start droning again, the first 3 you build you'd rally into gas.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Ragnarok_1er
Profile Joined September 2011
France45 Posts
August 11 2012 06:14 GMT
#30
2 uses of the economic one vs Terran, two wins. As always, Tang all ins don't disappoint :-D
900 points masters random player.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 11 2012 15:44 GMT
#31
On August 11 2012 15:14 Ragnarok_1er wrote:
2 uses of the economic one vs Terran, two wins. As always, Tang all ins don't disappoint :-D

(Or do they?)
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Jeece712
Profile Joined August 2012
France8 Posts
Last Edited: 2012-08-16 13:13:36
August 16 2012 13:12 GMT
#32
ZvZ is my best MU, and i am suprise to see that a little bit before you created you thread, i imagined a similar push in ZvZ.

I open 15 Hatch then adapt with what i scout ( against Hatch 1st I delay my Pool a lot ( 17/18 ) ), then go to an usual 2 Queen / Baneling Nest for defense and few lings in case of mass ling all in, etc etc ...

I put my evo chamber a little bit before you, take the +1 Attck for Roaches, then put Macro Hatch/Roach Warren/2nd gas and creat many Overlord after 38 drones.

I push with an similar army but i morph all the baneling i can then push on the +1 Attack timing.
I try to put 2 baneling in each mineral line to kill many drone.

If i think i will win i continue producing Roaches/Ling. If the opponent has too many Spine ( only way to hold the push i think ) i take my lair immediatly and put 2nd evo chamber. And try a +2/+1 timing push on 60 drones.
Malgent
Profile Joined May 2012
10 Posts
August 17 2012 06:02 GMT
#33
Another Tang guide, awesome!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 18 2012 15:23 GMT
#34
On August 16 2012 22:12 Jeece712 wrote:
ZvZ is my best MU, and i am suprise to see that a little bit before you created you thread, i imagined a similar push in ZvZ.

I open 15 Hatch then adapt with what i scout ( against Hatch 1st I delay my Pool a lot ( 17/18 ) ), then go to an usual 2 Queen / Baneling Nest for defense and few lings in case of mass ling all in, etc etc ...

I put my evo chamber a little bit before you, take the +1 Attck for Roaches, then put Macro Hatch/Roach Warren/2nd gas and creat many Overlord after 38 drones.

I push with an similar army but i morph all the baneling i can then push on the +1 Attack timing.
I try to put 2 baneling in each mineral line to kill many drone.

If i think i will win i continue producing Roaches/Ling. If the opponent has too many Spine ( only way to hold the push i think ) i take my lair immediatly and put 2nd evo chamber. And try a +2/+1 timing push on 60 drones.

Coincidently, I used to do a +1 variation of this push as well - it's definitely viable. The only problem is it does delay the attack, which is particularly troublesome against mutalisk builds.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 19 2012 23:48 GMT
#35
Interesting that majority of players view this build as all-in, would like to hear that side of the argument. I think it's definitely borderline.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Sketh
Profile Joined August 2012
United States1 Post
August 20 2012 21:14 GMT
#36
Great build and info to try out!
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
August 20 2012 21:24 GMT
#37
these guides are really good, seems like you spend a lot of time working this stuff out as it has its little differnces against the stuff u see in streams.

keep it up man, forever favourite!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 23 2012 14:23 GMT
#38
On August 21 2012 06:24 StatixEx wrote:
these guides are really good, seems like you spend a lot of time working this stuff out as it has its little differnces against the stuff u see in streams.

keep it up man, forever favourite!

It's definitely an unorthodox timing, but it's very difficult for opponents to get mutas out in time. Also if they're going roaches, they'll typically be upgrading their +1 (or even +1+1) which cuts into their defence.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Syntaxs
Profile Joined November 2010
Germany57 Posts
August 23 2012 14:50 GMT
#39
So first off I have to admit, I never followed a single guide by you Tang. But not because I dislike it or they seem bad/tricky in my eyes but because I rather play my aggresive ling style with speed pre banes. Anyway I still want to help you out because there certainly is one thing we share:
The Philosophy of ZvZ, maybe all MU's
So let me say two things,
First: Constant aggresion is awesome
Second: There are no all-ins, just aggresion or not. (Korean philosophy)
I might try the build but just wanted to drop this here along with the question if you are playing on NA or EU.
Proud Hero Member of bebep.pureforum.net
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
August 23 2012 14:55 GMT
#40
I play NA and EU, Syntax - and I agree (with some exceptions) about there not being all-ins.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 118
StarCraft: Brood War
Sea 2723
ggaemo 231
PianO 178
Tasteless 164
Larva 51
Icarus 12
Dota 2
LuMiX0
Counter-Strike
m0e_tv1510
Stewie2K544
semphis_36
Super Smash Bros
Mew2King12
Other Games
summit1g9626
tarik_tv7496
WinterStarcraft523
C9.Mang0354
hungrybox273
NeuroSwarm90
SortOf34
Organizations
Other Games
gamesdonequick719
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH239
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1069
• Lourlo953
• Stunt473
Other Games
• Scarra999
Upcoming Events
Afreeca Starleague
4h 26m
hero vs Alone
Royal vs Barracks
Replay Cast
18h 26m
The PondCast
1d 4h
WardiTV Summer Champion…
1d 5h
Clem vs Classic
herO vs MaxPax
Replay Cast
1d 18h
LiuLi Cup
2 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
2 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
BSL Team Wars
2 days
Team Hawk vs Team Bonyth
SC Evo League
3 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
[ Show More ]
Maestros of the Game
3 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
3 days
SC Evo League
4 days
Maestros of the Game
4 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
BSL Team Wars
4 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.