[G] PvZ Tyler's 2 Gate Sentry Expand. - Page 5
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Sated
England4983 Posts
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Surili
United Kingdom1141 Posts
http://drop.sc/266641 Harass based PvZ is so much stronger than brute force based PvZ in this turtle to hive zerg meta game. EDIT: I've updated the OP with a note on the wall off, but here it is for lazy people: Tyler likes to use the classic gate/core wall off at the ramp to his main, but i personally dislike it a lot in comparison to a pylon-core or pylon-gate wall, as demonstrated here: ![]() This DOES, 100% block zerglings from getting through, (and often causes zergs who doubt that fact to lose zerglings), as well as, most importantly, fits archons as well. On top of that, as the gap is in the middle, running between your main and your natural is much faster, which is obviously desirable. These two facts i feel heavily outweigh the slightly disadvantage of having a larger surface area on the zealot (allowing two zerglings to fight at once), due to the fact that no-one ever builds 8+ zerglings and has them at your ramp these days before your next unit is ready. | ||
Kinon
Romania207 Posts
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Sated
England4983 Posts
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Kinon
Romania207 Posts
Basically. my push scouted a ton of lings, and minutes later I saw banelings at my wall-off. When I went to take the third (around 13 mins) with blink stalkers/sentry/immortals I was surrounded easily by tons of lings and mutas. . Should I attack with immortal sentry around 10 mins? Or be more carefull with the ling surrounds and play macro? | ||
Sated
England4983 Posts
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Surili
United Kingdom1141 Posts
here are the last three pvzs i played ![]() Unfortunately i am still diamond in hots, because i switched quite late, but now that i am finally getting used to it i should make masters in the next couple of weeks when i have time to play. http://drop.sc/305563 http://drop.sc/305562 http://drop.sc/305561 | ||
Sated
England4983 Posts
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llIH
Norway2142 Posts
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Surili
United Kingdom1141 Posts
http://drop.sc/305578 Btw that replay turned into a crazy unscouted nydus game, so strategy sort of went out the window, but the start shows what i mean. | ||
Sated
England4983 Posts
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Surili
United Kingdom1141 Posts
On February 19 2013 01:44 Sated wrote: True, it does add a lot of utility and allows you to recall if anything goes drastically wrong. I didn't even think of that because, the thing is, I rarely see people taking a fast third against me when I use this build. Therefore, I rarely have any actual reason to push out =P But then you are playing a hope game, you have to push out to keep people honest, and at worst they don't over react and no harm done. | ||
Sated
England4983 Posts
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