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[G] PvZ Tyler's 2 Gate Sentry Expand. - Page 5

Forum Index > StarCraft 2 Strategy
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Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-09-23 22:46:42
September 23 2012 21:26 GMT
#81
--- Nuked ---
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
Last Edited: 2012-11-16 12:43:46
October 21 2012 11:56 GMT
#82
This latest game is an example of what i have been doing for the last couple of months, which is adding a second robo in the event of being sure that he is going roach styles. The second robo is so that you can continue adding immortals while also getting obs and warp prisms for harass and to slow down the greater spire.


http://drop.sc/266641

Harass based PvZ is so much stronger than brute force based PvZ in this turtle to hive zerg meta game.

EDIT: I've updated the OP with a note on the wall off, but here it is for lazy people:

Tyler likes to use the classic gate/core wall off at the ramp to his main, but i personally dislike it a lot in comparison to a pylon-core or pylon-gate wall, as demonstrated here:
[image loading]

This DOES, 100% block zerglings from getting through, (and often causes zergs who doubt that fact to lose zerglings), as well as, most importantly, fits archons as well. On top of that, as the gap is in the middle, running between your main and your natural is much faster, which is obviously desirable. These two facts i feel heavily outweigh the slightly disadvantage of having a larger surface area on the zealot (allowing two zerglings to fight at once), due to the fact that no-one ever builds 8+ zerglings and has them at your ramp these days before your next unit is ready.
The world is ending what should we do about it?
Kinon
Profile Joined October 2012
Romania207 Posts
Last Edited: 2012-11-28 17:15:37
November 28 2012 16:57 GMT
#83
I have huge problems with this build against ling/baneling into mutalisk. Should I go all-in just after fighting back the banelings? Or try getting 3 bases?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-11-28 17:10:14
November 28 2012 17:08 GMT
#84
--- Nuked ---
Kinon
Profile Joined October 2012
Romania207 Posts
November 28 2012 17:30 GMT
#85
First of all, thanks for the fast response. Secondly, the chat was pretty BM, so I'd rather not show it.
Basically. my push scouted a ton of lings, and minutes later I saw banelings at my wall-off. When I went to take the third (around 13 mins) with blink stalkers/sentry/immortals I was surrounded easily by tons of lings and mutas. . Should I attack with immortal sentry around 10 mins? Or be more carefull with the ling surrounds and play macro?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-12-17 04:12:58
December 14 2012 09:49 GMT
#86
--- Nuked ---
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
February 18 2013 13:11 GMT
#87
Hey guys, i've finally been playing some hots, and i took this build with me there, and it is SUPER EFFECTIVE with the MSC.

here are the last three pvzs i played

Unfortunately i am still diamond in hots, because i switched quite late, but now that i am finally getting used to it i should make masters in the next couple of weeks when i have time to play.

http://drop.sc/305563
http://drop.sc/305562
http://drop.sc/305561
The world is ending what should we do about it?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-02-18 13:59:45
February 18 2013 13:50 GMT
#88
--- Nuked ---
llIH
Profile Joined June 2011
Norway2143 Posts
February 18 2013 14:35 GMT
#89
I really like this style. It takes me back to 2012. And it still works. Good job.
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
February 18 2013 16:30 GMT
#90
I completely disagree with you Sated, i think the MSC early on improves the initial push ten fold. Such as in this game:

http://drop.sc/305578

Btw that replay turned into a crazy unscouted nydus game, so strategy sort of went out the window, but the start shows what i mean.
The world is ending what should we do about it?
Sated
Profile Blog Joined March 2011
England4983 Posts
February 18 2013 16:44 GMT
#91
--- Nuked ---
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
February 18 2013 16:52 GMT
#92
On February 19 2013 01:44 Sated wrote:
Show nested quote +
On February 19 2013 01:30 Surili wrote:
I completely disagree with you Sated, i think the MSC early on improves the initial push ten fold. Such as in this game:

http://drop.sc/305578

Btw that replay turned into a crazy unscouted nydus game, so strategy sort of went out the window, but the start shows what i mean.

True, it does add a lot of utility and allows you to recall if anything goes drastically wrong. I didn't even think of that because, the thing is, I rarely see people taking a fast third against me when I use this build. Therefore, I rarely have any actual reason to push out =P


But then you are playing a hope game, you have to push out to keep people honest, and at worst they don't over react and no harm done.
The world is ending what should we do about it?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-02-18 17:01:34
February 18 2013 17:00 GMT
#93
--- Nuked ---
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